Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(1192)

Side by Side Diff: src/gpu/GrAAConvexPathRenderer.cpp

Issue 1094293002: Fix double blend in GrAAConvexPathRenderer (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Combine colinear lines Created 5 years, 8 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch
« no previous file with comments | « no previous file | no next file » | no next file with comments »
Toggle Intra-line Diffs ('i') | Expand Comments ('e') | Collapse Comments ('c') | Show Comments Hide Comments ('s')
OLDNEW
1 1
2 /* 2 /*
3 * Copyright 2012 Google Inc. 3 * Copyright 2012 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 #include "GrAAConvexPathRenderer.h" 9 #include "GrAAConvexPathRenderer.h"
10 10
(...skipping 205 matching lines...) Expand 10 before | Expand all | Expand 10 after
216 } 216 }
217 // check whether m reverses the orientation 217 // check whether m reverses the orientation
218 SkASSERT(!m.hasPerspective()); 218 SkASSERT(!m.hasPerspective());
219 SkScalar det2x2 = SkScalarMul(m.get(SkMatrix::kMScaleX), m.get(SkMatrix::kMS caleY)) - 219 SkScalar det2x2 = SkScalarMul(m.get(SkMatrix::kMScaleX), m.get(SkMatrix::kMS caleY)) -
220 SkScalarMul(m.get(SkMatrix::kMSkewX), m.get(SkMatrix::kMSk ewY)); 220 SkScalarMul(m.get(SkMatrix::kMSkewX), m.get(SkMatrix::kMSk ewY));
221 if (det2x2 < 0) { 221 if (det2x2 < 0) {
222 *dir = SkPath::OppositeDirection(*dir); 222 *dir = SkPath::OppositeDirection(*dir);
223 } 223 }
224 return true; 224 return true;
225 } 225 }
226 226
robertphillips 2015/04/24 12:32:55 Seems like we should do this in terms of pixels.
bsalomon 2015/04/24 14:19:55 Are we not in device space here?
Chris Dalton 2015/04/24 18:36:27 Doing it in pixels is fine, it just comes at the c
227 static inline bool are_colinear(const SkPoint& startPt,
228 const SkPoint& testPt,
229 const SkPoint& endPt,
230 SkScalar threshold = 1e-5f) {
231 // Returns whether the distance from testPt to the line defined by [startPt, endPt] is within
232 // a fraction of the distance from startPt to endPt.
233 // TODO: It may (or may not) make more sense for the threshold to instead be in terms of pixels.
234 SkVector ortho;
235 ortho.setOrthog(endPt - startPt);
236 return fabsf(ortho.dot(startPt) - ortho.dot(testPt)) < threshold * ortho.dot (ortho);
237 }
238
227 static inline void add_line_to_segment(const SkPoint& pt, 239 static inline void add_line_to_segment(const SkPoint& pt,
228 SegmentArray* segments) { 240 SegmentArray* segments,
241 const SkPoint& pathStartPt) {
242 if (!segments->empty() && Segment::kLine == segments->back().fType) {
243 const SkPoint& prevLineStartPt = segments->count() > 2 ?
244 (*segments)[segments->count() - 2].endPt() : pathStartPt;
245 if (are_colinear(prevLineStartPt, segments->back().fPts[0], pt)) {
246 // Combine with the previous line, since it is colinear.
