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1 /* | 1 /* |
2 * Copyright (C) 2003, 2004, 2005, 2006, 2009 Apple Inc. All rights reserved. | 2 * Copyright (C) 2003, 2004, 2005, 2006, 2009 Apple Inc. All rights reserved. |
3 * Copyright (C) 2013 Google Inc. All rights reserved. | 3 * Copyright (C) 2013 Google Inc. All rights reserved. |
4 * | 4 * |
5 * Redistribution and use in source and binary forms, with or without | 5 * Redistribution and use in source and binary forms, with or without |
6 * modification, are permitted provided that the following conditions | 6 * modification, are permitted provided that the following conditions |
7 * are met: | 7 * are met: |
8 * 1. Redistributions of source code must retain the above copyright | 8 * 1. Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * 2. Redistributions in binary form must reproduce the above copyright | 10 * 2. Redistributions in binary form must reproduce the above copyright |
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35 #include "platform/graphics/ImageBuffer.h" | 35 #include "platform/graphics/ImageBuffer.h" |
36 #include "platform/weborigin/KURL.h" | 36 #include "platform/weborigin/KURL.h" |
37 #include "third_party/skia/include/core/SkAnnotation.h" | 37 #include "third_party/skia/include/core/SkAnnotation.h" |
38 #include "third_party/skia/include/core/SkColorFilter.h" | 38 #include "third_party/skia/include/core/SkColorFilter.h" |
39 #include "third_party/skia/include/core/SkData.h" | 39 #include "third_party/skia/include/core/SkData.h" |
40 #include "third_party/skia/include/core/SkPicture.h" | 40 #include "third_party/skia/include/core/SkPicture.h" |
41 #include "third_party/skia/include/core/SkPictureRecorder.h" | 41 #include "third_party/skia/include/core/SkPictureRecorder.h" |
42 #include "third_party/skia/include/core/SkRRect.h" | 42 #include "third_party/skia/include/core/SkRRect.h" |
43 #include "third_party/skia/include/core/SkRefCnt.h" | 43 #include "third_party/skia/include/core/SkRefCnt.h" |
44 #include "third_party/skia/include/effects/SkCornerPathEffect.h" | 44 #include "third_party/skia/include/effects/SkCornerPathEffect.h" |
45 #include "third_party/skia/include/effects/SkDropShadowImageFilter.h" | |
46 #include "third_party/skia/include/effects/SkLumaColorFilter.h" | 45 #include "third_party/skia/include/effects/SkLumaColorFilter.h" |
47 #include "third_party/skia/include/effects/SkPictureImageFilter.h" | 46 #include "third_party/skia/include/effects/SkPictureImageFilter.h" |
48 #include "third_party/skia/include/utils/SkNullCanvas.h" | 47 #include "third_party/skia/include/utils/SkNullCanvas.h" |
49 #include "wtf/Assertions.h" | 48 #include "wtf/Assertions.h" |
50 #include "wtf/MathExtras.h" | 49 #include "wtf/MathExtras.h" |
51 | 50 |
52 namespace blink { | 51 namespace blink { |
53 | 52 |
54 class GraphicsContext::RecordingState { | 53 class GraphicsContext::RecordingState { |
55 WTF_MAKE_FAST_ALLOCATED(GraphicsContext::RecordingState); | 54 WTF_MAKE_FAST_ALLOCATED(GraphicsContext::RecordingState); |
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302 if (contextDisabled()) | 301 if (contextDisabled()) |
303 return; | 302 return; |
304 | 303 |
305 OwnPtr<DrawLooperBuilder> drawLooperBuilder = DrawLooperBuilder::create(); | 304 OwnPtr<DrawLooperBuilder> drawLooperBuilder = DrawLooperBuilder::create(); |
306 if (!color.alpha()) { | 305 if (!color.alpha()) { |
307 if (shadowMode == DrawShadowOnly) { | 306 if (shadowMode == DrawShadowOnly) { |
308 // shadow only, but there is no shadow: use an empty draw looper to
disable rendering of the source primitive | 307 // shadow only, but there is no shadow: use an empty draw looper to
