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| 1 // Copyright (C) 2013 Google Inc. All rights reserved. | 1 // Copyright (C) 2013 Google Inc. All rights reserved. |
| 2 // | 2 // |
| 3 // Redistribution and use in source and binary forms, with or without | 3 // Redistribution and use in source and binary forms, with or without |
| 4 // modification, are permitted provided that the following conditions are | 4 // modification, are permitted provided that the following conditions are |
| 5 // met: | 5 // met: |
| 6 // | 6 // |
| 7 // * Redistributions of source code must retain the above copyright | 7 // * Redistributions of source code must retain the above copyright |
| 8 // notice, this list of conditions and the following disclaimer. | 8 // notice, this list of conditions and the following disclaimer. |
| 9 // * Redistributions in binary form must reproduce the above | 9 // * Redistributions in binary form must reproduce the above |
| 10 // copyright notice, this list of conditions and the following disclaimer | 10 // copyright notice, this list of conditions and the following disclaimer |
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| 30 #define GraphicsContextState_h | 30 #define GraphicsContextState_h |
| 31 | 31 |
| 32 #include "platform/graphics/DrawLooperBuilder.h" | 32 #include "platform/graphics/DrawLooperBuilder.h" |
| 33 #include "platform/graphics/Gradient.h" | 33 #include "platform/graphics/Gradient.h" |
| 34 #include "platform/graphics/GraphicsTypes.h" | 34 #include "platform/graphics/GraphicsTypes.h" |
| 35 #include "platform/graphics/Path.h" | 35 #include "platform/graphics/Path.h" |
| 36 #include "platform/graphics/Pattern.h" | 36 #include "platform/graphics/Pattern.h" |
| 37 #include "platform/graphics/StrokeData.h" | 37 #include "platform/graphics/StrokeData.h" |
| 38 #include "platform/graphics/skia/SkiaUtils.h" | 38 #include "platform/graphics/skia/SkiaUtils.h" |
| 39 #include "third_party/skia/include/core/SkColorFilter.h" | 39 #include "third_party/skia/include/core/SkColorFilter.h" |
| 40 #include "third_party/skia/include/core/SkImageFilter.h" | |
| 41 #include "third_party/skia/include/core/SkPaint.h" | 40 #include "third_party/skia/include/core/SkPaint.h" |
| 42 #include "wtf/PassOwnPtr.h" | 41 #include "wtf/PassOwnPtr.h" |
| 43 #include "wtf/RefPtr.h" | 42 #include "wtf/RefPtr.h" |
| 44 | 43 |
| 45 namespace blink { | 44 namespace blink { |
| 46 | 45 |
| 47 // Encapsulates the state information we store for each pushed graphics state. | 46 // Encapsulates the state information we store for each pushed graphics state. |
| 48 // Only GraphicsContext can use this class. | 47 // Only GraphicsContext can use this class. |
| 49 class PLATFORM_EXPORT GraphicsContextState final { | 48 class PLATFORM_EXPORT GraphicsContextState final { |
| 50 public: | 49 public: |
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| 101 | 100 |
| 102 // Path fill rule | 101 // Path fill rule |
| 103 WindRule fillRule() const { return m_fillRule; } | 102 WindRule fillRule() const { return m_fillRule; } |
| 104 void setFillRule(WindRule rule) { m_fillRule = rule; } | 103 void setFillRule(WindRule rule) { m_fillRule = rule; } |
| 105 | 104 |
| 106 // Shadow. (This will need tweaking if we use draw loopers for other things.
) | 105 // Shadow. (This will need tweaking if we use draw loopers for other things.
) |
| 107 SkDrawLooper* drawLooper() const { return m_looper.get(); } | 106 SkDrawLooper* drawLooper() const { return m_looper.get(); } |
| 108 void setDrawLooper(PassRefPtr<SkDrawLooper>); | 107 void setDrawLooper(PassRefPtr<SkDrawLooper>); |
| 109 void clearDrawLooper(); | 108 void clearDrawLooper(); |
| 110 | 109 |
| 111 SkImageFilter* dropShadowImageFilter() const { return m_dropShadowImageFilte
r.get(); } | |
| 112 void setDropShadowImageFilter(PassRefPtr<SkImageFilter>); | |
| 113 void clearDropShadowImageFilter(); | |
| 114 | |
| 115 // Text. (See TextModeFill & friends.) | 110 // Text. (See TextModeFill & friends.) |
| 116 TextDrawingModeFlags textDrawingMode() const { return m_textDrawingMode; } | 111 TextDrawingModeFlags textDrawingMode() const { return m_textDrawingMode; } |
| 117 void setTextDrawingMode(TextDrawingModeFlags mode) { m_textDrawingMode = mod
e; } | 112 void setTextDrawingMode(TextDrawingModeFlags mode) { m_textDrawingMode = mod
e; } |
| 118 | 113 |
| 119 // Common shader state. | 114 // Common shader state. |
