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Unified Diff: Source/platform/graphics/GraphicsContextState.h

Issue 1093673002: Removing the dependency on GraphicsContext for drawing images in 2D canvas (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: fix svg stuff Created 5 years, 7 months ago
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Index: Source/platform/graphics/GraphicsContextState.h
diff --git a/Source/platform/graphics/GraphicsContextState.h b/Source/platform/graphics/GraphicsContextState.h
index 8ad9d613f16a62f848d889a2344fee38ba9b92c9..bc876547b8b7fecec5947ad4d763789eab9ed4cc 100644
--- a/Source/platform/graphics/GraphicsContextState.h
+++ b/Source/platform/graphics/GraphicsContextState.h
@@ -37,7 +37,6 @@
#include "platform/graphics/StrokeData.h"
#include "platform/graphics/skia/SkiaUtils.h"
#include "third_party/skia/include/core/SkColorFilter.h"
-#include "third_party/skia/include/core/SkImageFilter.h"
#include "third_party/skia/include/core/SkPaint.h"
#include "wtf/PassOwnPtr.h"
#include "wtf/RefPtr.h"
@@ -71,7 +70,6 @@ public:
// Stroke data
Color strokeColor() const { return m_strokeColor; }
- SkColor effectiveStrokeColor() const { return applyAlpha(m_strokeColor.rgb()); }
void setStrokeColor(const Color&);
Gradient* strokeGradient() const { return m_strokeGradient.get(); }
@@ -90,7 +88,6 @@ public:
// Fill data
Color fillColor() const { return m_fillColor; }
- SkColor effectiveFillColor() const { return applyAlpha(m_fillColor.rgb()); }
void setFillColor(const Color&);
Gradient* fillGradient() const { return m_fillGradient.get(); }
@@ -108,25 +105,13 @@ public:
void setDrawLooper(PassRefPtr<SkDrawLooper>);
void clearDrawLooper();
- SkImageFilter* dropShadowImageFilter() const { return m_dropShadowImageFilter.get(); }
- void setDropShadowImageFilter(PassRefPtr<SkImageFilter>);
- void clearDropShadowImageFilter();
-
// Text. (See TextModeFill & friends.)
TextDrawingModeFlags textDrawingMode() const { return m_textDrawingMode; }
void setTextDrawingMode(TextDrawingModeFlags mode) { m_textDrawingMode = mode; }
- // Common shader state.
- int alpha() const { return m_alpha; }
- void setAlphaAsFloat(float);
-
SkColorFilter* colorFilter() const { return m_colorFilter.get(); }
void setColorFilter(PassRefPtr<SkColorFilter>);
- // Compositing control, for the CSS and Canvas compositing spec.
- void setCompositeOperation(SkXfermode::Mode);
- SkXfermode::Mode compositeOperation() const { return m_compositeOperation; }
-
// Image interpolation control.
InterpolationQuality interpolationQuality() const { return m_interpolationQuality; }
void setInterpolationQuality(InterpolationQuality);
@@ -134,21 +119,11 @@ public:
bool shouldAntialias() const { return m_shouldAntialias; }
void setShouldAntialias(bool);
- bool shouldClampToSourceRect() const { return m_shouldClampToSourceRect; }
- void setShouldClampToSourceRect(bool shouldClampToSourceRect) { m_shouldClampToSourceRect = shouldClampToSourceRect; }
-
private:
GraphicsContextState();
explicit GraphicsContextState(const GraphicsContextState&);
GraphicsContextState& operator=(const GraphicsContextState&);
- // Helper function for applying the state's alpha value to the given input
- // color to produce a new output color.
- SkColor applyAlpha(SkColor color) const
- {
- return scaleAlpha(color, m_alpha);
- }
-
// These are mutbale to enable gradient updates when the paints are fetched for use.
mutable SkPaint m_strokePaint;
mutable SkPaint m_fillPaint;
@@ -165,21 +140,16 @@ private:
RefPtr<Pattern> m_fillPattern;
RefPtr<SkDrawLooper> m_looper;
- RefPtr<SkImageFilter> m_dropShadowImageFilter;
TextDrawingModeFlags m_textDrawingMode;
- int m_alpha;
RefPtr<SkColorFilter> m_colorFilter;
- SkXfermode::Mode m_compositeOperation;
-
InterpolationQuality m_interpolationQuality;
uint16_t m_saveCount;
bool m_shouldAntialias : 1;
- bool m_shouldClampToSourceRect : 1;
};
} // namespace blink

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