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Side by Side Diff: cc/CCTextureUpdateController.h

Issue 10933095: cc: Remove resource updates from scheduler. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 8 years, 3 months ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CCTextureUpdateController_h 5 #ifndef CCTextureUpdateController_h
6 #define CCTextureUpdateController_h 6 #define CCTextureUpdateController_h
7 7
8 #include "CCTextureUpdateQueue.h" 8 #include "CCTextureUpdateQueue.h"
9 #include "CCTimer.h" 9 #include "CCTimer.h"
10 #include <wtf/Noncopyable.h> 10 #include <wtf/Noncopyable.h>
(...skipping 17 matching lines...) Expand all
28 public: 28 public:
29 static PassOwnPtr<CCTextureUpdateController> create(CCTextureUpdateControlle rClient* client, CCThread* thread, PassOwnPtr<CCTextureUpdateQueue> queue, CCRes ourceProvider* resourceProvider, TextureCopier* copier, TextureUploader* uploade r) 29 static PassOwnPtr<CCTextureUpdateController> create(CCTextureUpdateControlle rClient* client, CCThread* thread, PassOwnPtr<CCTextureUpdateQueue> queue, CCRes ourceProvider* resourceProvider, TextureCopier* copier, TextureUploader* uploade r)
30 { 30 {
31 return adoptPtr(new CCTextureUpdateController(client, thread, queue, res ourceProvider, copier, uploader)); 31 return adoptPtr(new CCTextureUpdateController(client, thread, queue, res ourceProvider, copier, uploader));
32 } 32 }
33 static size_t maxPartialTextureUpdates(); 33 static size_t maxPartialTextureUpdates();
34 static void updateTextures(CCResourceProvider*, TextureCopier*, TextureUploa der*, CCTextureUpdateQueue*, size_t count); 34 static void updateTextures(CCResourceProvider*, TextureCopier*, TextureUploa der*, CCTextureUpdateQueue*, size_t count);
35 35
36 virtual ~CCTextureUpdateController(); 36 virtual ~CCTextureUpdateController();
37 37
38 void updateMoreTextures(double monotonicTimeLimit); 38 // updateTexturesCompleted() will be called when finished.
39 void start();
40
41 void updateAllTexturesNow();
39 42
40 // CCTimerClient implementation. 43 // CCTimerClient implementation.
41 virtual void onTimerFired() OVERRIDE; 44 virtual void onTimerFired() OVERRIDE;
42 45
43 // Virtual for testing. 46 // Virtual for testing.
44 virtual double monotonicTimeNow() const;
45 virtual double updateMoreTexturesTime() const; 47 virtual double updateMoreTexturesTime() const;
46 virtual size_t updateMoreTexturesSize() const; 48 virtual size_t updateMoreTexturesSize() const;
47 49
48 protected: 50 protected:
49 CCTextureUpdateController(CCTextureUpdateControllerClient*, CCThread*, PassO wnPtr<CCTextureUpdateQueue>, CCResourceProvider*, TextureCopier*, TextureUploade r*); 51 CCTextureUpdateController(CCTextureUpdateControllerClient*, CCThread*, PassO wnPtr<CCTextureUpdateQueue>, CCResourceProvider*, TextureCopier*, TextureUploade r*);
50 52
51 // This returns true when there were textures left to update. 53 // This returns true when there were textures left to update.
52 bool updateMoreTexturesIfEnoughTimeRemaining(); 54 bool updateMoreTextures();
53 void updateMoreTexturesNow();
54 55
55 CCTextureUpdateControllerClient* m_client; 56 CCTextureUpdateControllerClient* m_client;
56 OwnPtr<CCTimer> m_timer; 57 OwnPtr<CCTimer> m_timer;
57 OwnPtr<CCTextureUpdateQueue> m_queue; 58 OwnPtr<CCTextureUpdateQueue> m_queue;
58 bool m_contentsTexturesPurged;
59 CCResourceProvider* m_resourceProvider; 59 CCResourceProvider* m_resourceProvider;
60 TextureCopier* m_copier; 60 TextureCopier* m_copier;
61 TextureUploader* m_uploader; 61 TextureUploader* m_uploader;
62 double m_monotonicTimeLimit;
63 bool m_firstUpdateAttempt;
64 }; 62 };
65 63
66 } 64 }
67 65
68 #endif // CCTextureUpdateController_h 66 #endif // CCTextureUpdateController_h
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