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Side by Side Diff: Source/platform/graphics/BitmapImage.cpp

Issue 1093673002: Removing the dependency on GraphicsContext for drawing images in 2D canvas (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: rebase Created 5 years, 6 months ago
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1 /* 1 /*
2 * Copyright (C) 2006 Samuel Weinig (sam.weinig@gmail.com) 2 * Copyright (C) 2006 Samuel Weinig (sam.weinig@gmail.com)
3 * Copyright (C) 2004, 2005, 2006, 2008 Apple Inc. All rights reserved. 3 * Copyright (C) 2004, 2005, 2006, 2008 Apple Inc. All rights reserved.
4 * 4 *
5 * Redistribution and use in source and binary forms, with or without 5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions 6 * modification, are permitted provided that the following conditions
7 * are met: 7 * are met:
8 * 1. Redistributions of source code must retain the above copyright 8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright 10 * 2. Redistributions in binary form must reproduce the above copyright
(...skipping 262 matching lines...) Expand 10 before | Expand all | Expand 10 after
273 bool BitmapImage::hasColorProfile() const 273 bool BitmapImage::hasColorProfile() const
274 { 274 {
275 return m_source.hasColorProfile(); 275 return m_source.hasColorProfile();
276 } 276 }
277 277
278 String BitmapImage::filenameExtension() const 278 String BitmapImage::filenameExtension() const
279 { 279 {
280 return m_source.filenameExtension(); 280 return m_source.filenameExtension();
281 } 281 }
282 282
283 void BitmapImage::draw(GraphicsContext* ctxt, const FloatRect& dstRect, const Fl oatRect& srcRect, SkXfermode::Mode compositeOp, RespectImageOrientationEnum shou ldRespectImageOrientation) 283 bool BitmapImage::isLazyDecodedBitmap()
284 {
285 SkBitmap bitmap;
286 if (!bitmapForCurrentFrame(&bitmap))
287 return false;
288 return DeferredImageDecoder::isLazyDecoded(bitmap);
289 }
290
291 bool BitmapImage::isImmutableBitmap()
292 {
293 SkBitmap bitmap;
294 if (!bitmapForCurrentFrame(&bitmap))
295 return false;
296 return bitmap.isImmutable();
297 }
298
299 void BitmapImage::draw(SkCanvas* canvas, const SkPaint& paint, const FloatRect& dstRect, const FloatRect& srcRect, RespectImageOrientationEnum shouldRespectImag eOrientation, bool shouldClampToSourceRect)
284 { 300 {
285 TRACE_EVENT0("skia", "BitmapImage::draw"); 301 TRACE_EVENT0("skia", "BitmapImage::draw");
302
303 ASSERT(dstRect.width() >= 0 && dstRect.height() >= 0);
304 ASSERT(srcRect.width() >= 0 && srcRect.height() >= 0);
286 SkBitmap bitmap; 305 SkBitmap bitmap;
287 if (!bitmapForCurrentFrame(&bitmap)) 306 if (!bitmapForCurrentFrame(&bitmap))
288 return; // It's too early and we don't have an image yet. 307 return; // It's too early and we don't have an image yet.
289 308
290 FloatRect normDstRect = adjustForNegativeSize(dstRect); 309 FloatRect adjustedSrcRect = srcRect;
291 FloatRect normSrcRect = adjustForNegativeSize(srcRect); 310 adjustedSrcRect.intersect(FloatRect(0, 0, bitmap.width(), bitmap.height()));
292 normSrcRect.intersect(FloatRect(0, 0, bitmap.width(), bitmap.height()));
293 311
294 if (normSrcRect.isEmpty() || normDstRect.isEmpty()) 312 if (adjustedSrcRect.isEmpty() || dstRect.isEmpty())
295 return; // Nothing to draw. 313 return; // Nothing to draw.
