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1 /* | 1 /* |
2 * Copyright (C) 2003, 2006, 2007, 2008, 2009 Apple Inc. All rights reserved. | 2 * Copyright (C) 2003, 2006, 2007, 2008, 2009 Apple Inc. All rights reserved. |
3 * Copyright (C) 2008-2009 Torch Mobile, Inc. | 3 * Copyright (C) 2008-2009 Torch Mobile, Inc. |
4 * Copyright (C) 2013 Google Inc. All rights reserved. | 4 * Copyright (C) 2013 Google Inc. All rights reserved. |
5 * | 5 * |
6 * Redistribution and use in source and binary forms, with or without | 6 * Redistribution and use in source and binary forms, with or without |
7 * modification, are permitted provided that the following conditions | 7 * modification, are permitted provided that the following conditions |
8 * are met: | 8 * are met: |
9 * 1. Redistributions of source code must retain the above copyright | 9 * 1. Redistributions of source code must retain the above copyright |
10 * notice, this list of conditions and the following disclaimer. | 10 * notice, this list of conditions and the following disclaimer. |
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142 void setShouldAntialias(bool antialias) { mutableState()->setShouldAntialias
(antialias); } | 142 void setShouldAntialias(bool antialias) { mutableState()->setShouldAntialias
(antialias); } |
143 bool shouldAntialias() const { return immutableState()->shouldAntialias(); } | 143 bool shouldAntialias() const { return immutableState()->shouldAntialias(); } |
144 | 144 |
145 // Disable the anti-aliasing optimization for scales/multiple-of-90-degrees | 145 // Disable the anti-aliasing optimization for scales/multiple-of-90-degrees |
146 // rotations of thin ("hairline") images. | 146 // rotations of thin ("hairline") images. |
147 // Note: This will only be reliable when the device pixel scale/ratio is | 147 // Note: This will only be reliable when the device pixel scale/ratio is |
148 // fixed (e.g. when drawing to context backed by an ImageBuffer). | 148 // fixed (e.g. when drawing to context backed by an ImageBuffer). |
149 void disableAntialiasingOptimizationForHairlineImages() { ASSERT(!isRecordin
g()); m_antialiasHairlineImages = true; } | 149 void disableAntialiasingOptimizationForHairlineImages() { ASSERT(!isRecordin
g()); m_antialiasHairlineImages = true; } |
150 bool shouldAntialiasHairlineImages() const { return m_antialiasHairlineImage
s; } | 150 bool shouldAntialiasHairlineImages() const { return m_antialiasHairlineImage
s; } |
151 | 151 |
152 void setShouldClampToSourceRect(bool clampToSourceRect) { mutableState()->se
tShouldClampToSourceRect(clampToSourceRect); } | |
153 bool shouldClampToSourceRect() const { return immutableState()->shouldClampT
oSourceRect(); } | |
154 | |
155 void setTextDrawingMode(TextDrawingModeFlags mode) { mutableState()->setText
DrawingMode(mode); } | 152 void setTextDrawingMode(TextDrawingModeFlags mode) { mutableState()->setText
DrawingMode(mode); } |
156 TextDrawingModeFlags textDrawingMode() const { return immutableState()->text
DrawingMode(); } | 153 TextDrawingModeFlags textDrawingMode() const { return immutableState()->text
DrawingMode(); } |
157 | 154 |
158 void setAlphaAsFloat(float alpha) { mutableState()->setAlphaAsFloat(alpha);} | |
159 int getNormalizedAlpha() const | |
160 { | |
161 int alpha = immutableState()->alpha(); | |
162 return alpha > 255 ? 255 : alpha; | |
163 } | |
164 | |
165 void setImageInterpolationQuality(InterpolationQuality quality) { mutableSta
te()->setInterpolationQuality(quality); } | 155 void setImageInterpolationQuality(InterpolationQuality quality) { mutableSta
te()->setInterpolationQuality(quality); } |
166 InterpolationQuality imageInterpolationQuality() const { return immutableSta
te()->interpolationQuality(); } | 156 InterpolationQuality imageInterpolationQuality() const { return immutableSta
te()->interpolationQuality(); } |
167 | 157 |
168 // Do not use these methods: they are deprecated/scheduled for removal. | 158 // Do not use these methods: they are deprecated/scheduled for removal. |
169 void setCompositeOperation(SkXfermode::Mode); | 159 void setCompositeOperation(SkXfermode::Mode); |
170 SkXfermode::Mode compositeOperation() const; | 160 SkXfermode::Mode compositeOperation() const; |
