OLD | NEW |
1 /* | 1 /* |
2 * Copyright (C) 2003, 2006, 2007, 2008, 2009 Apple Inc. All rights reserved. | 2 * Copyright (C) 2003, 2006, 2007, 2008, 2009 Apple Inc. All rights reserved. |
3 * Copyright (C) 2008-2009 Torch Mobile, Inc. | 3 * Copyright (C) 2008-2009 Torch Mobile, Inc. |
4 * Copyright (C) 2013 Google Inc. All rights reserved. | 4 * Copyright (C) 2013 Google Inc. All rights reserved. |
5 * | 5 * |
6 * Redistribution and use in source and binary forms, with or without | 6 * Redistribution and use in source and binary forms, with or without |
7 * modification, are permitted provided that the following conditions | 7 * modification, are permitted provided that the following conditions |
8 * are met: | 8 * are met: |
9 * 1. Redistributions of source code must retain the above copyright | 9 * 1. Redistributions of source code must retain the above copyright |
10 * notice, this list of conditions and the following disclaimer. | 10 * notice, this list of conditions and the following disclaimer. |
(...skipping 91 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
102 #endif | 102 #endif |
103 | 103 |
104 float strokeThickness() const { return immutableState()->strokeData().thickn
ess(); } | 104 float strokeThickness() const { return immutableState()->strokeData().thickn
ess(); } |
105 void setStrokeThickness(float thickness) { mutableState()->setStrokeThicknes
s(thickness); } | 105 void setStrokeThickness(float thickness) { mutableState()->setStrokeThicknes
s(thickness); } |
106 | 106 |
107 StrokeStyle strokeStyle() const { return immutableState()->strokeData().styl
e(); } | 107 StrokeStyle strokeStyle() const { return immutableState()->strokeData().styl
e(); } |
108 void setStrokeStyle(StrokeStyle style) { mutableState()->setStrokeStyle(styl
e); } | 108 void setStrokeStyle(StrokeStyle style) { mutableState()->setStrokeStyle(styl
e); } |
109 | 109 |
110 Color strokeColor() const { return immutableState()->strokeColor(); } | 110 Color strokeColor() const { return immutableState()->strokeColor(); } |
111 void setStrokeColor(const Color& color) { mutableState()->setStrokeColor(col
or); } | 111 void setStrokeColor(const Color& color) { mutableState()->setStrokeColor(col
or); } |
112 SkColor effectiveStrokeColor() const { return immutableState()->effectiveStr
okeColor(); } | |
113 | 112 |
114 Pattern* strokePattern() const { return immutableState()->strokePattern(); } | 113 Pattern* strokePattern() const { return immutableState()->strokePattern(); } |
115 void setStrokePattern(PassRefPtr<Pattern>, float alpha = 1); | 114 void setStrokePattern(PassRefPtr<Pattern>, float alpha = 1); |
116 | 115 |
117 Gradient* strokeGradient() const { return immutableState()->strokeGradient()
; } | 116 Gradient* strokeGradient() const { return immutableState()->strokeGradient()
; } |
118 void setStrokeGradient(PassRefPtr<Gradient>, float alpha = 1); | 117 void setStrokeGradient(PassRefPtr<Gradient>, float alpha = 1); |
119 | 118 |
120 void setLineCap(LineCap cap) { mutableState()->setLineCap(cap); } | 119 void setLineCap(LineCap cap) { mutableState()->setLineCap(cap); } |
121 void setLineDash(const DashArray& dashes, float dashOffset) { mutableState()
->setLineDash(dashes, dashOffset); } | 120 void setLineDash(const DashArray& dashes, float dashOffset) { mutableState()
->setLineDash(dashes, dashOffset); } |
122 void setLineJoin(LineJoin join) { mutableState()->setLineJoin(join); } | 121 void setLineJoin(LineJoin join) { mutableState()->setLineJoin(join); } |
