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Side by Side Diff: ui/gfx/geometry/point3_f.h

Issue 109433013: Move geometric types to a separate, more lightweight target. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: . Created 7 years ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_GFX_POINT3_F_H_ 5 #ifndef UI_GFX_GEOMETRY_POINT3_F_H_
6 #define UI_GFX_POINT3_F_H_ 6 #define UI_GFX_GEOMETRY_POINT3_F_H_
7 7
8 #include <string> 8 #include <string>
9 9
10 #include "ui/gfx/geometry/point_f.h"
11 #include "ui/gfx/geometry/vector3d_f.h"
10 #include "ui/gfx/gfx_export.h" 12 #include "ui/gfx/gfx_export.h"
11 #include "ui/gfx/point_f.h"
12 #include "ui/gfx/vector3d_f.h"
13 13
14 namespace gfx { 14 namespace gfx {
15 15
16 // A point has an x, y and z coordinate. 16 // A point has an x, y and z coordinate.
17 class GFX_EXPORT Point3F { 17 class GFX_EXPORT Point3F {
18 public: 18 public:
19 Point3F() : x_(0), y_(0), z_(0) {} 19 Point3F() : x_(0), y_(0), z_(0) {}
20 20
21 Point3F(float x, float y, float z) : x_(x), y_(y), z_(z) {} 21 Point3F(float x, float y, float z) : x_(x), y_(y), z_(z) {}
22 22
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110 float z_scale) { 110 float z_scale) {
111 return Point3F(p.x() * x_scale, p.y() * y_scale, p.z() * z_scale); 111 return Point3F(p.x() * x_scale, p.y() * y_scale, p.z() * z_scale);
112 } 112 }
113 113
114 inline Point3F ScalePoint(const Point3F& p, float scale) { 114 inline Point3F ScalePoint(const Point3F& p, float scale) {
115 return ScalePoint(p, scale, scale, scale); 115 return ScalePoint(p, scale, scale, scale);
116 } 116 }
117 117
118 } // namespace gfx 118 } // namespace gfx
119 119
120 #endif // UI_GFX_POINT3_F_H_ 120 #endif // UI_GFX_GEOMETRY_POINT3_F_H_
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