171 | 161 |
172 // Specify the device scale factor which may change the way document markers | 162 // Specify the device scale factor which may change the way document markers |
173 // and fonts are rendered. | 163 // and fonts are rendered. |
174 void setDeviceScaleFactor(float factor) { m_deviceScaleFactor = factor; } | 164 void setDeviceScaleFactor(float factor) { m_deviceScaleFactor = factor; } |
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226 SkXfermode::Mode = SkXfermode::kSrcOver_Mode, const IntSize& repeatSpaci
ng = IntSize()); | 216 SkXfermode::Mode = SkXfermode::kSrcOver_Mode, const IntSize& repeatSpaci
ng = IntSize()); |
227 void drawTiledImage(Image*, const IntRect& destRect, const IntRect& srcRect, | 217 void drawTiledImage(Image*, const IntRect& destRect, const IntRect& srcRect, |
228 const FloatSize& tileScaleFactor, Image::TileRule hRule = Image::Stretch
Tile, Image::TileRule vRule = Image::StretchTile, | 218 const FloatSize& tileScaleFactor, Image::TileRule hRule = Image::Stretch
Tile, Image::TileRule vRule = Image::StretchTile, |
229 SkXfermode::Mode = SkXfermode::kSrcOver_Mode); | 219 SkXfermode::Mode = SkXfermode::kSrcOver_Mode); |
230 | 220 |
231 void drawImageBuffer(ImageBuffer*, const FloatRect& destRect, const FloatRec
t* srcRect = 0, SkXfermode::Mode = SkXfermode::kSrcOver_Mode); | 221 void drawImageBuffer(ImageBuffer*, const FloatRect& destRect, const FloatRec
t* srcRect = 0, SkXfermode::Mode = SkXfermode::kSrcOver_Mode); |
232 | 222 |
233 // These methods write to the canvas. | 223 // These methods write to the canvas. |
234 // Also drawLine(const IntPoint& point1, const IntPoint& point2) and fillRou
ndedRect | 224 // Also drawLine(const IntPoint& point1, const IntPoint& point2) and fillRou
ndedRect |
235 void writePixels(const SkImageInfo&, const void* pixels, size_t rowBytes, in
t x, int y); | 225 void writePixels(const SkImageInfo&, const void* pixels, size_t rowBytes, in
t x, int y); |
236 void drawBitmapRect(const SkBitmap&, const SkRect*, const SkRect&, const SkP
aint* = 0); | |
237 void drawOval(const SkRect&, const SkPaint&); | 226 void drawOval(const SkRect&, const SkPaint&); |
238 void drawPath(const SkPath&, const SkPaint&); | 227 void drawPath(const SkPath&, const SkPaint&); |
239 void drawRect(const SkRect&, const SkPaint&); | 228 void drawRect(const SkRect&, const SkPaint&); |
240 | 229 |
241 void clip(const IntRect& rect) { clipRect(rect); } | 230 void clip(const IntRect& rect) { clipRect(rect); } |
242 void clip(const FloatRect& rect) { clipRect(rect); } | 231 void clip(const FloatRect& rect) { clipRect(rect); } |
243 void clipRoundedRect(const FloatRoundedRect&, SkRegion::Op = SkRegion::kInte
rsect_Op); | 232 void clipRoundedRect(const FloatRoundedRect&, SkRegion::Op = SkRegion::kInte
rsect_Op); |
244 void clipOut(const IntRect& rect) { clipRect(rect, NotAntiAliased, SkRegion:
:kDifference_Op); } | 233 void clipOut(const IntRect& rect) { clipRect(rect, NotAntiAliased, SkRegion:
:kDifference_Op); } |
245 void clipOut(const FloatRect& rect) { clipRect(rect, NotAntiAliased, SkRegio
n::kDifference_Op); } | 234 void clipOut(const FloatRect& rect) { clipRect(rect, NotAntiAliased, SkRegio
n::kDifference_Op); } |
246 void clipOut(const Path&); | 235 void clipOut(const Path&); |
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271 | 260 |
272 // Instead of being dispatched to the active canvas, draw commands following
beginRecording() | 261 // Instead of being dispatched to the active canvas, draw commands following
beginRecording() |
273 // are stored in a display list that can be replayed at a later time. Pass i
n the bounding | 262 // are stored in a display list that can be replayed at a later time. Pass i
n the bounding |
274 // rectangle for the content in the list. | 263 // rectangle for the content in the list. |
275 void beginRecording(const FloatRect&, uint32_t = 0); | 264 void beginRecording(const FloatRect&, uint32_t = 0); |
276 PassRefPtr<const SkPicture> endRecording(); | 265 PassRefPtr<const SkPicture> endRecording(); |
277 | 266 |
278 void setShadow(const FloatSize& offset, float blur, const Color&, | 267 void setShadow(const FloatSize& offset, float blur, const Color&, |