123 void setMiterLimit(float limit) { mutableState()->setMiterLimit(limit); } | 122 void setMiterLimit(float limit) { mutableState()->setMiterLimit(limit); } |
124 | 123 |
125 void setFillRule(WindRule fillRule) { mutableState()->setFillRule(fillRule);
} | 124 void setFillRule(WindRule fillRule) { mutableState()->setFillRule(fillRule);
} |
126 | 125 |
127 Color fillColor() const { return immutableState()->fillColor(); } | 126 Color fillColor() const { return immutableState()->fillColor(); } |
128 void setFillColor(const Color& color) { mutableState()->setFillColor(color);
} | 127 void setFillColor(const Color& color) { mutableState()->setFillColor(color);
} |
129 | 128 |
130 void setFillPattern(PassRefPtr<Pattern>, float alpha = 1); | 129 void setFillPattern(PassRefPtr<Pattern>, float alpha = 1); |
131 | 130 |
132 void setFillGradient(PassRefPtr<Gradient>, float alpha = 1); | 131 void setFillGradient(PassRefPtr<Gradient>, float alpha = 1); |
133 | 132 |
134 SkDrawLooper* drawLooper() const { return immutableState()->drawLooper(); } | 133 SkDrawLooper* drawLooper() const { return immutableState()->drawLooper(); } |
135 | 134 |
136 SkMatrix getTotalMatrix() const; | 135 SkMatrix getTotalMatrix() const; |
137 | 136 |
138 void setShouldAntialias(bool antialias) { mutableState()->setShouldAntialias
(antialias); } | 137 void setShouldAntialias(bool antialias) { mutableState()->setShouldAntialias
(antialias); } |
139 bool shouldAntialias() const { return immutableState()->shouldAntialias(); } | 138 bool shouldAntialias() const { return immutableState()->shouldAntialias(); } |
140 | 139 |
141 // Disable the anti-aliasing optimization for scales/multiple-of-90-degrees | |
142 // rotations of thin ("hairline") images. | |
143 // Note: This will only be reliable when the device pixel scale/ratio is | |
144 // fixed (e.g. when drawing to context backed by an ImageBuffer). | |
145 void disableAntialiasingOptimizationForHairlineImages() { ASSERT(!isRecordin
g()); m_antialiasHairlineImages = true; } | |
146 bool shouldAntialiasHairlineImages() const { return m_antialiasHairlineImage
s; } | |
147 | |
148 void setShouldClampToSourceRect(bool clampToSourceRect) { mutableState()->se
tShouldClampToSourceRect(clampToSourceRect); } | |
149 bool shouldClampToSourceRect() const { return immutableState()->shouldClampT
oSourceRect(); } | |
150 | |
151 void setTextDrawingMode(TextDrawingModeFlags mode) { mutableState()->setText
DrawingMode(mode); } | 140 void setTextDrawingMode(TextDrawingModeFlags mode) { mutableState()->setText
DrawingMode(mode); } |
152 TextDrawingModeFlags textDrawingMode() const { return immutableState()->text
DrawingMode(); } | 141 TextDrawingModeFlags textDrawingMode() const { return immutableState()->text
DrawingMode(); } |
153 | 142 |
154 void setAlphaAsFloat(float alpha) { mutableState()->setAlphaAsFloat(alpha);} | |
155 int getNormalizedAlpha() const | |
156 { | |
157 int alpha = immutableState()->alpha(); | |
158 return alpha > 255 ? 255 : alpha; | |
159 } | |
160 | |
161 void setImageInterpolationQuality(InterpolationQuality quality) { mutableSta
te()->setInterpolationQuality(quality); } | 143 void setImageInterpolationQuality(InterpolationQuality quality) { mutableSta
te()->setInterpolationQuality(quality); } |
162 InterpolationQuality imageInterpolationQuality() const { return immutableSta
te()->interpolationQuality(); } | 144 InterpolationQuality imageInterpolationQuality() const { return immutableSta
te()->interpolationQuality(); } |
163 | 145 |
