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Issue 10942034: Revert 156318 - I had originally tried to build upon http://codereview.chromium.org/10869066/, but … (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src/
Patch Set: Created 8 years, 3 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ui/compositor/layer_animation_sequence.h" 5 #include "ui/compositor/layer_animation_sequence.h"
6 6
7 #include <algorithm> 7 #include <algorithm>
8 #include <iterator> 8 #include <iterator>
9 9
10 #include "base/debug/trace_event.h" 10 #include "base/debug/trace_event.h"
(...skipping 13 matching lines...) Expand all
24 last_element_(0) { 24 last_element_(0) {
25 AddElement(element); 25 AddElement(element);
26 } 26 }
27 27
28 LayerAnimationSequence::~LayerAnimationSequence() { 28 LayerAnimationSequence::~LayerAnimationSequence() {
29 FOR_EACH_OBSERVER(LayerAnimationObserver, 29 FOR_EACH_OBSERVER(LayerAnimationObserver,
30 observers_, 30 observers_,
31 DetachedFromSequence(this, true)); 31 DetachedFromSequence(this, true));
32 } 32 }
33 33
34 void LayerAnimationSequence::Progress(base::TimeDelta elapsed, 34 bool LayerAnimationSequence::Progress(base::TimeDelta elapsed,
35 LayerAnimationDelegate* delegate) { 35 LayerAnimationDelegate* delegate) {
36 bool redraw_required = false; 36 bool redraw_required = false;
37 37
38 if (elements_.empty()) 38 if (elements_.empty())
39 return; 39 return redraw_required;
40 40
41 if (is_cyclic_ && duration_ > base::TimeDelta()) { 41 if (is_cyclic_ && duration_ > base::TimeDelta()) {
42 // If delta = elapsed - last_start_ is huge, we can skip ahead by complete 42 // If delta = elapsed - last_start_ is huge, we can skip ahead by complete
43 // loops to save time. 43 // loops to save time.
44 base::TimeDelta delta = elapsed - last_start_; 44 base::TimeDelta delta = elapsed - last_start_;
45 int64 k = delta.ToInternalValue() / duration_.ToInternalValue() - 1; 45 int64 k = delta.ToInternalValue() / duration_.ToInternalValue() - 1;
46 46
47 last_start_ += base::TimeDelta::FromInternalValue( 47 last_start_ += base::TimeDelta::FromInternalValue(
48 k * duration_.ToInternalValue()); 48 k * duration_.ToInternalValue());
49 } 49 }
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62 if (is_cyclic_ || last_element_ < elements_.size()) { 62 if (is_cyclic_ || last_element_ < elements_.size()) {
63 double t = 1.0; 63 double t = 1.0;
64 if (elements_[current_index]->duration() > base::TimeDelta()) { 64 if (elements_[current_index]->duration() > base::TimeDelta()) {
65 t = (elapsed - last_start_).InMillisecondsF() / 65 t = (elapsed - last_start_).InMillisecondsF() /
66 elements_[current_index]->duration().InMillisecondsF(); 66 elements_[current_index]->duration().InMillisecondsF();
67 } 67 }
68 if (elements_[current_index]->Progress(t, delegate)) 68 if (elements_[current_index]->Progress(t, delegate))
69 redraw_required = true; 69 redraw_required = true;
70 } 70 }
71 71
72 // Since the delegate may be deleted due to the notifications below, it is
73 // important that we schedule a draw before sending them.
74 if (redraw_required)
75 delegate->ScheduleDrawForAnimation();
76
77 if (!is_cyclic_ && elapsed == duration_) { 72 if (!is_cyclic_ && elapsed == duration_) {
78 last_element_ = 0; 73 last_element_ = 0;
79 last_start_ = base::TimeDelta::FromMilliseconds(0); 74 last_start_ = base::TimeDelta::FromMilliseconds(0);
80 NotifyEnded(); 75 NotifyEnded();
81 } 76 }
77
78 return redraw_required;
82 } 79 }
83 80
84 void LayerAnimationSequence::GetTargetValue( 81 void LayerAnimationSequence::GetTargetValue(
85 LayerAnimationElement::TargetValue* target) const { 82 LayerAnimationElement::TargetValue* target) const {
86 if (is_cyclic_) 83 if (is_cyclic_)
87 return; 84 return;
88 85
89 for (size_t i = last_element_; i < elements_.size(); ++i) 86 for (size_t i = last_element_; i < elements_.size(); ++i)
90 elements_[i]->GetTargetValue(target); 87 elements_[i]->GetTargetValue(target);
91 } 88 }
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162 OnLayerAnimationEnded(this)); 159 OnLayerAnimationEnded(this));
163 } 160 }
164 161
165 void LayerAnimationSequence::NotifyAborted() { 162 void LayerAnimationSequence::NotifyAborted() {
166 FOR_EACH_OBSERVER(LayerAnimationObserver, 163 FOR_EACH_OBSERVER(LayerAnimationObserver,
167 observers_, 164 observers_,
168 OnLayerAnimationAborted(this)); 165 OnLayerAnimationAborted(this));
169 } 166 }
170 167
171 } // namespace ui 168 } // namespace ui
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