Chromium Code Reviews| Index: Source/platform/graphics/GraphicsContext.h |
| diff --git a/Source/platform/graphics/GraphicsContext.h b/Source/platform/graphics/GraphicsContext.h |
| index 8fdd3211f92bb91f358d9354795dab11d97daafa..be6110949784955380a7f80b0fc991ceddb783bd 100644 |
| --- a/Source/platform/graphics/GraphicsContext.h |
| +++ b/Source/platform/graphics/GraphicsContext.h |
| @@ -149,19 +149,9 @@ public: |
| void disableAntialiasingOptimizationForHairlineImages() { ASSERT(!isRecording()); m_antialiasHairlineImages = true; } |
| bool shouldAntialiasHairlineImages() const { return m_antialiasHairlineImages; } |
| - void setShouldClampToSourceRect(bool clampToSourceRect) { mutableState()->setShouldClampToSourceRect(clampToSourceRect); } |
| - bool shouldClampToSourceRect() const { return immutableState()->shouldClampToSourceRect(); } |
| - |
| void setTextDrawingMode(TextDrawingModeFlags mode) { mutableState()->setTextDrawingMode(mode); } |
| TextDrawingModeFlags textDrawingMode() const { return immutableState()->textDrawingMode(); } |
| - void setAlphaAsFloat(float alpha) { mutableState()->setAlphaAsFloat(alpha);} |
|
f(malita)
2015/04/17 16:18:32
Yes!!! global alpha begone!
|
| - int getNormalizedAlpha() const |
| - { |
| - int alpha = immutableState()->alpha(); |
| - return alpha > 255 ? 255 : alpha; |
| - } |
| - |
| void setImageInterpolationQuality(InterpolationQuality quality) { mutableState()->setInterpolationQuality(quality); } |
| InterpolationQuality imageInterpolationQuality() const { return immutableState()->interpolationQuality(); } |
| @@ -233,7 +223,6 @@ public: |
| // These methods write to the canvas. |
| // Also drawLine(const IntPoint& point1, const IntPoint& point2) and fillRoundedRect |
| void writePixels(const SkImageInfo&, const void* pixels, size_t rowBytes, int x, int y); |
| - void drawBitmapRect(const SkBitmap&, const SkRect*, const SkRect&, const SkPaint* = 0); |
| void drawOval(const SkRect&, const SkPaint&); |
| void drawPath(const SkPath&, const SkPaint&); |
| void drawRect(const SkRect&, const SkPaint&); |
| @@ -278,14 +267,11 @@ public: |
| void setShadow(const FloatSize& offset, float blur, const Color&, |
| DrawLooperBuilder::ShadowTransformMode = DrawLooperBuilder::ShadowRespectsTransforms, |
| DrawLooperBuilder::ShadowAlphaMode = DrawLooperBuilder::ShadowRespectsAlpha, ShadowMode = DrawShadowAndForeground); |
| - void clearShadow() { clearDrawLooper(); clearDropShadowImageFilter(); } |
| - void setDropShadowImageFilter(PassRefPtr<SkImageFilter>); |
| // It is assumed that this draw looper is used only for shadows |
| // (i.e. a draw looper is set if and only if there is a shadow). |
| // The builder passed into this method will be destroyed. |
| void setDrawLooper(PassOwnPtr<DrawLooperBuilder>); |
| - void setDrawLooper(PassRefPtr<SkDrawLooper> looper) { mutableState()->setDrawLooper(looper); } |
| void clearDrawLooper(); |
| void drawFocusRing(const Vector<IntRect>&, int width, int offset, const Color&); |
| @@ -301,6 +287,8 @@ public: |
| typedef unsigned Edges; |
| void drawInnerShadow(const FloatRoundedRect&, const Color& shadowColor, const IntSize shadowOffset, int shadowBlur, int shadowSpread, Edges clippedEdges = NoEdge); |
| + const SkPaint& fillPaint() const { return immutableState()->fillPaint(); } |
| + |
| // ---------- Transformation methods ----------------- |
| // Note that the getCTM method returns only the current transform from Blink's perspective, |
| // which is not the final transform used to place content on screen. It cannot be relied upon |
| @@ -315,6 +303,9 @@ public: |
| void translate(float x, float y); |
| // ---------- End transformation methods ----------------- |
| + void preparePaintForImage(SkPaint*) const; |
| + SkFilterQuality getFilterQuality(Image*, const FloatRect& dest, const FloatRect& src) const; |
| + |
| // URL drawing |
| void setURLForRect(const KURL&, const IntRect&); |
| void setURLFragmentForRect(const String& name, const IntRect&); |
| @@ -325,17 +316,6 @@ public: |
| void beginAnnotation(const AnnotationList&); |
| void endAnnotation(); |
| - // This method can potentially push saves onto the canvas. It returns the initial save count, |
| - // and should be balanced with a call to context->canvas()->restoreToCount(initialSaveCount). |
| - WARN_UNUSED_RETURN int preparePaintForDrawRectToRect( |
| - SkPaint*, |
| - const SkRect& srcRect, |
| - const SkRect& destRect, |
| - SkXfermode::Mode, |
| - bool isBitmapWithAlpha, |
| - bool isLazyDecoded = false, |
| - bool isDataComplete = true) const; |
| - |
| static int focusRingOutsetExtent(int offset, int width) |
| { |
| return focusRingOutset(offset) + (focusRingWidth(width) + 1) / 2; |
| @@ -392,9 +372,6 @@ private: |
| void concat(const SkMatrix&); |
| void drawRRect(const SkRRect&, const SkPaint&); |
| - void clearDropShadowImageFilter(); |
| - SkImageFilter* dropShadowImageFilter() const { return immutableState()->dropShadowImageFilter(); } |
| - |
| // Apply deferred paint state saves |
| void realizePaintSave() |
| { |