164 // Do not use these methods: they are deprecated/scheduled for removal. | |
165 void setCompositeOperation(SkXfermode::Mode); | |
166 SkXfermode::Mode compositeOperation() const; | |
167 | |
168 // Specify the device scale factor which may change the way document markers | 146 // Specify the device scale factor which may change the way document markers |
169 // and fonts are rendered. | 147 // and fonts are rendered. |
170 void setDeviceScaleFactor(float factor) { m_deviceScaleFactor = factor; } | 148 void setDeviceScaleFactor(float factor) { m_deviceScaleFactor = factor; } |
171 float deviceScaleFactor() const { return m_deviceScaleFactor; } | 149 float deviceScaleFactor() const { return m_deviceScaleFactor; } |
172 | 150 |
173 // Returns if the context is a printing context instead of a display | 151 // Returns if the context is a printing context instead of a display |
174 // context. Bitmap shouldn't be resampled when printing to keep the best | 152 // context. Bitmap shouldn't be resampled when printing to keep the best |
175 // possible quality. | 153 // possible quality. |
176 bool printing() const { return m_printing; } | 154 bool printing() const { return m_printing; } |
177 void setPrinting(bool printing) { m_printing = printing; } | 155 void setPrinting(bool printing) { m_printing = printing; } |
(...skipping 41 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
219 SkXfermode::Mode = SkXfermode::kSrcOver_Mode, const IntSize& repeatSpaci
ng = IntSize()); | 197 SkXfermode::Mode = SkXfermode::kSrcOver_Mode, const IntSize& repeatSpaci
ng = IntSize()); |
220 void drawTiledImage(Image*, const IntRect& destRect, const IntRect& srcRect, | 198 void drawTiledImage(Image*, const IntRect& destRect, const IntRect& srcRect, |
221 const FloatSize& tileScaleFactor, Image::TileRule hRule = Image::Stretch
Tile, Image::TileRule vRule = Image::StretchTile, | 199 const FloatSize& tileScaleFactor, Image::TileRule hRule = Image::Stretch
Tile, Image::TileRule vRule = Image::StretchTile, |
222 SkXfermode::Mode = SkXfermode::kSrcOver_Mode); | 200 SkXfermode::Mode = SkXfermode::kSrcOver_Mode); |
223 | 201 |
224 void drawImageBuffer(ImageBuffer*, const FloatRect& destRect, const FloatRec
t* srcRect = 0, SkXfermode::Mode = SkXfermode::kSrcOver_Mode); | 202 void drawImageBuffer(ImageBuffer*, const FloatRect& destRect, const FloatRec
t* srcRect = 0, SkXfermode::Mode = SkXfermode::kSrcOver_Mode); |
225 | 203 |
226 // These methods write to the canvas. | 204 // These methods write to the canvas. |
227 // Also drawLine(const IntPoint& point1, const IntPoint& point2) and fillRou
ndedRect | 205 // Also drawLine(const IntPoint& point1, const IntPoint& point2) and fillRou
ndedRect |
228 void writePixels(const SkImageInfo&, const void* pixels, size_t rowBytes, in
t x, int y); | 206 void writePixels(const SkImageInfo&, const void* pixels, size_t rowBytes, in
t x, int y); |
229 void drawBitmapRect(const SkBitmap&, const SkRect*, const SkRect&, const SkP
aint* = 0); | |
230 void drawOval(const SkRect&, const SkPaint&); | 207 void drawOval(const SkRect&, const SkPaint&); |
231 void drawPath(const SkPath&, const SkPaint&); | 208 void drawPath(const SkPath&, const SkPaint&); |
232 void drawRect(const SkRect&, const SkPaint&); | 209 void drawRect(const SkRect&, const SkPaint&); |
233 | 210 |
234 void clip(const IntRect& rect) { clipRect(rect); } | 211 void clip(const IntRect& rect) { clipRect(rect); } |
235 void clip(const FloatRect& rect) { clipRect(rect); } | 212 void clip(const FloatRect& rect) { clipRect(rect); } |