247 segments->back().fPts[0] = pt;
248 return;
249 }
250 }
229 segments->push_back(); 251 segments->push_back();
230 segments->back().fType = Segment::kLine; 252 segments->back().fType = Segment::kLine;
231 segments->back().fPts[0] = pt; 253 segments->back().fPts[0] = pt;
232 } 254 }
233 255
234 static inline void add_quad_segment(const SkPoint pts[3], 256 static inline void add_quad_segment(const SkPoint pts[3],
235 SegmentArray* segments) { 257 SegmentArray* segments,
236 if (pts[0].distanceToSqd(pts[1]) < kCloseSqd || pts[1].distanceToSqd(pts[2]) < kCloseSqd) { 258 const SkPoint& pathStartPt) {
259 if (pts[0].distanceToSqd(pts[1]) < kCloseSqd || pts[1].distanceToSqd(pts[2]) < kCloseSqd ||
260 are_colinear(pts[0], pts[1], pts[2])) {
237 if (pts[0] != pts[2]) { 261 if (pts[0] != pts[2]) {
238 add_line_to_segment(pts[2], segments); 262 add_line_to_segment(pts[2], segments, pathStartPt);
239 } 263 }
240 } else { 264 } else {
241 segments->push_back(); 265 segments->push_back();
242 segments->back().fType = Segment::kQuad; 266 segments->back().fType = Segment::kQuad;
243 segments->back().fPts[0] = pts[1]; 267 segments->back().fPts[0] = pts[1];
244 segments->back().fPts[1] = pts[2]; 268 segments->back().fPts[1] = pts[2];
245 } 269 }
246 } 270 }
247 271
248 static inline void add_cubic_segments(const SkPoint pts[4], 272 static inline void add_cubic_segments(const SkPoint pts[4],
249 SkPath::Direction dir, 273 SkPath::Direction dir,
250 SegmentArray* segments) { 274 SegmentArray* segments,
275 const SkPoint& pathStartPt) {
251 SkSTArray<15, SkPoint, true> quads; 276 SkSTArray<15, SkPoint, true> quads;
252 GrPathUtils::convertCubicToQuads(pts, SK_Scalar1, true, dir, &quads); 277 GrPathUtils::convertCubicToQuads(pts, SK_Scalar1, true, dir, &quads);
253 int count = quads.count(); 278 int count = quads.count();
254 for (int q = 0; q < count; q += 3) { 279 for (int q = 0; q < count; q += 3) {
255 add_quad_segment(&quads[q], segments); 280 add_quad_segment(&quads[q], segments, pathStartPt);
256 } 281 }
257 } 282 }
258 283
259 static bool get_segments(const SkPath& path, 284 static bool get_segments(const SkPath& path,
260 const SkMatrix& m, 285 const SkMatrix& m,
261 SegmentArray* segments, 286 SegmentArray* segments,
262 SkPoint* fanPt, 287 SkPoint* fanPt,
263 int* vCount, 288 int* vCount,
264 int* iCount) { 289 int* iCount) {
265 SkPath::Iter iter(path, true); 290 SkPath::Iter iter(path, true);
266 // This renderer over-emphasizes very thin path regions. We use the distance 291 // This renderer over-emphasizes very thin path regions. We use the distance
267 // to the path from the sample to compute coverage. Every pixel intersected 292 // to the path from the sample to compute coverage. Every pixel intersected
268 // by the path will be hit and the maximum distance is sqrt(2)/2. We don't 293 // by the path will be hit and the maximum distance is sqrt(2)/2. We don't
269 // notice that the sample may be close to a very thin area of the path and 294 // notice that the sample may be close to a very thin area of the path and
270 // thus should be very light. This is particularly egregious for degenerate 295 // thus should be very light. This is particularly egregious for degenerate
271 // line paths. We detect paths that are very close to a line (zero area) and 296 // line paths. We detect paths that are very close to a line (zero area) and
272 // draw nothing. 297 // draw nothing.
273 DegenerateTestData degenerateData; 298 DegenerateTestData degenerateData;
274 SkPath::Direction dir; 299 SkPath::Direction dir;
275 // get_direction can fail for some degenerate paths. 300 // get_direction can fail for some degenerate paths.