disable rendering of the source primitive |
309 setDrawLooper(drawLooperBuilder.release()); | 308 setDrawLooper(drawLooperBuilder.release()); |
310 return; | 309 return; |
311 } | 310 } |
312 clearShadow(); | 311 clearDrawLooper(); |
313 return; | 312 return; |
314 } | 313 } |
315 | 314 |
316 drawLooperBuilder->addShadow(offset, blur, color, shadowTransformMode, shado
wAlphaMode); | 315 drawLooperBuilder->addShadow(offset, blur, color, shadowTransformMode, shado
wAlphaMode); |
317 if (shadowMode == DrawShadowAndForeground) { | 316 if (shadowMode == DrawShadowAndForeground) { |
318 drawLooperBuilder->addUnmodifiedContent(); | 317 drawLooperBuilder->addUnmodifiedContent(); |
319 } | 318 } |
320 setDrawLooper(drawLooperBuilder.release()); | 319 setDrawLooper(drawLooperBuilder.release()); |
321 | |
322 if (shadowTransformMode == DrawLooperBuilder::ShadowIgnoresTransforms | |
323 && shadowAlphaMode == DrawLooperBuilder::ShadowRespectsAlpha) { | |
324 // This image filter will be used in place of the drawLooper created abo
ve but only for drawing non-opaque bitmaps; | |
325 // see preparePaintForDrawRectToRect(). | |
326 SkColor skColor = color.rgb(); | |
327 // These constants are from RadiusToSigma() from DrawLooperBuilder.cpp. | |
328 const SkScalar sigma = 0.288675f * blur + 0.5f; | |
329 SkDropShadowImageFilter::ShadowMode dropShadowMode = shadowMode == DrawS
hadowAndForeground ? SkDropShadowImageFilter::kDrawShadowAndForeground_ShadowMod
e : SkDropShadowImageFilter::kDrawShadowOnly_ShadowMode; | |
330 RefPtr<SkImageFilter> filter = adoptRef(SkDropShadowImageFilter::Create(
offset.width(), offset.height(), sigma, sigma, skColor, dropShadowMode)); | |
331 setDropShadowImageFilter(filter); | |
332 } | |
333 } | 320 } |
334 | 321 |
335 void GraphicsContext::setDrawLooper(PassOwnPtr<DrawLooperBuilder> drawLooperBuil
der) | 322 void GraphicsContext::setDrawLooper(PassOwnPtr<DrawLooperBuilder> drawLooperBuil
der) |
336 { | 323 { |
337 if (contextDisabled()) | 324 if (contextDisabled()) |
338 return; | 325 return; |
339 | 326 |
340 mutableState()->setDrawLooper(drawLooperBuilder->detachDrawLooper()); | 327 mutableState()->setDrawLooper(drawLooperBuilder->detachDrawLooper()); |
341 } | 328 } |
342 | 329 |
343 void GraphicsContext::clearDrawLooper() | 330 void GraphicsContext::clearDrawLooper() |
344 { | 331 { |
345 if (contextDisabled()) | 332 if (contextDisabled()) |
346 return; | 333 return; |
347 | 334 |
348 mutableState()->clearDrawLooper(); | 335 mutableState()->clearDrawLooper(); |
349 } | 336 } |
350 | 337 |
351 void GraphicsContext::setDropShadowImageFilter(PassRefPtr<SkImageFilter> imageFi
lter) | |
352 { | |
353 if (contextDisabled()) | |
354 return; | |
355 | |
356 mutableState()->setDropShadowImageFilter(imageFilter); | |
357 } | |
358 | |
359 void GraphicsContext::clearDropShadowImageFilter() | |
360 { | |
361 if (contextDisabled()) | |
362 return; | |
363 | |
364 mutableState()->clearDropShadowImageFilter(); | |
365 } | |
366 | |
367 SkMatrix GraphicsContext::getTotalMatrix() const | 338 SkMatrix GraphicsContext::getTotalMatrix() const |
368 { | 339 { |
369 // FIXME: this is a hack to avoid changing all call sites of getTotalMatrix(
) to not use this method. | 340 // FIXME: this is a hack to avoid changing all call sites of getTotalMatrix(
) to not use this method. |
370 // The code needs to be cleand up after Slimming Paint is launched. | 341 // The code needs to be cleand up after Slimming Paint is launched. |
371 if (RuntimeEnabledFeatures::slimmingPaintEnabled()) | 342 if (RuntimeEnabledFeatures::slimmingPaintEnabled()) |
372 return SkMatrix::I(); | 343 return SkMatrix::I(); |
373 | 344 |
