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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 // | 4 // |
5 // This file contains the implementation of GenericV4L2Device used on | 5 // This file contains the implementation of GenericV4L2Device used on |
6 // platforms, which provide generic V4L2 video codec devices. | 6 // platforms, which provide generic V4L2 video codec devices. |
7 | 7 |
8 #ifndef CONTENT_COMMON_GPU_MEDIA_GENERIC_V4L2_DEVICE_H_ | 8 #ifndef CONTENT_COMMON_GPU_MEDIA_GENERIC_V4L2_DEVICE_H_ |
9 #define CONTENT_COMMON_GPU_MEDIA_GENERIC_V4L2_DEVICE_H_ | 9 #define CONTENT_COMMON_GPU_MEDIA_GENERIC_V4L2_DEVICE_H_ |
10 | 10 |
11 #include "base/files/scoped_file.h" | |
11 #include "content/common/gpu/media/v4l2_device.h" | 12 #include "content/common/gpu/media/v4l2_device.h" |
12 | 13 |
13 namespace content { | 14 namespace content { |
14 | 15 |
15 class GenericV4L2Device : public V4L2Device { | 16 class GenericV4L2Device : public V4L2Device { |
16 public: | 17 public: |
17 explicit GenericV4L2Device(Type type); | 18 explicit GenericV4L2Device(Type type); |
18 | 19 |
19 // V4L2Device implementation. | 20 // V4L2Device implementation. |
20 int Ioctl(int request, void* arg) override; | 21 int Ioctl(int request, void* arg) override; |
(...skipping 18 matching lines...) Expand all Loading... | |
39 EGLBoolean DestroyEGLImage(EGLDisplay egl_display, | 40 EGLBoolean DestroyEGLImage(EGLDisplay egl_display, |
40 EGLImageKHR egl_image) override; | 41 EGLImageKHR egl_image) override; |
41 GLenum GetTextureTarget() override; | 42 GLenum GetTextureTarget() override; |
42 uint32 PreferredInputFormat() override; | 43 uint32 PreferredInputFormat() override; |
43 | 44 |
44 private: | 45 private: |
45 ~GenericV4L2Device() override; | 46 ~GenericV4L2Device() override; |
46 const Type type_; | 47 const Type type_; |
47 | 48 |
48 // The actual device fd. | 49 // The actual device fd. |
49 int device_fd_; | 50 base::ScopedFD device_fd_; |
50 | 51 |
51 // eventfd fd to signal device poll thread when its poll() should be | 52 // eventfd fd to signal device poll thread when its poll() should be |
52 // interrupted. | 53 // interrupted. |
53 int device_poll_interrupt_fd_; | 54 base::ScopedFD device_poll_interrupt_fd_; |
55 | |
56 // Use libv4l2 when operating |device_fd_|. | |
57 bool use_libv4l2_; | |
Pawel Osciak
2015/04/21 09:19:46
Ah I realized, this should be under #ifdef USE_LIB
wuchengli
2015/04/21 09:25:24
v4l2_close and v4l2_ioctl won't compile if USE_LIB
| |
54 | 58 |
55 DISALLOW_COPY_AND_ASSIGN(GenericV4L2Device); | 59 DISALLOW_COPY_AND_ASSIGN(GenericV4L2Device); |
56 | 60 |
57 // Lazily initialize static data after sandbox is enabled. Return false on | 61 // Lazily initialize static data after sandbox is enabled. Return false on |
58 // init failure. | 62 // init failure. |
59 static bool PostSandboxInitialization(); | 63 static bool PostSandboxInitialization(); |
60 }; | 64 }; |
61 } // namespace content | 65 } // namespace content |
62 | 66 |
63 #endif // CONTENT_COMMON_GPU_MEDIA_GENERIC_V4L2_DEVICE_H_ | 67 #endif // CONTENT_COMMON_GPU_MEDIA_GENERIC_V4L2_DEVICE_H_ |
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