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1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/browser/frame_host/frame_tree.h" | 5 #include "content/browser/frame_host/frame_tree.h" |
6 | 6 |
7 #include <queue> | 7 #include <queue> |
8 | 8 |
9 #include "base/bind.h" | 9 #include "base/bind.h" |
10 #include "base/callback.h" | 10 #include "base/callback.h" |
11 #include "base/containers/hash_tables.h" | 11 #include "base/containers/hash_tables.h" |
12 #include "base/lazy_instance.h" | 12 #include "base/lazy_instance.h" |
13 #include "content/browser/frame_host/frame_tree_node.h" | 13 #include "content/browser/frame_host/frame_tree_node.h" |
14 #include "content/browser/frame_host/navigator.h" | 14 #include "content/browser/frame_host/navigator.h" |
15 #include "content/browser/frame_host/render_frame_host_factory.h" | 15 #include "content/browser/frame_host/render_frame_host_factory.h" |
16 #include "content/browser/frame_host/render_frame_host_impl.h" | 16 #include "content/browser/frame_host/render_frame_host_impl.h" |
17 #include "content/browser/frame_host/render_frame_proxy_host.h" | 17 #include "content/browser/frame_host/render_frame_proxy_host.h" |
18 #include "content/browser/renderer_host/render_view_host_factory.h" | 18 #include "content/browser/renderer_host/render_view_host_factory.h" |
19 #include "content/browser/renderer_host/render_view_host_impl.h" | 19 #include "content/browser/renderer_host/render_view_host_impl.h" |
20 | 20 |
21 namespace content { | 21 namespace content { |
22 | 22 |
23 namespace { | 23 namespace { |
24 | 24 |
25 // Used with FrameTree::ForEach() to search for the FrameTreeNode | 25 // Used with FrameTree::ForEach() to search for the FrameTreeNode |
26 // corresponding to |frame_tree_node_id| within a specific FrameTree. | 26 // corresponding to |frame_tree_node_id| within a specific FrameTree. |
27 bool FrameTreeNodeForId(int64 frame_tree_node_id, | 27 bool FrameTreeNodeForId(int frame_tree_node_id, |
28 FrameTreeNode** out_node, | 28 FrameTreeNode** out_node, |
29 FrameTreeNode* node) { | 29 FrameTreeNode* node) { |
30 if (node->frame_tree_node_id() == frame_tree_node_id) { | 30 if (node->frame_tree_node_id() == frame_tree_node_id) { |
31 *out_node = node; | 31 *out_node = node; |
32 // Terminate iteration once the node has been found. | 32 // Terminate iteration once the node has been found. |
33 return false; | 33 return false; |
34 } | 34 } |
35 return true; | 35 return true; |
36 } | 36 } |
37 | 37 |
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109 render_widget_delegate, | 109 render_widget_delegate, |
110 manager_delegate, | 110 manager_delegate, |
111 std::string())), | 111 std::string())), |
112 focused_frame_tree_node_id_(-1), | 112 focused_frame_tree_node_id_(-1), |
113 load_progress_(0.0) { | 113 load_progress_(0.0) { |
114 } | 114 } |
115 | 115 |
116 FrameTree::~FrameTree() { | 116 FrameTree::~FrameTree() { |
117 } | 117 } |
118 | 118 |
119 FrameTreeNode* FrameTree::FindByID(int64 frame_tree_node_id) { | 119 FrameTreeNode* FrameTree::FindByID(int frame_tree_node_id) { |
120 FrameTreeNode* node = nullptr; | 120 FrameTreeNode* node = nullptr; |
121 ForEach(base::Bind(&FrameTreeNodeForId, frame_tree_node_id, &node)); | 121 ForEach(base::Bind(&FrameTreeNodeForId, frame_tree_node_id, &node)); |
122 return node; | 122 return node; |
123 } | 123 } |
124 | 124 |
125 FrameTreeNode* FrameTree::FindByRoutingID(int process_id, int routing_id) { | 125 FrameTreeNode* FrameTree::FindByRoutingID(int process_id, int routing_id) { |
126 RenderFrameHostImpl* render_frame_host = | 126 RenderFrameHostImpl* render_frame_host = |
127 RenderFrameHostImpl::FromID(process_id, routing_id); | 127 RenderFrameHostImpl::FromID(process_id, routing_id); |
128 if (render_frame_host) { | 128 if (render_frame_host) { |
129 FrameTreeNode* result = render_frame_host->frame_tree_node(); | 129 FrameTreeNode* result = render_frame_host->frame_tree_node(); |
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388 load_progress_ = 0.0; | 388 load_progress_ = 0.0; |
389 } | 389 } |
390 | 390 |
391 bool FrameTree::IsLoading() { | 391 bool FrameTree::IsLoading() { |
392 bool is_loading = false; | 392 bool is_loading = false; |
393 ForEach(base::Bind(&IsNodeLoading, &is_loading)); | 393 ForEach(base::Bind(&IsNodeLoading, &is_loading)); |
394 return is_loading; | 394 return is_loading; |
395 } | 395 } |
396 | 396 |
397 } // namespace content | 397 } // namespace content |
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