374 if (contextDisabled() || !m_canvas) | 345 if (contextDisabled() || !m_canvas) |
375 return SkMatrix::I(); | 346 return SkMatrix::I(); |
376 | 347 |
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443 SkPaint layerPaint; | 414 SkPaint layerPaint; |
444 layerPaint.setAlpha(static_cast<unsigned char>(opacity * 255)); | 415 layerPaint.setAlpha(static_cast<unsigned char>(opacity * 255)); |
445 layerPaint.setXfermodeMode(xfermode); | 416 layerPaint.setXfermodeMode(xfermode); |
446 layerPaint.setColorFilter(WebCoreColorFilterToSkiaColorFilter(colorFilter).g
et()); | 417 layerPaint.setColorFilter(WebCoreColorFilterToSkiaColorFilter(colorFilter).g
et()); |
447 layerPaint.setImageFilter(imageFilter); | 418 layerPaint.setImageFilter(imageFilter); |
448 | 419 |
449 if (bounds) { | 420 if (bounds) { |
450 SkRect skBounds = WebCoreFloatRectToSKRect(*bounds); | 421 SkRect skBounds = WebCoreFloatRectToSKRect(*bounds); |
451 saveLayer(&skBounds, &layerPaint); | 422 saveLayer(&skBounds, &layerPaint); |
452 } else { | 423 } else { |
453 saveLayer(0, &layerPaint); | 424 saveLayer(nullptr, &layerPaint); |
454 } | 425 } |
455 | 426 |
456 #if ENABLE(ASSERT) | 427 #if ENABLE(ASSERT) |
457 ++m_layerCount; | 428 ++m_layerCount; |
458 #endif | 429 #endif |
459 } | 430 } |
460 | 431 |
461 void GraphicsContext::endLayer() | 432 void GraphicsContext::endLayer() |
462 { | 433 { |
463 if (contextDisabled()) | 434 if (contextDisabled()) |
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1025 { | 996 { |
1026 if (!image) | 997 if (!image) |
1027 return; | 998 return; |
1028 drawImage(image, FloatRect(r), FloatRect(FloatPoint(), FloatSize(image->size
())), op, shouldRespectImageOrientation); | 999 drawImage(image, FloatRect(r), FloatRect(FloatPoint(), FloatSize(image->size
())), op, shouldRespectImageOrientation); |
1029 } | 1000 } |
1030 | 1001 |
1031 void GraphicsContext::drawImage(Image* image, const FloatRect& dest, const Float
Rect& src, SkXfermode::Mode op, RespectImageOrientationEnum shouldRespectImageOr
ientation) | 1002 void GraphicsContext::drawImage(Image* image, const FloatRect& dest, const Float
Rect& src, SkXfermode::Mode op, RespectImageOrientationEnum shouldRespectImageOr
ientation) |
1032 { | 1003 { |
1033 if (contextDisabled() || !image) | 1004 if (contextDisabled() || !image) |
1034 return; | 1005 return; |
1035 image->draw(this, dest, src, op, shouldRespectImageOrientation); | 1006 |
| 1007 SkPaint imagePaint = immutableState()->fillPaint(); |
| 1008 imagePaint.setXfermodeMode(op); |
| 1009 imagePaint.setFilterQuality(getFilterQuality(image, dest, src)); |
| 1010 |
| 1011 image->draw(m_canvas, imagePaint, dest, src, shouldRespectImageOrientation); |
| 1012 } |
| 1013 |
| 1014 SkFilterQuality GraphicsContext::getFilterQuality(Image* image, const FloatRect&
dest, const FloatRect& src) const |
| 1015 { |
| 1016 InterpolationQuality resampling; |
| 1017 if (printing()) { |
| 1018 resampling = InterpolationNone; |
| 1019 } else if (image->isLazyDecodedBitmap()) { |
| 1020 resampling = InterpolationHigh; |
| 1021 } else { |
| 1022 // Take into account scale applied to the canvas when computing sampling
mode (e.g. CSS scale or page scale). |
| 1023 SkRect destRectTarget = dest; |
| 1024 SkMatrix totalMatrix = getTotalMatrix(); |
| 1025 if (!(totalMatrix.getType() & (SkMatrix::kAffine_Mask | SkMatrix::kPersp
ective_Mask))) |
| 1026 totalMatrix.mapRect(&destRectTarget, dest); |
| 1027 |
| 1028 resampling = computeInterpolationQuality(totalMatrix, |
| 1029 SkScalarToFloat(src.width()), SkScalarToFloat(src.height()), |
| 1030 SkScalarToFloat(destRectTarget.width()), SkScalarToFloat(destRectTar
get.height()), |
| 1031 image->isImmutableBitmap()); |
| 1032 } |
| 1033 |
