OLD | NEW |
1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 /** | 5 /** |
6 * @fileoverview | 6 * @fileoverview |
7 * Class handling reconnecting the session when it is disconnected due to | 7 * Class handling reconnecting the session when it is disconnected due to |
8 * network failure. | 8 * network failure. |
9 * | 9 * |
10 * The SmartReconnector listens for changes in connection state of | 10 * The SmartReconnector listens for changes in connection state of |
(...skipping 31 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
42 /** | 42 /** |
43 * Placeholder of any pending reconnect operations, e.g. Waiting for online, | 43 * Placeholder of any pending reconnect operations, e.g. Waiting for online, |
44 * or a timeout to reconnect. | 44 * or a timeout to reconnect. |
45 * | 45 * |
46 * @private {base.Disposable} | 46 * @private {base.Disposable} |
47 */ | 47 */ |
48 this.pending_ = null; | 48 this.pending_ = null; |
49 | 49 |
50 var Events = remoting.ClientSession.Events; | 50 var Events = remoting.ClientSession.Events; |
51 /** @private */ | 51 /** @private */ |
52 this.eventHooks_ = new base.Disposables( | 52 this.eventHook_ = |
53 new base.EventHook(clientSession, Events.stateChanged, | |
54 this.stateChanged_.bind(this)), | |
55 new base.EventHook(clientSession, Events.videoChannelStateChanged, | 53 new base.EventHook(clientSession, Events.videoChannelStateChanged, |
56 this.videoChannelStateChanged_.bind(this))); | 54 this.videoChannelStateChanged_.bind(this)); |
57 }; | 55 }; |
58 | 56 |
59 // The online event only means the network adapter is enabled, but | 57 // The online event only means the network adapter is enabled, but |
60 // it doesn't necessarily mean that we have a working internet connection. | 58 // it doesn't necessarily mean that we have a working internet connection. |
61 // Therefore, delay the connection by |RECONNECT_DELAY_MS| to allow for the | 59 // Therefore, delay the connection by |RECONNECT_DELAY_MS| to allow for the |
62 // network to connect. | 60 // network to connect. |
63 var RECONNECT_DELAY_MS = 2000; | 61 var RECONNECT_DELAY_MS = 2000; |
64 | 62 |
65 // If the video channel is inactive for 10 seconds reconnect the session. | 63 // If the video channel is inactive for 10 seconds reconnect the session. |
66 var CONNECTION_TIMEOUT_MS = 10000; | 64 var CONNECTION_TIMEOUT_MS = 10000; |
67 | 65 |
68 remoting.SmartReconnector.prototype.reconnect_ = function() { | 66 remoting.SmartReconnector.prototype.reconnect_ = function() { |
69 this.cancelPending_(); | 67 this.cancelPending_(); |
70 this.disconnectCallback_(); | 68 this.disconnectCallback_(); |
71 remoting.setMode(remoting.AppMode.CLIENT_CONNECTING); | 69 remoting.setMode(remoting.AppMode.CLIENT_CONNECTING); |
72 this.reconnectCallback_(); | 70 this.reconnectCallback_(); |
73 }; | 71 }; |
74 | 72 |
75 remoting.SmartReconnector.prototype.reconnectAsync_ = function() { | 73 remoting.SmartReconnector.prototype.reconnectAsync_ = function() { |
76 this.cancelPending_(); | 74 this.cancelPending_(); |
77 remoting.setMode(remoting.AppMode.CLIENT_CONNECTING); | 75 remoting.setMode(remoting.AppMode.CLIENT_CONNECTING); |
78 this.pending_ = | 76 this.pending_ = |
79 new base.OneShotTimer(this.reconnect_.bind(this), RECONNECT_DELAY_MS); | 77 new base.OneShotTimer(this.reconnect_.bind(this), RECONNECT_DELAY_MS); |
80 }; | 78 }; |
81 | 79 |
82 /** | 80 /** |
83 * @param {remoting.ClientSession.StateEvent=} event | 81 * @param {!remoting.Error} reason |
84 */ | 82 */ |
85 remoting.SmartReconnector.prototype.stateChanged_ = function(event) { | 83 remoting.SmartReconnector.prototype.onConnectionDropped = function(reason) { |
86 var State = remoting.ClientSession.State; | 84 this.cancelPending_(); |
87 if (event.previous === State.CONNECTED && event.current === State.FAILED) { | 85 if (navigator.onLine) { |
88 this.cancelPending_(); | 86 this.reconnect_(); |
89 if (navigator.onLine) { | 87 } else { |
90 this.reconnect_(); | 88 this.pending_ = new base.DomEventHook( |
91 } else { | 89 window, 'online', this.reconnectAsync_.bind(this), false); |
92 this.pending_ = new base.DomEventHook( | |
93 window, 'online', this.reconnectAsync_.bind(this), false); | |
94 } | |
95 } | 90 } |
96 }; | 91 }; |
97 | 92 |
98 /** | 93 /** |
99 * @param {boolean=} active True if the video channel is active. | 94 * @param {boolean=} active True if the video channel is active. |
100 */ | 95 */ |
101 remoting.SmartReconnector.prototype.videoChannelStateChanged_ = | 96 remoting.SmartReconnector.prototype.videoChannelStateChanged_ = |
102 function (active) { | 97 function (active) { |
103 this.cancelPending_(); | 98 this.cancelPending_(); |
104 if (!active) { | 99 if (!active) { |
105 this.pending_ = new base.DomEventHook( | 100 this.pending_ = new base.DomEventHook( |
106 window, 'online', this.startReconnectTimeout_.bind(this), false); | 101 window, 'online', this.startReconnectTimeout_.bind(this), false); |
107 } | 102 } |
108 }; | 103 }; |
109 | 104 |
110 remoting.SmartReconnector.prototype.startReconnectTimeout_ = function() { | 105 remoting.SmartReconnector.prototype.startReconnectTimeout_ = function() { |
111 this.cancelPending_(); | 106 this.cancelPending_(); |
112 this.pending_ = | 107 this.pending_ = |
113 new base.OneShotTimer(this.reconnect_.bind(this), CONNECTION_TIMEOUT_MS); | 108 new base.OneShotTimer(this.reconnect_.bind(this), CONNECTION_TIMEOUT_MS); |
114 }; | 109 }; |
115 | 110 |
116 /** @private */ | 111 /** @private */ |
117 remoting.SmartReconnector.prototype.cancelPending_ = function() { | 112 remoting.SmartReconnector.prototype.cancelPending_ = function() { |
118 base.dispose(this.pending_); | 113 base.dispose(this.pending_); |
119 this.pending_ = null; | 114 this.pending_ = null; |
120 }; | 115 }; |
121 | 116 |
122 remoting.SmartReconnector.prototype.dispose = function() { | 117 remoting.SmartReconnector.prototype.dispose = function() { |
123 this.cancelPending_(); | 118 this.cancelPending_(); |
124 base.dispose(this.eventHooks_); | 119 base.dispose(this.eventHook_); |
125 this.eventHooks_ = null; | 120 this.eventHook_ = null; |
126 }; | 121 }; |
127 | 122 |
128 })(); | 123 })(); |
OLD | NEW |