| Index: Source/platform/graphics/GraphicsContext.h
|
| diff --git a/Source/platform/graphics/GraphicsContext.h b/Source/platform/graphics/GraphicsContext.h
|
| index 8fdd3211f92bb91f358d9354795dab11d97daafa..be6110949784955380a7f80b0fc991ceddb783bd 100644
|
| --- a/Source/platform/graphics/GraphicsContext.h
|
| +++ b/Source/platform/graphics/GraphicsContext.h
|
| @@ -149,19 +149,9 @@ public:
|
| void disableAntialiasingOptimizationForHairlineImages() { ASSERT(!isRecording()); m_antialiasHairlineImages = true; }
|
| bool shouldAntialiasHairlineImages() const { return m_antialiasHairlineImages; }
|
|
|
| - void setShouldClampToSourceRect(bool clampToSourceRect) { mutableState()->setShouldClampToSourceRect(clampToSourceRect); }
|
| - bool shouldClampToSourceRect() const { return immutableState()->shouldClampToSourceRect(); }
|
| -
|
| void setTextDrawingMode(TextDrawingModeFlags mode) { mutableState()->setTextDrawingMode(mode); }
|
| TextDrawingModeFlags textDrawingMode() const { return immutableState()->textDrawingMode(); }
|
|
|
| - void setAlphaAsFloat(float alpha) { mutableState()->setAlphaAsFloat(alpha);}
|
| - int getNormalizedAlpha() const
|
| - {
|
| - int alpha = immutableState()->alpha();
|
| - return alpha > 255 ? 255 : alpha;
|
| - }
|
| -
|
| void setImageInterpolationQuality(InterpolationQuality quality) { mutableState()->setInterpolationQuality(quality); }
|
| InterpolationQuality imageInterpolationQuality() const { return immutableState()->interpolationQuality(); }
|
|
|
| @@ -233,7 +223,6 @@ public:
|
| // These methods write to the canvas.
|
| // Also drawLine(const IntPoint& point1, const IntPoint& point2) and fillRoundedRect
|
| void writePixels(const SkImageInfo&, const void* pixels, size_t rowBytes, int x, int y);
|
| - void drawBitmapRect(const SkBitmap&, const SkRect*, const SkRect&, const SkPaint* = 0);
|
| void drawOval(const SkRect&, const SkPaint&);
|
| void drawPath(const SkPath&, const SkPaint&);
|
| void drawRect(const SkRect&, const SkPaint&);
|
| @@ -278,14 +267,11 @@ public:
|
| void setShadow(const FloatSize& offset, float blur, const Color&,
|
| DrawLooperBuilder::ShadowTransformMode = DrawLooperBuilder::ShadowRespectsTransforms,
|
| DrawLooperBuilder::ShadowAlphaMode = DrawLooperBuilder::ShadowRespectsAlpha, ShadowMode = DrawShadowAndForeground);
|
| - void clearShadow() { clearDrawLooper(); clearDropShadowImageFilter(); }
|
| - void setDropShadowImageFilter(PassRefPtr<SkImageFilter>);
|
|
|
| // It is assumed that this draw looper is used only for shadows
|
| // (i.e. a draw looper is set if and only if there is a shadow).
|
| // The builder passed into this method will be destroyed.
|
| void setDrawLooper(PassOwnPtr<DrawLooperBuilder>);
|
| - void setDrawLooper(PassRefPtr<SkDrawLooper> looper) { mutableState()->setDrawLooper(looper); }
|
| void clearDrawLooper();
|
|
|
| void drawFocusRing(const Vector<IntRect>&, int width, int offset, const Color&);
|
| @@ -301,6 +287,8 @@ public:
|
| typedef unsigned Edges;
|
| void drawInnerShadow(const FloatRoundedRect&, const Color& shadowColor, const IntSize shadowOffset, int shadowBlur, int shadowSpread, Edges clippedEdges = NoEdge);
|
|
|
| + const SkPaint& fillPaint() const { return immutableState()->fillPaint(); }
|
| +
|
| // ---------- Transformation methods -----------------
|
| // Note that the getCTM method returns only the current transform from Blink's perspective,
|
| // which is not the final transform used to place content on screen. It cannot be relied upon
|
| @@ -315,6 +303,9 @@ public:
|
| void translate(float x, float y);
|
| // ---------- End transformation methods -----------------
|
|
|
| + void preparePaintForImage(SkPaint*) const;
|
| + SkFilterQuality getFilterQuality(Image*, const FloatRect& dest, const FloatRect& src) const;
|
| +
|
| // URL drawing
|
| void setURLForRect(const KURL&, const IntRect&);
|
| void setURLFragmentForRect(const String& name, const IntRect&);
|
| @@ -325,17 +316,6 @@ public:
|
| void beginAnnotation(const AnnotationList&);
|
| void endAnnotation();
|
|
|
| - // This method can potentially push saves onto the canvas. It returns the initial save count,
|
| - // and should be balanced with a call to context->canvas()->restoreToCount(initialSaveCount).
|
| - WARN_UNUSED_RETURN int preparePaintForDrawRectToRect(
|
| - SkPaint*,
|
| - const SkRect& srcRect,
|
| - const SkRect& destRect,
|
| - SkXfermode::Mode,
|
| - bool isBitmapWithAlpha,
|
| - bool isLazyDecoded = false,
|
| - bool isDataComplete = true) const;
|
| -
|
| static int focusRingOutsetExtent(int offset, int width)
|
| {
|
| return focusRingOutset(offset) + (focusRingWidth(width) + 1) / 2;
|
| @@ -392,9 +372,6 @@ private:
|
| void concat(const SkMatrix&);
|
| void drawRRect(const SkRRect&, const SkPaint&);
|
|
|
| - void clearDropShadowImageFilter();
|
| - SkImageFilter* dropShadowImageFilter() const { return immutableState()->dropShadowImageFilter(); }
|
| -
|
| // Apply deferred paint state saves
|
| void realizePaintSave()
|
| {
|
|
|