279 DrawLooperBuilder::ShadowTransformMode = DrawLooperBuilder::ShadowRespec
tsTransforms, | 268 DrawLooperBuilder::ShadowTransformMode = DrawLooperBuilder::ShadowRespec
tsTransforms, |
280 DrawLooperBuilder::ShadowAlphaMode = DrawLooperBuilder::ShadowRespectsAl
pha, ShadowMode = DrawShadowAndForeground); | 269 DrawLooperBuilder::ShadowAlphaMode = DrawLooperBuilder::ShadowRespectsAl
pha, ShadowMode = DrawShadowAndForeground); |
281 void clearShadow() { clearDrawLooper(); clearDropShadowImageFilter(); } | |
282 void setDropShadowImageFilter(PassRefPtr<SkImageFilter>); | |
283 | 270 |
284 // It is assumed that this draw looper is used only for shadows | 271 // It is assumed that this draw looper is used only for shadows |
285 // (i.e. a draw looper is set if and only if there is a shadow). | 272 // (i.e. a draw looper is set if and only if there is a shadow). |
286 // The builder passed into this method will be destroyed. | 273 // The builder passed into this method will be destroyed. |
287 void setDrawLooper(PassOwnPtr<DrawLooperBuilder>); | 274 void setDrawLooper(PassOwnPtr<DrawLooperBuilder>); |
288 void setDrawLooper(PassRefPtr<SkDrawLooper> looper) { mutableState()->setDra
wLooper(looper); } | |
289 void clearDrawLooper(); | 275 void clearDrawLooper(); |
290 | 276 |
291 void drawFocusRing(const Vector<IntRect>&, int width, int offset, const Colo
r&); | 277 void drawFocusRing(const Vector<IntRect>&, int width, int offset, const Colo
r&); |
292 void drawFocusRing(const Path&, int width, int offset, const Color&); | 278 void drawFocusRing(const Path&, int width, int offset, const Color&); |
293 | 279 |
294 enum Edge { | 280 enum Edge { |
295 NoEdge = 0, | 281 NoEdge = 0, |
296 TopEdge = 1 << 1, | 282 TopEdge = 1 << 1, |
297 RightEdge = 1 << 2, | 283 RightEdge = 1 << 2, |
298 BottomEdge = 1 << 3, | 284 BottomEdge = 1 << 3, |
299 LeftEdge = 1 << 4 | 285 LeftEdge = 1 << 4 |
300 }; | 286 }; |
301 typedef unsigned Edges; | 287 typedef unsigned Edges; |
302 void drawInnerShadow(const FloatRoundedRect&, const Color& shadowColor, cons
t IntSize shadowOffset, int shadowBlur, int shadowSpread, Edges clippedEdges = N
oEdge); | 288 void drawInnerShadow(const FloatRoundedRect&, const Color& shadowColor, cons
t IntSize shadowOffset, int shadowBlur, int shadowSpread, Edges clippedEdges = N
oEdge); |
303 | 289 |
| 290 const SkPaint& fillPaint() const { return immutableState()->fillPaint(); } |
| 291 |
304 // ---------- Transformation methods ----------------- | 292 // ---------- Transformation methods ----------------- |
305 // Note that the getCTM method returns only the current transform from Blink
's perspective, | 293 // Note that the getCTM method returns only the current transform from Blink
's perspective, |
306 // which is not the final transform used to place content on screen. It cann
ot be relied upon | 294 // which is not the final transform used to place content on screen. It cann
ot be relied upon |
307 // for testing where a point will appear on screen or how large it will be. | 295 // for testing where a point will appear on screen or how large it will be. |
308 AffineTransform getCTM() const; | 296 AffineTransform getCTM() const; |
309 void concatCTM(const AffineTransform&); | 297 void concatCTM(const AffineTransform&); |
310 void setCTM(const AffineTransform&); | 298 void setCTM(const AffineTransform&); |
311 void setMatrix(const SkMatrix&); | 299 void setMatrix(const SkMatrix&); |
312 | 300 |
313 void scale(float x, float y); | 301 void scale(float x, float y); |
314 void rotate(float angleInRadians); | 302 void rotate(float angleInRadians); |
315 void translate(float x, float y); | 303 void translate(float x, float y); |
316 // ---------- End transformation methods ----------------- | 304 // ---------- End transformation methods ----------------- |
317 | 305 |
| 306 void preparePaintForImage(SkPaint*) const; |
| 307 SkFilterQuality getFilterQuality(Image*, const FloatRect& dest, const FloatR
ect& src) const; |
| 308 |
318 // URL drawing | 309 // URL drawing |
319 void setURLForRect(const KURL&, const IntRect&); | 310 void setURLForRect(const KURL&, const IntRect&); |