| 1034 if (resampling == InterpolationNone) { |
| 1035 // FIXME: This is to not break tests (it results in the filter bitmap fl
ag |
| 1036 // being set to true). We need to decide if we respect InterpolationNone |
| 1037 // being returned from computeInterpolationQuality. |
| 1038 resampling = InterpolationLow; |
| 1039 } |
| 1040 return static_cast<SkFilterQuality>(limitInterpolationQuality(this, resampli
ng)); |
1036 } | 1041 } |
1037 | 1042 |
1038 void GraphicsContext::drawTiledImage(Image* image, const IntRect& destRect, cons
t IntPoint& srcPoint, const IntSize& tileSize, SkXfermode::Mode op, const IntSiz
e& repeatSpacing) | 1043 void GraphicsContext::drawTiledImage(Image* image, const IntRect& destRect, cons
t IntPoint& srcPoint, const IntSize& tileSize, SkXfermode::Mode op, const IntSiz
e& repeatSpacing) |
1039 { | 1044 { |
1040 if (contextDisabled() || !image) | 1045 if (contextDisabled() || !image) |
1041 return; | 1046 return; |
1042 image->drawTiled(this, destRect, srcPoint, tileSize, op, repeatSpacing); | 1047 image->drawTiled(this, destRect, srcPoint, tileSize, op, repeatSpacing); |
1043 } | 1048 } |
1044 | 1049 |
1045 void GraphicsContext::drawTiledImage(Image* image, const IntRect& dest, const In
tRect& srcRect, | 1050 void GraphicsContext::drawTiledImage(Image* image, const IntRect& dest, const In
tRect& srcRect, |
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1068 | 1073 |
1069 void GraphicsContext::writePixels(const SkImageInfo& info, const void* pixels, s
ize_t rowBytes, int x, int y) | 1074 void GraphicsContext::writePixels(const SkImageInfo& info, const void* pixels, s
ize_t rowBytes, int x, int y) |
1070 { | 1075 { |
1071 if (contextDisabled()) | 1076 if (contextDisabled()) |
1072 return; | 1077 return; |
1073 ASSERT(m_canvas); | 1078 ASSERT(m_canvas); |
1074 | 1079 |
1075 m_canvas->writePixels(info, pixels, rowBytes, x, y); | 1080 m_canvas->writePixels(info, pixels, rowBytes, x, y); |
1076 } | 1081 } |
1077 | 1082 |
1078 void GraphicsContext::drawBitmapRect(const SkBitmap& bitmap, const SkRect* src, | |
1079 const SkRect& dst, const SkPaint* paint) | |
1080 { | |
1081 // Textures are bound to the blink main-thread GrContext, which can not be | |
1082 // used on the compositor raster thread. | |
1083 // FIXME: Mailbox support would make this possible in the GPU-raster case. | |
1084 ASSERT(!isRecording() || !bitmap.getTexture()); | |
1085 if (contextDisabled()) | |
1086 return; | |
1087 | |
1088 SkCanvas::DrawBitmapRectFlags flags = | |
1089 immutableState()->shouldClampToSourceRect() ? SkCanvas::kNone_DrawBitmap
RectFlag : SkCanvas::kBleed_DrawBitmapRectFlag; | |
1090 | |
1091 ASSERT(m_canvas); | |
1092 m_canvas->drawBitmapRectToRect(bitmap, src, dst, paint, flags); | |
1093 } | |
1094 | |
1095 void GraphicsContext::drawOval(const SkRect& oval, const SkPaint& paint) | 1083 void GraphicsContext::drawOval(const SkRect& oval, const SkPaint& paint) |
1096 { | 1084 { |
1097 if (contextDisabled()) | 1085 if (contextDisabled()) |
1098 return; | 1086 return; |
1099 ASSERT(m_canvas); | 1087 ASSERT(m_canvas); |
1100 | 1088 |
1101 m_canvas->drawOval(oval, paint); | 1089 m_canvas->drawOval(oval, paint); |
1102 } | 1090 } |
1103 | 1091 |
1104 void GraphicsContext::drawPath(const SkPath& path, const SkPaint& paint) | 1092 void GraphicsContext::drawPath(const SkPath& path, const SkPaint& paint) |
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1623 { | 1611 { |
1624 static const SkPMColor colors[] = { | 1612 static const SkPMColor colors[] = { |
1625 SkPreMultiplyARGB(0x60, 0xFF, 0x00, 0x00), // More transparent red | 1613 SkPreMultiplyARGB(0x60, 0xFF, 0x00, 0x00), // More transparent red |