276 if (!get_direction(path, m, &dir)) { 301 if (!get_direction(path, m, &dir)) {
277 return false; 302 return false;
278 } 303 }
279 304
305 SkPoint pts[4];
306 SkPath::Verb verb = iter.next(pts);
307 SkPoint pathStartPt;
308 m.mapPoints(&pathStartPt, pts, 1);
309
280 for (;;) { 310 for (;;) {
281 SkPoint pts[4];
282 SkPath::Verb verb = iter.next(pts);
283 switch (verb) { 311 switch (verb) {
284 case SkPath::kMove_Verb: 312 case SkPath::kMove_Verb:
285 m.mapPoints(pts, 1); 313 m.mapPoints(pts, 1);
286 update_degenerate_test(&degenerateData, pts[0]); 314 update_degenerate_test(&degenerateData, pts[0]);
287 break; 315 break;
288 case SkPath::kLine_Verb: { 316 case SkPath::kLine_Verb: {
289 m.mapPoints(&pts[1], 1); 317 m.mapPoints(&pts[1], 1);
290 update_degenerate_test(&degenerateData, pts[1]); 318 update_degenerate_test(&degenerateData, pts[1]);
291 add_line_to_segment(pts[1], segments); 319 add_line_to_segment(pts[1], segments, pathStartPt);
292 break; 320 break;
293 } 321 }
294 case SkPath::kQuad_Verb: 322 case SkPath::kQuad_Verb:
295 m.mapPoints(pts, 3); 323 m.mapPoints(pts, 3);
296 update_degenerate_test(&degenerateData, pts[1]); 324 update_degenerate_test(&degenerateData, pts[1]);
297 update_degenerate_test(&degenerateData, pts[2]); 325 update_degenerate_test(&degenerateData, pts[2]);
298 add_quad_segment(pts, segments); 326 add_quad_segment(pts, segments, pathStartPt);
299 break; 327 break;
300 case SkPath::kConic_Verb: { 328 case SkPath::kConic_Verb: {
301 m.mapPoints(pts, 3); 329 m.mapPoints(pts, 3);
302 SkScalar weight = iter.conicWeight(); 330 SkScalar weight = iter.conicWeight();
303 SkAutoConicToQuads converter; 331 SkAutoConicToQuads converter;
304 const SkPoint* quadPts = converter.computeQuads(pts, weight, 0.5 f); 332 const SkPoint* quadPts = converter.computeQuads(pts, weight, 0.5 f);
305 for (int i = 0; i < converter.countQuads(); ++i) { 333 for (int i = 0; i < converter.countQuads(); ++i) {
306 update_degenerate_test(&degenerateData, quadPts[2*i + 1]); 334 update_degenerate_test(&degenerateData, quadPts[2*i + 1]);
307 update_degenerate_test(&degenerateData, quadPts[2*i + 2]); 335 update_degenerate_test(&degenerateData, quadPts[2*i + 2]);
308 add_quad_segment(quadPts + 2*i, segments); 336 add_quad_segment(quadPts + 2*i, segments, pathStartPt);
309 } 337 }
310 break; 338 break;
311 } 339 }
312 case SkPath::kCubic_Verb: { 340 case SkPath::kCubic_Verb: {
313 m.mapPoints(pts, 4); 341 m.mapPoints(pts, 4);
314 update_degenerate_test(&degenerateData, pts[1]); 342 update_degenerate_test(&degenerateData, pts[1]);
315 update_degenerate_test(&degenerateData, pts[2]); 343 update_degenerate_test(&degenerateData, pts[2]);
316 update_degenerate_test(&degenerateData, pts[3]); 344 update_degenerate_test(&degenerateData, pts[3]);
317 add_cubic_segments(pts, dir, segments); 345 add_cubic_segments(pts, dir, segments, pathStartPt);
318 break; 346 break;
319 }; 347 };
320 case SkPath::kDone_Verb: 348 case SkPath::kDone_Verb:
321 if (degenerateData.isDegenerate()) { 349 if (degenerateData.isDegenerate()) {
322 return false; 350 return false;
323 } else { 351 } else {
352 if (segments->count() > 2 &&
353 Segment::kLine == segments->front().fType &&
354 Segment::kLine == segments->back().fType &&
355 are_colinear((*segments)[segments->count() - 2].endPt(),
356 pathStartPt,
357 segments->front().endPt())) {
358 // First and last lines are colinear.
