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| 1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CCRenderer_h | 5 #ifndef CCRenderer_h |
| 6 #define CCRenderer_h | 6 #define CCRenderer_h |
| 7 | 7 |
| 8 #include "CCLayerTreeHost.h" | 8 #include "CCLayerTreeHost.h" |
| 9 #include "CCRenderPass.h" | 9 #include "CCRenderPass.h" |
| 10 #include "FloatQuad.h" | 10 #include "FloatQuad.h" |
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| 45 | 45 |
| 46 const CCLayerTreeSettings& settings() const { return m_client->settings(); } | 46 const CCLayerTreeSettings& settings() const { return m_client->settings(); } |
| 47 | 47 |
| 48 const IntSize& viewportSize() { return m_client->deviceViewportSize(); } | 48 const IntSize& viewportSize() { return m_client->deviceViewportSize(); } |
| 49 int viewportWidth() { return viewportSize().width(); } | 49 int viewportWidth() { return viewportSize().width(); } |
| 50 int viewportHeight() { return viewportSize().height(); } | 50 int viewportHeight() { return viewportSize().height(); } |
| 51 | 51 |
| 52 virtual void viewportChanged() { } | 52 virtual void viewportChanged() { } |
| 53 | 53 |
| 54 virtual void decideRenderPassAllocationsForFrame(const CCRenderPassList&) {
} | 54 virtual void decideRenderPassAllocationsForFrame(const CCRenderPassList&) {
} |
| 55 virtual bool haveCachedResourcesForRenderPassId(CCRenderPass::Id) const { re
turn false; } | 55 virtual bool haveCachedResourcesForRenderPassId(CCRenderPass::Id) const; |
| 56 | 56 |
| 57 virtual void drawFrame(const CCRenderPassList&, const CCRenderPassIdHashMap&
) = 0; | 57 virtual void drawFrame(const CCRenderPassList&, const CCRenderPassIdHashMap&
) = 0; |
| 58 | 58 |
| 59 // waits for rendering to finish | 59 // waits for rendering to finish |
| 60 virtual void finish() = 0; | 60 virtual void finish() = 0; |
| 61 | 61 |
| 62 virtual void doNoOp() { } | 62 virtual void doNoOp() { } |
| 63 // puts backbuffer onscreen | 63 // puts backbuffer onscreen |
| 64 virtual bool swapBuffers() = 0; | 64 virtual bool swapBuffers() = 0; |
| 65 | 65 |
| 66 virtual void getFramebufferPixels(void *pixels, const IntRect&) = 0; | 66 virtual void getFramebufferPixels(void *pixels, const IntRect&) = 0; |
| 67 | 67 |
| 68 virtual bool isContextLost() { return false; } | 68 virtual bool isContextLost(); |
| 69 | 69 |
| 70 virtual void setVisible(bool) = 0; | 70 virtual void setVisible(bool) = 0; |
| 71 | 71 |
| 72 protected: | 72 protected: |
| 73 explicit CCRenderer(CCRendererClient* client) | 73 explicit CCRenderer(CCRendererClient* client) |
| 74 : m_client(client) | 74 : m_client(client) |
| 75 { | 75 { |
| 76 } | 76 } |
| 77 | 77 |
| 78 CCRendererClient* m_client; | 78 CCRendererClient* m_client; |
| 79 }; | 79 }; |
| 80 | 80 |
| 81 } | 81 } |
| 82 | 82 |
| 83 #endif // CCRenderer_h | 83 #endif // CCRenderer_h |
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