1626 SkPreMultiplyARGB(0x60, 0xC0, 0xC0, 0xC0) // More transparent gray | 1614 SkPreMultiplyARGB(0x60, 0xC0, 0xC0, 0xC0) // More transparent gray |
1627 }; | 1615 }; |
1628 | 1616 |
1629 return colors[index]; | 1617 return colors[index]; |
1630 } | 1618 } |
1631 #endif | 1619 #endif |
1632 | 1620 |
1633 int GraphicsContext::preparePaintForDrawRectToRect( | |
1634 SkPaint* paint, | |
1635 const SkRect& srcRect, | |
1636 const SkRect& destRect, | |
1637 SkXfermode::Mode compositeOp, | |
1638 bool isBitmapWithAlpha, | |
1639 bool isLazyDecoded, | |
1640 bool isDataComplete) const | |
1641 { | |
1642 int initialSaveCount = m_canvas->getSaveCount(); | |
1643 | |
1644 paint->setColorFilter(this->colorFilter()); | |
1645 paint->setAlpha(this->getNormalizedAlpha()); | |
1646 bool usingImageFilter = false; | |
1647 if (dropShadowImageFilter() && isBitmapWithAlpha) { | |
1648 SkMatrix ctm = getTotalMatrix(); | |
1649 SkMatrix invCtm; | |
1650 if (ctm.invert(&invCtm)) { | |
1651 usingImageFilter = true; | |
1652 // The image filter is meant to ignore tranforms with respect to | |
1653 // the shadow parameters. The matrix tweaks below ensures that the i
mage | |
1654 // filter is applied in post-transform space. We use concat() instea
d of | |
1655 // setMatrix() in case this goes into a recording canvas which may n
eed to | |
1656 // respect a parent transform at playback time. | |
1657 m_canvas->save(); | |
1658 m_canvas->concat(invCtm); | |
1659 SkRect bounds = destRect; | |
1660 ctm.mapRect(&bounds); | |
1661 SkRect filteredBounds; | |
1662 dropShadowImageFilter()->computeFastBounds(bounds, &filteredBounds); | |
1663 SkPaint layerPaint; | |
1664 layerPaint.setXfermodeMode(compositeOp); | |
1665 layerPaint.setImageFilter(dropShadowImageFilter()); | |
1666 m_canvas->saveLayer(&filteredBounds, &layerPaint); | |
1667 m_canvas->concat(ctm); | |
1668 } | |
1669 } | |
1670 | |
1671 if (!usingImageFilter) { | |
1672 paint->setXfermodeMode(compositeOp); | |
1673 paint->setLooper(this->drawLooper()); | |
1674 } | |
1675 | |
1676 paint->setAntiAlias(shouldDrawAntiAliased(this, destRect)); | |
1677 | |
1678 InterpolationQuality resampling; | |
1679 if (this->isAccelerated()) { | |
1680 resampling = InterpolationLow; | |
1681 } else if (this->printing()) { | |
1682 resampling = InterpolationNone; | |
1683 } else if (isLazyDecoded) { | |
1684 resampling = InterpolationHigh; | |
1685 } else { | |
1686 // Take into account scale applied to the canvas when computing sampling
mode (e.g. CSS scale or page scale). | |
1687 SkRect destRectTarget = destRect; | |
1688 SkMatrix totalMatrix = this->getTotalMatrix(); | |
1689 if (!(totalMatrix.getType() & (SkMatrix::kAffine_Mask | SkMatrix::kPersp
ective_Mask))) | |
1690 totalMatrix.mapRect(&destRectTarget, destRect); | |
1691 | |
1692 resampling = computeInterpolationQuality(totalMatrix, | |
1693 SkScalarToFloat(srcRect.width()), SkScalarToFloat(srcRect.height()), | |
1694 SkScalarToFloat(destRectTarget.width()), SkScalarToFloat(destRectTar
get.height()), | |
1695 isDataComplete); | |
1696 } | |
1697 | |
1698 if (resampling == InterpolationNone) { | |
1699 // FIXME: This is to not break tests (it results in the filter bitmap fl
ag | |
1700 // being set to true). We need to decide if we respect InterpolationNone | |
1701 // being returned from computeInterpolationQuality. | |
1702 resampling = InterpolationLow; | |
1703 } | |
1704 resampling = limitInterpolationQuality(this, resampling); | |
1705 paint->setFilterQuality(static_cast<SkFilterQuality>(resampling)); | |
1706 | |
1707 return initialSaveCount; | |
1708 } | |
1709 | |
1710 } // namespace blink | 1621 } // namespace blink |
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