Index: Source/core/html/HTMLCanvasElement.cpp |
diff --git a/Source/core/html/HTMLCanvasElement.cpp b/Source/core/html/HTMLCanvasElement.cpp |
index 49710329fd8e816f698731528da41ff417d1bbb4..840378ef5edfd32b021a75dba70405aa8a0f58cd 100644 |
--- a/Source/core/html/HTMLCanvasElement.cpp |
+++ b/Source/core/html/HTMLCanvasElement.cpp |
@@ -289,7 +289,7 @@ void HTMLCanvasElement::didDraw(const FloatRect& rect) |
m_dirtyRect.unite(rect); |
if (m_context && m_context->is2d() && hasImageBuffer()) |
buffer()->didDraw(rect); |
- notifyObserversCanvasChanged(m_dirtyRect); |
+ notifyObserversCanvasChanged(rect); |
Stephen White
2015/05/27 15:46:02
Out of curiosity, is this a bugfix / optimization?
Justin Novosad
2015/05/27 20:08:16
Drive-by optimization. We use to do these notifica
|
} |
void HTMLCanvasElement::didFinalizeFrame() |
@@ -682,8 +682,6 @@ void HTMLCanvasElement::createImageBufferInternal(PassOwnPtr<ImageBufferSurface> |
} |
m_imageBuffer->setClient(this); |
- m_imageBuffer->context()->setShouldClampToSourceRect(false); |
- m_imageBuffer->context()->disableAntialiasingOptimizationForHairlineImages(); |
m_imageBuffer->context()->setImageInterpolationQuality(CanvasDefaultInterpolationQuality); |
Stephen White
2015/05/27 15:46:02
Is this still used / necessary? If we're no longer
Justin Novosad
2015/05/27 20:08:16
Acknowledged.
|
// Enabling MSAA overrides a request to disable antialiasing. This is true regardless of whether the |
// rendering mode is accelerated or not. For consistency, we don't want to apply AA in accelerated |