236 void clipRoundedRect(const FloatRoundedRect&, SkRegion::Op = SkRegion::kInte
rsect_Op); | 213 void clipRoundedRect(const FloatRoundedRect&, SkRegion::Op = SkRegion::kInte
rsect_Op); |
237 void clipOut(const IntRect& rect) { clipRect(rect, NotAntiAliased, SkRegion:
:kDifference_Op); } | 214 void clipOut(const IntRect& rect) { clipRect(rect, NotAntiAliased, SkRegion:
:kDifference_Op); } |
238 void clipOut(const FloatRect& rect) { clipRect(rect, NotAntiAliased, SkRegio
n::kDifference_Op); } | 215 void clipOut(const FloatRect& rect) { clipRect(rect, NotAntiAliased, SkRegio
n::kDifference_Op); } |
239 void clipOut(const Path&); | 216 void clipOut(const Path&); |
(...skipping 23 matching lines...) Expand all Loading... |
263 | 240 |
264 // Instead of being dispatched to the active canvas, draw commands following
beginRecording() | 241 // Instead of being dispatched to the active canvas, draw commands following
beginRecording() |
265 // are stored in a display list that can be replayed at a later time. Pass i
n the bounding | 242 // are stored in a display list that can be replayed at a later time. Pass i
n the bounding |
266 // rectangle for the content in the list. | 243 // rectangle for the content in the list. |
267 void beginRecording(const FloatRect&, uint32_t = 0); | 244 void beginRecording(const FloatRect&, uint32_t = 0); |
268 PassRefPtr<const SkPicture> endRecording(); | 245 PassRefPtr<const SkPicture> endRecording(); |
269 | 246 |
270 void setShadow(const FloatSize& offset, float blur, const Color&, | 247 void setShadow(const FloatSize& offset, float blur, const Color&, |
271 DrawLooperBuilder::ShadowTransformMode = DrawLooperBuilder::ShadowRespec
tsTransforms, | 248 DrawLooperBuilder::ShadowTransformMode = DrawLooperBuilder::ShadowRespec
tsTransforms, |
272 DrawLooperBuilder::ShadowAlphaMode = DrawLooperBuilder::ShadowRespectsAl
pha, ShadowMode = DrawShadowAndForeground); | 249 DrawLooperBuilder::ShadowAlphaMode = DrawLooperBuilder::ShadowRespectsAl
pha, ShadowMode = DrawShadowAndForeground); |
273 void clearShadow() { clearDrawLooper(); clearDropShadowImageFilter(); } | |
274 void setDropShadowImageFilter(PassRefPtr<SkImageFilter>); | |
275 | 250 |
276 // It is assumed that this draw looper is used only for shadows | 251 // It is assumed that this draw looper is used only for shadows |
277 // (i.e. a draw looper is set if and only if there is a shadow). | 252 // (i.e. a draw looper is set if and only if there is a shadow). |
278 // The builder passed into this method will be destroyed. | 253 // The builder passed into this method will be destroyed. |
279 void setDrawLooper(PassOwnPtr<DrawLooperBuilder>); | 254 void setDrawLooper(PassOwnPtr<DrawLooperBuilder>); |
280 void setDrawLooper(PassRefPtr<SkDrawLooper> looper) { mutableState()->setDra
wLooper(looper); } | |
281 void clearDrawLooper(); | 255 void clearDrawLooper(); |
282 | 256 |
283 void drawFocusRing(const Vector<IntRect>&, int width, int offset, const Colo
r&); | 257 void drawFocusRing(const Vector<IntRect>&, int width, int offset, const Colo
r&); |
284 void drawFocusRing(const Path&, int width, int offset, const Color&); | 258 void drawFocusRing(const Path&, int width, int offset, const Color&); |
285 | 259 |
286 enum Edge { | 260 enum Edge { |
287 NoEdge = 0, | 261 NoEdge = 0, |
288 TopEdge = 1 << 1, | 262 TopEdge = 1 << 1, |
289 RightEdge = 1 << 2, | 263 RightEdge = 1 << 2, |
290 BottomEdge = 1 << 3, | 264 BottomEdge = 1 << 3, |
291 LeftEdge = 1 << 4 | 265 LeftEdge = 1 << 4 |