| 120 int alpha() const { return m_alpha; } | 115 int alpha() const { return m_alpha; } |
| 121 void setAlphaAsFloat(float); | |
| 122 | 116 |
| 123 SkColorFilter* colorFilter() const { return m_colorFilter.get(); } | 117 SkColorFilter* colorFilter() const { return m_colorFilter.get(); } |
| 124 void setColorFilter(PassRefPtr<SkColorFilter>); | 118 void setColorFilter(PassRefPtr<SkColorFilter>); |
| 125 | 119 |
| 126 // Compositing control, for the CSS and Canvas compositing spec. | 120 // Compositing control, for the CSS spec. |
| 127 void setCompositeOperation(SkXfermode::Mode); | 121 void setCompositeOperation(SkXfermode::Mode); |
| 128 SkXfermode::Mode compositeOperation() const { return m_compositeOperation; } | 122 SkXfermode::Mode compositeOperation() const { return m_compositeOperation; } |
| 129 | 123 |
| 130 // Image interpolation control. | 124 // Image interpolation control. |
| 131 InterpolationQuality interpolationQuality() const { return m_interpolationQu
ality; } | 125 InterpolationQuality interpolationQuality() const { return m_interpolationQu
ality; } |
| 132 void setInterpolationQuality(InterpolationQuality); | 126 void setInterpolationQuality(InterpolationQuality); |
| 133 | 127 |
| 134 bool shouldAntialias() const { return m_shouldAntialias; } | 128 bool shouldAntialias() const { return m_shouldAntialias; } |
| 135 void setShouldAntialias(bool); | 129 void setShouldAntialias(bool); |
| 136 | 130 |
| 137 bool shouldClampToSourceRect() const { return m_shouldClampToSourceRect; } | |
| 138 void setShouldClampToSourceRect(bool shouldClampToSourceRect) { m_shouldClam
pToSourceRect = shouldClampToSourceRect; } | |
| 139 | |
| 140 private: | 131 private: |
| 141 GraphicsContextState(); | 132 GraphicsContextState(); |
| 142 explicit GraphicsContextState(const GraphicsContextState&); | 133 explicit GraphicsContextState(const GraphicsContextState&); |
| 143 GraphicsContextState& operator=(const GraphicsContextState&); | 134 GraphicsContextState& operator=(const GraphicsContextState&); |
| 144 | 135 |
| 145 // Helper function for applying the state's alpha value to the given input | 136 // Helper function for applying the state's alpha value to the given input |
| 146 // color to produce a new output color. | 137 // color to produce a new output color. |
| 147 SkColor applyAlpha(SkColor color) const | 138 SkColor applyAlpha(SkColor color) const |
| 148 { | 139 { |
| 149 return scaleAlpha(color, m_alpha); | 140 return scaleAlpha(color, m_alpha); |
| 150 } | 141 } |
| 151 | 142 |
| 152 // These are mutbale to enable gradient updates when the paints are fetched
for use. | 143 // These are mutbale to enable gradient updates when the paints are fetched
for use. |
| 153 mutable SkPaint m_strokePaint; | 144 mutable SkPaint m_strokePaint; |
| 154 mutable SkPaint m_fillPaint; | 145 mutable SkPaint m_fillPaint; |
| 155 | 146 |
| 156 StrokeData m_strokeData; | 147 StrokeData m_strokeData; |
| 157 | 148 |
| 158 Color m_strokeColor; | 149 Color m_strokeColor; |
| 159 RefPtr<Gradient> m_strokeGradient; | 150 RefPtr<Gradient> m_strokeGradient; |
| 160 RefPtr<Pattern> m_strokePattern; | 151 RefPtr<Pattern> m_strokePattern; |
| 161 | 152 |
| 162 Color m_fillColor; | 153 Color m_fillColor; |
| 163 WindRule m_fillRule; | 154 WindRule m_fillRule; |
| 164 RefPtr<Gradient> m_fillGradient; | 155 RefPtr<Gradient> m_fillGradient; |
| 165 RefPtr<Pattern> m_fillPattern; | 156 RefPtr<Pattern> m_fillPattern; |
| 166 | 157 |
| 167 RefPtr<SkDrawLooper> m_looper; | 158 RefPtr<SkDrawLooper> m_looper; |
| 168 RefPtr<SkImageFilter> m_dropShadowImageFilter; | |
| 169 | 159 |
| 170 TextDrawingModeFlags m_textDrawingMode; | 160 TextDrawingModeFlags m_textDrawingMode; |
| 171 | 161 |
| 172 int m_alpha; | 162 int m_alpha; |
| 173 RefPtr<SkColorFilter> m_colorFilter; | 163 RefPtr<SkColorFilter> m_colorFilter; |
| 174 | 164 |
| 175 SkXfermode::Mode m_compositeOperation; | 165 SkXfermode::Mode m_compositeOperation; |
| 176 | 166 |
| 177 InterpolationQuality m_interpolationQuality; | 167 InterpolationQuality m_interpolationQuality; |
| 178 | 168 |
| 179 uint16_t m_saveCount; | 169 uint16_t m_saveCount; |
| 180 | 170 |
| 181 bool m_shouldAntialias : 1; | 171 bool m_shouldAntialias : 1; |
| 182 bool m_shouldClampToSourceRect : 1; | |
| 183 }; | 172 }; |
| 184 | 173 |
| 185 } // namespace blink | 174 } // namespace blink |
| 186 | 175 |
| 187 #endif // GraphicsContextState_h | 176 #endif // GraphicsContextState_h |
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