296 314
297 ImageOrientation orientation = DefaultImageOrientation; 315 ImageOrientation orientation = DefaultImageOrientation;
298 if (shouldRespectImageOrientation == RespectImageOrientation) 316 if (shouldRespectImageOrientation == RespectImageOrientation)
299 orientation = frameOrientationAtIndex(m_currentFrame); 317 orientation = frameOrientationAtIndex(m_currentFrame);
300 318
301 GraphicsContextStateSaver saveContext(*ctxt, false); 319 int initialSaveCount = canvas->getSaveCount();
320 FloatRect adjustedDstRect = dstRect;
302 if (orientation != DefaultImageOrientation) { 321 if (orientation != DefaultImageOrientation) {
303 saveContext.save(); 322 canvas->save();
304 323
305 // ImageOrientation expects the origin to be at (0, 0) 324 // ImageOrientation expects the origin to be at (0, 0)
306 ctxt->translate(normDstRect.x(), normDstRect.y()); 325 canvas->translate(adjustedDstRect.x(), adjustedDstRect.y());
307 normDstRect.setLocation(FloatPoint()); 326 adjustedDstRect.setLocation(FloatPoint());
308 327
309 ctxt->concatCTM(orientation.transformFromDefault(normDstRect.size())); 328 canvas->concat(affineTransformToSkMatrix(orientation.transformFromDefaul t(adjustedDstRect.size())));
310 329
311 if (orientation.usesWidthAsHeight()) { 330 if (orientation.usesWidthAsHeight()) {
312 // The destination rect will have it's width and height already reve rsed for the orientation of 331 // The destination rect will have it's width and height already reve rsed for the orientation of
313 // the image, as it was needed for page layout, so we need to revers e it back here. 332 // the image, as it was needed for page layout, so we need to revers e it back here.
314 normDstRect = FloatRect(normDstRect.x(), normDstRect.y(), normDstRec t.height(), normDstRect.width()); 333 adjustedDstRect = FloatRect(adjustedDstRect.x(), adjustedDstRect.y() , adjustedDstRect.height(), adjustedDstRect.width());
315 } 334 }
316 } 335 }
317 336
318 bool isLazyDecoded = DeferredImageDecoder::isLazyDecoded(bitmap); 337 SkRect skSrcRect = adjustedSrcRect;
319 bool isOpaque = bitmap.isOpaque(); 338 SkCanvas::DrawBitmapRectFlags flags =
339 shouldClampToSourceRect ? SkCanvas::kNone_DrawBitmapRectFlag : SkCanvas: :kBleed_DrawBitmapRectFlag;
340 canvas->drawBitmapRectToRect(bitmap, &skSrcRect, adjustedDstRect, &paint, fl ags);
341 canvas->restoreToCount(initialSaveCount);
320 342
321 { 343 if (DeferredImageDecoder::isLazyDecoded(bitmap))
322 SkPaint paint;
323 SkRect skSrcRect = normSrcRect;
324 int initialSaveCount = ctxt->preparePaintForDrawRectToRect(&paint, skSrc Rect, normDstRect, compositeOp, !isOpaque, isLazyDecoded, bitmap.isImmutable());
325 // We want to filter it if we decided to do interpolation above, or if
326 // there is something interesting going on with the matrix (like a rotat ion).
327 // Note: for serialization, we will want to subset the bitmap first so w e
328 // don't send extra pixels.
329 ctxt->drawBitmapRect(bitmap, &skSrcRect, normDstRect, &paint);
330 ctxt->canvas()->restoreToCount(initialSaveCount);
331 }
332
333 if (isLazyDecoded)
334 PlatformInstrumentation::didDrawLazyPixelRef(bitmap.getGenerationID()); 344 PlatformInstrumentation::didDrawLazyPixelRef(bitmap.getGenerationID());
335 345
336 if (ImageObserver* observer = imageObserver()) 346 if (ImageObserver* observer = imageObserver())
337 observer->didDraw(this); 347 observer->didDraw(this);
338 348
339 startAnimation(); 349 startAnimation();
340 } 350 }
341 351
342 size_t BitmapImage::frameCount() 352 size_t BitmapImage::frameCount()
343 { 353 {
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681 691
682 return m_isSolidColor && !m_currentFrame; 692 return m_isSolidColor && !m_currentFrame;
683 } 693 }
684 694
685 Color BitmapImage::solidColor() const 695 Color BitmapImage::solidColor() const
686 { 696 {
687 return m_solidColor; 697 return m_solidColor;
688 } 698 }
689 699
690 } // namespace blink 700 } // namespace blink
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