359 segments->pop_back();
360 }
324 compute_vectors(segments, fanPt, dir, vCount, iCount); 361 compute_vectors(segments, fanPt, dir, vCount, iCount);
325 return true; 362 return true;
326 } 363 }
327 default: 364 default:
328 break; 365 break;
329 } 366 }
367
368 verb = iter.next(pts);
330 } 369 }
331 } 370 }
332 371
333 struct QuadVertex { 372 struct QuadVertex {
334 SkPoint fPos; 373 SkPoint fPos;
335 SkPoint fUV; 374 SkPoint fUV;
336 SkScalar fD0; 375 SkScalar fD0;
337 SkScalar fD1; 376 SkScalar fD1;
338 }; 377 };
339 378
(...skipping 78 matching lines...) Expand 10 before | Expand all | Expand 10 after
418 verts[*v + 2].fUV.set(0, 0); 457 verts[*v + 2].fUV.set(0, 0);
419 verts[*v + 3].fUV.set(0, -SK_Scalar1); 458 verts[*v + 3].fUV.set(0, -SK_Scalar1);
420 verts[*v + 4].fUV.set(0, -SK_Scalar1); 459 verts[*v + 4].fUV.set(0, -SK_Scalar1);
421 460
422 verts[*v + 0].fD0 = verts[*v + 0].fD1 = -SK_Scalar1; 461 verts[*v + 0].fD0 = verts[*v + 0].fD1 = -SK_Scalar1;
423 verts[*v + 1].fD0 = verts[*v + 1].fD1 = -SK_Scalar1; 462 verts[*v + 1].fD0 = verts[*v + 1].fD1 = -SK_Scalar1;
424 verts[*v + 2].fD0 = verts[*v + 2].fD1 = -SK_Scalar1; 463 verts[*v + 2].fD0 = verts[*v + 2].fD1 = -SK_Scalar1;
425 verts[*v + 3].fD0 = verts[*v + 3].fD1 = -SK_Scalar1; 464 verts[*v + 3].fD0 = verts[*v + 3].fD1 = -SK_Scalar1;
426 verts[*v + 4].fD0 = verts[*v + 4].fD1 = -SK_Scalar1; 465 verts[*v + 4].fD0 = verts[*v + 4].fD1 = -SK_Scalar1;
427 466
428 idxs[*i + 0] = *v + 0; 467 idxs[*i + 0] = *v + 3;
429 idxs[*i + 1] = *v + 2; 468 idxs[*i + 1] = *v + 1;
430 idxs[*i + 2] = *v + 1; 469 idxs[*i + 2] = *v + 2;
431 470
432 idxs[*i + 3] = *v + 3; 471 idxs[*i + 3] = *v + 4;
433 idxs[*i + 4] = *v + 1; 472 idxs[*i + 4] = *v + 3;
434 idxs[*i + 5] = *v + 2; 473 idxs[*i + 5] = *v + 2;
435 474
436 idxs[*i + 6] = *v + 4; 475 *i += 6;
437 idxs[*i + 7] = *v + 3; 476
438 idxs[*i + 8] = *v + 2; 477 // Draw the interior fan if it exists. Colinear line segments have a lready been combined
478 // by this point, so we know the fan exists as long as there are at least 3 segments.
