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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CCTextureUpdateController_h | 5 #ifndef CCTextureUpdateController_h |
6 #define CCTextureUpdateController_h | 6 #define CCTextureUpdateController_h |
7 | 7 |
8 #include "CCTextureUpdateQueue.h" | 8 #include "CCTextureUpdateQueue.h" |
9 #include "CCTimer.h" | 9 #include "CCTimer.h" |
10 #include <wtf/Noncopyable.h> | 10 #include <wtf/Noncopyable.h> |
(...skipping 17 matching lines...) Expand all Loading... |
28 public: | 28 public: |
29 static PassOwnPtr<CCTextureUpdateController> create(CCTextureUpdateControlle
rClient* client, CCThread* thread, PassOwnPtr<CCTextureUpdateQueue> queue, CCRes
ourceProvider* resourceProvider, TextureCopier* copier, TextureUploader* uploade
r) | 29 static PassOwnPtr<CCTextureUpdateController> create(CCTextureUpdateControlle
rClient* client, CCThread* thread, PassOwnPtr<CCTextureUpdateQueue> queue, CCRes
ourceProvider* resourceProvider, TextureCopier* copier, TextureUploader* uploade
r) |
30 { | 30 { |
31 return adoptPtr(new CCTextureUpdateController(client, thread, queue, res
ourceProvider, copier, uploader)); | 31 return adoptPtr(new CCTextureUpdateController(client, thread, queue, res
ourceProvider, copier, uploader)); |
32 } | 32 } |
33 static size_t maxPartialTextureUpdates(); | 33 static size_t maxPartialTextureUpdates(); |
34 static void updateTextures(CCResourceProvider*, TextureCopier*, TextureUploa
der*, CCTextureUpdateQueue*, size_t count); | 34 static void updateTextures(CCResourceProvider*, TextureCopier*, TextureUploa
der*, CCTextureUpdateQueue*, size_t count); |
35 | 35 |
36 virtual ~CCTextureUpdateController(); | 36 virtual ~CCTextureUpdateController(); |
37 | 37 |
38 void updateMoreTextures(double monotonicTimeLimit); | 38 // updateTexturesCompleted() will be called when finished. |
| 39 void start(); |
| 40 |
| 41 void updateAllTexturesNow(); |
39 | 42 |
40 // CCTimerClient implementation. | 43 // CCTimerClient implementation. |
41 virtual void onTimerFired() OVERRIDE; | 44 virtual void onTimerFired() OVERRIDE; |
42 | 45 |
43 // Virtual for testing. | 46 // Virtual for testing. |
44 virtual double monotonicTimeNow() const; | |
45 virtual double updateMoreTexturesTime() const; | 47 virtual double updateMoreTexturesTime() const; |
46 virtual size_t updateMoreTexturesSize() const; | 48 virtual size_t updateMoreTexturesSize() const; |
47 | 49 |
48 protected: | 50 protected: |
49 CCTextureUpdateController(CCTextureUpdateControllerClient*, CCThread*, PassO
wnPtr<CCTextureUpdateQueue>, CCResourceProvider*, TextureCopier*, TextureUploade
r*); | 51 CCTextureUpdateController(CCTextureUpdateControllerClient*, CCThread*, PassO
wnPtr<CCTextureUpdateQueue>, CCResourceProvider*, TextureCopier*, TextureUploade
r*); |
50 | 52 |
51 // This returns true when there were textures left to update. | 53 // This returns true when there were textures left to update. |
52 bool updateMoreTexturesIfEnoughTimeRemaining(); | 54 bool updateMoreTextures(); |
53 void updateMoreTexturesNow(); | |
54 | 55 |
55 CCTextureUpdateControllerClient* m_client; | 56 CCTextureUpdateControllerClient* m_client; |
56 OwnPtr<CCTimer> m_timer; | 57 OwnPtr<CCTimer> m_timer; |
57 OwnPtr<CCTextureUpdateQueue> m_queue; | 58 OwnPtr<CCTextureUpdateQueue> m_queue; |
58 bool m_contentsTexturesPurged; | |
59 CCResourceProvider* m_resourceProvider; | 59 CCResourceProvider* m_resourceProvider; |
60 TextureCopier* m_copier; | 60 TextureCopier* m_copier; |
61 TextureUploader* m_uploader; | 61 TextureUploader* m_uploader; |
62 double m_monotonicTimeLimit; | |
63 bool m_firstUpdateAttempt; | |
64 }; | 62 }; |
65 | 63 |
66 } | 64 } |
67 | 65 |
68 #endif // CCTextureUpdateController_h | 66 #endif // CCTextureUpdateController_h |
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