292 }; | 266 }; |
293 typedef unsigned Edges; | 267 typedef unsigned Edges; |
294 void drawInnerShadow(const FloatRoundedRect&, const Color& shadowColor, cons
t IntSize shadowOffset, int shadowBlur, int shadowSpread, Edges clippedEdges = N
oEdge); | 268 void drawInnerShadow(const FloatRoundedRect&, const Color& shadowColor, cons
t IntSize shadowOffset, int shadowBlur, int shadowSpread, Edges clippedEdges = N
oEdge); |
295 | 269 |
| 270 const SkPaint& fillPaint() const { return immutableState()->fillPaint(); } |
| 271 |
296 // ---------- Transformation methods ----------------- | 272 // ---------- Transformation methods ----------------- |
297 // Note that the getCTM method returns only the current transform from Blink
's perspective, | 273 // Note that the getCTM method returns only the current transform from Blink
's perspective, |
298 // which is not the final transform used to place content on screen. It cann
ot be relied upon | 274 // which is not the final transform used to place content on screen. It cann
ot be relied upon |
299 // for testing where a point will appear on screen or how large it will be. | 275 // for testing where a point will appear on screen or how large it will be. |
300 AffineTransform getCTM() const; | 276 AffineTransform getCTM() const; |
301 void concatCTM(const AffineTransform&); | 277 void concatCTM(const AffineTransform&); |
302 void setCTM(const AffineTransform&); | 278 void setCTM(const AffineTransform&); |
303 void setMatrix(const SkMatrix&); | 279 void setMatrix(const SkMatrix&); |
304 | 280 |
305 void scale(float x, float y); | 281 void scale(float x, float y); |
306 void rotate(float angleInRadians); | 282 void rotate(float angleInRadians); |
307 void translate(float x, float y); | 283 void translate(float x, float y); |
308 // ---------- End transformation methods ----------------- | 284 // ---------- End transformation methods ----------------- |
309 | 285 |
| 286 SkFilterQuality computeFilterQuality(Image*, const FloatRect& dest, const Fl
oatRect& src) const; |
| 287 |
310 // URL drawing | 288 // URL drawing |
311 void setURLForRect(const KURL&, const IntRect&); | 289 void setURLForRect(const KURL&, const IntRect&); |
312 void setURLFragmentForRect(const String& name, const IntRect&); | 290 void setURLFragmentForRect(const String& name, const IntRect&); |
313 void addURLTargetAtPoint(const String& name, const IntPoint&); | 291 void addURLTargetAtPoint(const String& name, const IntPoint&); |
314 | 292 |
315 static void adjustLineToPixelBoundaries(FloatPoint& p1, FloatPoint& p2, floa
t strokeWidth, StrokeStyle); | 293 static void adjustLineToPixelBoundaries(FloatPoint& p1, FloatPoint& p2, floa
t strokeWidth, StrokeStyle); |
316 | 294 |
317 // This method can potentially push saves onto the canvas. It returns the in
itial save count, | |
318 // and should be balanced with a call to context->canvas()->restoreToCount(i
nitialSaveCount). | |
319 WARN_UNUSED_RETURN int preparePaintForDrawRectToRect( | |
320 SkPaint*, | |
321 const SkRect& srcRect, | |
322 const SkRect& destRect, | |
323 SkXfermode::Mode, | |
324 bool isBitmapWithAlpha, | |
325 bool isLazyDecoded = false, | |
326 bool isDataComplete = true) const; | |
327 | |
328 static int focusRingOutsetExtent(int offset, int width) | 295 static int focusRingOutsetExtent(int offset, int width) |
329 { | 296 { |
330 return focusRingOutset(offset) + (focusRingWidth(width) + 1) / 2; | 297 return focusRingOutset(offset) + (focusRingWidth(width) + 1) / 2; |
331 } | 298 } |
332 | 299 |