479 if (count >= 3) {
480 idxs[*i + 0] = *v + 0;
481 idxs[*i + 1] = *v + 2;
482 idxs[*i + 2] = *v + 1;
483
484 *i += 3;
485 }
439 486
440 *v += 5; 487 *v += 5;
441 *i += 9;
442 } else { 488 } else {
443 SkPoint qpts[] = {sega.endPt(), segb.fPts[0], segb.fPts[1]}; 489 SkPoint qpts[] = {sega.endPt(), segb.fPts[0], segb.fPts[1]};
444 490
445 SkVector midVec = segb.fNorms[0] + segb.fNorms[1]; 491 SkVector midVec = segb.fNorms[0] + segb.fNorms[1];
446 midVec.normalize(); 492 midVec.normalize();
447 493
448 verts[*v + 0].fPos = fanPt; 494 verts[*v + 0].fPos = fanPt;
449 verts[*v + 1].fPos = qpts[0]; 495 verts[*v + 1].fPos = qpts[0];
450 verts[*v + 2].fPos = qpts[2]; 496 verts[*v + 2].fPos = qpts[2];
451 verts[*v + 3].fPos = qpts[0] + segb.fNorms[0]; 497 verts[*v + 3].fPos = qpts[0] + segb.fNorms[0];
(...skipping 23 matching lines...) Expand all
475 idxs[*i + 1] = *v + 1; 521 idxs[*i + 1] = *v + 1;
476 idxs[*i + 2] = *v + 2; 522 idxs[*i + 2] = *v + 2;
477 idxs[*i + 3] = *v + 4; 523 idxs[*i + 3] = *v + 4;
478 idxs[*i + 4] = *v + 3; 524 idxs[*i + 4] = *v + 3;
479 idxs[*i + 5] = *v + 2; 525 idxs[*i + 5] = *v + 2;
480 526
481 idxs[*i + 6] = *v + 5; 527 idxs[*i + 6] = *v + 5;
482 idxs[*i + 7] = *v + 3; 528 idxs[*i + 7] = *v + 3;
483 idxs[*i + 8] = *v + 4; 529 idxs[*i + 8] = *v + 4;
484 530
485 idxs[*i + 9] = *v + 0; 531 *i += 9;
486 idxs[*i + 10] = *v + 2; 532
487 idxs[*i + 11] = *v + 1; 533 // Draw the interior fan if it exists. Colinear line segments have a lready been combined
534 // by this point, so we know the fan exists as long as there are at least 3 segments.
535 if (count >= 3) {
536 idxs[*i + 0] = *v + 0;
537 idxs[*i + 1] = *v + 2;
538 idxs[*i + 2] = *v + 1;
539
540 *i += 3;
541 }
488 542
489 *v += 6; 543 *v += 6;
490 *i += 12;
491 } 544 }
492 } 545 }
493 } 546 }
494 547
495 /////////////////////////////////////////////////////////////////////////////// 548 ///////////////////////////////////////////////////////////////////////////////
496 549
497 /* 550 /*
498 * Quadratic specified by 0=u^2-v canonical coords. u and v are the first 551 * Quadratic specified by 0=u^2-v canonical coords. u and v are the first
499 * two components of the vertex attribute. Coverage is based on signed 552 * two components of the vertex attribute. Coverage is based on signed
500 * distance with negative being inside, positive outside. The edge is specified in 553 * distance with negative being inside, positive outside. The edge is specified in
(...skipping 384 matching lines...) Expand 10 before | Expand all | Expand 10 after
885 geometry.fColor = color; 938 geometry.fColor = color;
886 geometry.fViewMatrix = vm; 939 geometry.fViewMatrix = vm;
887 geometry.fPath = path; 940 geometry.fPath = path;
888 941
889 SkAutoTUnref<GrBatch> batch(AAConvexPathBatch::Create(geometry)); 942 SkAutoTUnref<GrBatch> batch(AAConvexPathBatch::Create(geometry));
890 target->drawBatch(pipelineBuilder, batch, &devRect); 943 target->drawBatch(pipelineBuilder, batch, &devRect);
891 944
892 return true; 945 return true;
893 946
894 } 947 }
OLDNEW
« no previous file with comments | « no previous file | no next file » | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698