320 void setURLFragmentForRect(const String& name, const IntRect&); | 311 void setURLFragmentForRect(const String& name, const IntRect&); |
321 void addURLTargetAtPoint(const String& name, const IntPoint&); | 312 void addURLTargetAtPoint(const String& name, const IntPoint&); |
322 | 313 |
323 static void adjustLineToPixelBoundaries(FloatPoint& p1, FloatPoint& p2, floa
t strokeWidth, StrokeStyle); | 314 static void adjustLineToPixelBoundaries(FloatPoint& p1, FloatPoint& p2, floa
t strokeWidth, StrokeStyle); |
324 | 315 |
325 void beginAnnotation(const AnnotationList&); | 316 void beginAnnotation(const AnnotationList&); |
326 void endAnnotation(); | 317 void endAnnotation(); |
327 | 318 |
328 // This method can potentially push saves onto the canvas. It returns the in
itial save count, | |
329 // and should be balanced with a call to context->canvas()->restoreToCount(i
nitialSaveCount). | |
330 WARN_UNUSED_RETURN int preparePaintForDrawRectToRect( | |
331 SkPaint*, | |
332 const SkRect& srcRect, | |
333 const SkRect& destRect, | |
334 SkXfermode::Mode, | |
335 bool isBitmapWithAlpha, | |
336 bool isLazyDecoded = false, | |
337 bool isDataComplete = true) const; | |
338 | |
339 static int focusRingOutsetExtent(int offset, int width) | 319 static int focusRingOutsetExtent(int offset, int width) |
340 { | 320 { |
341 return focusRingOutset(offset) + (focusRingWidth(width) + 1) / 2; | 321 return focusRingOutset(offset) + (focusRingWidth(width) + 1) / 2; |
342 } | 322 } |
343 | 323 |
344 // public decl needed for OwnPtr wrapper. | 324 // public decl needed for OwnPtr wrapper. |
345 class RecordingState; | 325 class RecordingState; |
346 | 326 |
347 #if ENABLE(ASSERT) | 327 #if ENABLE(ASSERT) |
348 void setInDrawingRecorder(bool); | 328 void setInDrawingRecorder(bool); |
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385 // Helpers for drawing a focus ring (drawFocusRing) | 365 // Helpers for drawing a focus ring (drawFocusRing) |
386 float prepareFocusRingPaint(SkPaint&, const Color&, int width) const; | 366 float prepareFocusRingPaint(SkPaint&, const Color&, int width) const; |
387 void drawFocusRingPath(const SkPath&, const Color&, int width); | 367 void drawFocusRingPath(const SkPath&, const Color&, int width); |
388 void drawFocusRingRect(const SkRect&, const Color&, int width); | 368 void drawFocusRingRect(const SkRect&, const Color&, int width); |
389 | 369 |
390 // SkCanvas wrappers. | 370 // SkCanvas wrappers. |
391 void clipRRect(const SkRRect&, AntiAliasingMode = NotAntiAliased, SkRegion::
Op = SkRegion::kIntersect_Op); | 371 void clipRRect(const SkRRect&, AntiAliasingMode = NotAntiAliased, SkRegion::
Op = SkRegion::kIntersect_Op); |
392 void concat(const SkMatrix&); | 372 void concat(const SkMatrix&); |
393 void drawRRect(const SkRRect&, const SkPaint&); | 373 void drawRRect(const SkRRect&, const SkPaint&); |
394 | 374 |
395 void clearDropShadowImageFilter(); | |
396 SkImageFilter* dropShadowImageFilter() const { return immutableState()->drop
ShadowImageFilter(); } | |
397 | |
398 // Apply deferred paint state saves | 375 // Apply deferred paint state saves |
399 void realizePaintSave() | 376 void realizePaintSave() |
400 { | 377 { |
401 if (contextDisabled()) | 378 if (contextDisabled()) |
402 return; | 379 return; |
403 | 380 |
404 if (m_paintState->saveCount()) { | 381 if (m_paintState->saveCount()) { |
405 m_paintState->decrementSaveCount(); | 382 m_paintState->decrementSaveCount(); |
406 ++m_paintStateIndex; | 383 ++m_paintStateIndex; |
407 if (m_paintStateStack.size() == m_paintStateIndex) { | 384 if (m_paintStateStack.size() == m_paintStateIndex) { |
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452 float m_deviceScaleFactor; | 429 float m_deviceScaleFactor; |
453 | 430 |
454 unsigned m_accelerated : 1; | 431 unsigned m_accelerated : 1; |
455 unsigned m_printing : 1; | 432 unsigned m_printing : 1; |
456 unsigned m_antialiasHairlineImages : 1; | 433 unsigned m_antialiasHairlineImages : 1; |
457 }; | 434 }; |
458 | 435 |
459 } // namespace blink | 436 } // namespace blink |
460 | 437 |
461 #endif // GraphicsContext_h | 438 #endif // GraphicsContext_h |
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