333 // public decl needed for OwnPtr wrapper. | 300 // public decl needed for OwnPtr wrapper. |
334 class RecordingState; | 301 class RecordingState; |
335 | 302 |
336 #if ENABLE(ASSERT) | 303 #if ENABLE(ASSERT) |
337 void setInDrawingRecorder(bool); | 304 void setInDrawingRecorder(bool); |
(...skipping 36 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
374 // Helpers for drawing a focus ring (drawFocusRing) | 341 // Helpers for drawing a focus ring (drawFocusRing) |
375 float prepareFocusRingPaint(SkPaint&, const Color&, int width) const; | 342 float prepareFocusRingPaint(SkPaint&, const Color&, int width) const; |
376 void drawFocusRingPath(const SkPath&, const Color&, int width); | 343 void drawFocusRingPath(const SkPath&, const Color&, int width); |
377 void drawFocusRingRect(const SkRect&, const Color&, int width); | 344 void drawFocusRingRect(const SkRect&, const Color&, int width); |
378 | 345 |
379 // SkCanvas wrappers. | 346 // SkCanvas wrappers. |
380 void clipRRect(const SkRRect&, AntiAliasingMode = NotAntiAliased, SkRegion::
Op = SkRegion::kIntersect_Op); | 347 void clipRRect(const SkRRect&, AntiAliasingMode = NotAntiAliased, SkRegion::
Op = SkRegion::kIntersect_Op); |
381 void concat(const SkMatrix&); | 348 void concat(const SkMatrix&); |
382 void drawRRect(const SkRRect&, const SkPaint&); | 349 void drawRRect(const SkRRect&, const SkPaint&); |
383 | 350 |
384 void clearDropShadowImageFilter(); | |
385 SkImageFilter* dropShadowImageFilter() const { return immutableState()->drop
ShadowImageFilter(); } | |
386 | |
387 // Apply deferred paint state saves | 351 // Apply deferred paint state saves |
388 void realizePaintSave() | 352 void realizePaintSave() |
389 { | 353 { |
390 if (contextDisabled()) | 354 if (contextDisabled()) |
391 return; | 355 return; |
392 | 356 |
393 if (m_paintState->saveCount()) { | 357 if (m_paintState->saveCount()) { |
394 m_paintState->decrementSaveCount(); | 358 m_paintState->decrementSaveCount(); |
395 ++m_paintStateIndex; | 359 ++m_paintStateIndex; |
396 if (m_paintStateStack.size() == m_paintStateIndex) { | 360 if (m_paintStateStack.size() == m_paintStateIndex) { |
(...skipping 39 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
436 bool m_disableDestructionChecks; | 400 bool m_disableDestructionChecks; |
437 bool m_inDrawingRecorder; | 401 bool m_inDrawingRecorder; |
438 #endif | 402 #endif |
439 | 403 |
440 const DisabledMode m_disabledState; | 404 const DisabledMode m_disabledState; |
441 | 405 |
442 float m_deviceScaleFactor; | 406 float m_deviceScaleFactor; |
443 | 407 |
444 unsigned m_accelerated : 1; | 408 unsigned m_accelerated : 1; |
445 unsigned m_printing : 1; | 409 unsigned m_printing : 1; |
446 unsigned m_antialiasHairlineImages : 1; | 410 }; |
| 411 |
| 412 class GraphicsContextImageFilterQualityHelper : public ImageFilterQualityHelper
{ |
| 413 public: |
| 414 GraphicsContextImageFilterQualityHelper(GraphicsContext* context) : m_contex
t(context) { } |
| 415 SkFilterQuality computeFilterQuality(Image*, const FloatRect& dest, const Fl
oatRect& src) const override; |
| 416 bool shouldClampToSourceRect() const override { return true; } |
| 417 bool shouldDrawAntiAliased(const FloatRect&destRect) const override; |
| 418 virtual ~GraphicsContextImageFilterQualityHelper() { } |
| 419 private: |
| 420 GraphicsContext* m_context; |
447 }; | 421 }; |
448 | 422 |
449 } // namespace blink | 423 } // namespace blink |
450 | 424 |
451 #endif // GraphicsContext_h | 425 #endif // GraphicsContext_h |
OLD | NEW |