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Side by Side Diff: cc/CCTextureLayerImpl.h

Issue 10942040: Fix CC*Renderer and CC*LayerImpl to compile with Clang (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 8 years, 3 months ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CCTextureLayerImpl_h 5 #ifndef CCTextureLayerImpl_h
6 #define CCTextureLayerImpl_h 6 #define CCTextureLayerImpl_h
7 7
8 #include "CCLayerImpl.h" 8 #include "CCLayerImpl.h"
9 9
10 namespace cc { 10 namespace cc {
(...skipping 16 matching lines...) Expand all
27 27
28 unsigned textureId() const { return m_textureId; } 28 unsigned textureId() const { return m_textureId; }
29 void setTextureId(unsigned id) { m_textureId = id; } 29 void setTextureId(unsigned id) { m_textureId = id; }
30 void setPremultipliedAlpha(bool premultipliedAlpha) { m_premultipliedAlpha = premultipliedAlpha; } 30 void setPremultipliedAlpha(bool premultipliedAlpha) { m_premultipliedAlpha = premultipliedAlpha; }
31 void setFlipped(bool flipped) { m_flipped = flipped; } 31 void setFlipped(bool flipped) { m_flipped = flipped; }
32 void setUVRect(const FloatRect& rect) { m_uvRect = rect; } 32 void setUVRect(const FloatRect& rect) { m_uvRect = rect; }
33 33
34 private: 34 private:
35 explicit CCTextureLayerImpl(int); 35 explicit CCTextureLayerImpl(int);
36 36
37 virtual const char* layerTypeAsString() const OVERRIDE { return "TextureLaye r"; } 37 virtual const char* layerTypeAsString() const OVERRIDE;
38 38
39 unsigned m_textureId; 39 unsigned m_textureId;
40 CCResourceProvider::ResourceId m_externalTextureResource; 40 CCResourceProvider::ResourceId m_externalTextureResource;
41 bool m_premultipliedAlpha; 41 bool m_premultipliedAlpha;
42 bool m_flipped; 42 bool m_flipped;
43 FloatRect m_uvRect; 43 FloatRect m_uvRect;
44 }; 44 };
45 45
46 } 46 }
47 47
48 #endif // CCTextureLayerImpl_h 48 #endif // CCTextureLayerImpl_h
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