| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2006 The Android Open Source Project | 2 * Copyright 2006 The Android Open Source Project |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #ifndef SkBlitter_DEFINED | 8 #ifndef SkBlitter_DEFINED |
| 9 #define SkBlitter_DEFINED | 9 #define SkBlitter_DEFINED |
| 10 | 10 |
| 11 #ifdef SK_SUPPORT_LEGACY_BLITANTIH2V2 | |
| 12 #define SK_BLITANTIH2V2_VIRTUAL | |
| 13 #else | |
| 14 #define SK_BLITANTIH2V2_VIRTUAL virtual | |
| 15 #endif | |
| 16 | |
| 17 #include "SkBitmap.h" | 11 #include "SkBitmap.h" |
| 18 #include "SkBitmapProcShader.h" | 12 #include "SkBitmapProcShader.h" |
| 19 #include "SkMask.h" | 13 #include "SkMask.h" |
| 20 #include "SkMatrix.h" | 14 #include "SkMatrix.h" |
| 21 #include "SkPaint.h" | 15 #include "SkPaint.h" |
| 22 #include "SkRefCnt.h" | 16 #include "SkRefCnt.h" |
| 23 #include "SkRegion.h" | 17 #include "SkRegion.h" |
| 24 #include "SkShader.h" | 18 #include "SkShader.h" |
| 25 #include "SkSmallAllocator.h" | 19 #include "SkSmallAllocator.h" |
| 26 | 20 |
| (...skipping 26 matching lines...) Expand all Loading... |
| 53 /// typically used for text. | 47 /// typically used for text. |
| 54 virtual void blitMask(const SkMask&, const SkIRect& clip); | 48 virtual void blitMask(const SkMask&, const SkIRect& clip); |
| 55 | 49 |
| 56 /** If the blitter just sets a single value for each pixel, return the | 50 /** If the blitter just sets a single value for each pixel, return the |
| 57 bitmap it draws into, and assign value. If not, return NULL and ignore | 51 bitmap it draws into, and assign value. If not, return NULL and ignore |
| 58 the value parameter. | 52 the value parameter. |
| 59 */ | 53 */ |
| 60 virtual const SkBitmap* justAnOpaqueColor(uint32_t* value); | 54 virtual const SkBitmap* justAnOpaqueColor(uint32_t* value); |
| 61 | 55 |
| 62 // (x, y), (x + 1, y) | 56 // (x, y), (x + 1, y) |
| 63 SK_BLITANTIH2V2_VIRTUAL void blitAntiH2(int x, int y, U8CPU a0, U8CPU a1) { | 57 void blitAntiH2(int x, int y, U8CPU a0, U8CPU a1) { |
| 64 int16_t runs[3]; | 58 int16_t runs[3]; |
| 65 uint8_t aa[2]; | 59 uint8_t aa[2]; |
| 66 | 60 |
| 67 runs[0] = 1; | 61 runs[0] = 1; |
| 68 runs[1] = 1; | 62 runs[1] = 1; |
| 69 runs[2] = 0; | 63 runs[2] = 0; |
| 70 aa[0] = SkToU8(a0); | 64 aa[0] = SkToU8(a0); |
| 71 aa[1] = SkToU8(a1); | 65 aa[1] = SkToU8(a1); |
| 72 this->blitAntiH(x, y, aa, runs); | 66 this->blitAntiH(x, y, aa, runs); |
| 73 } | 67 } |
| 74 | 68 |
| 75 // (x, y), (x, y + 1) | 69 // (x, y), (x, y + 1) |
| 76 SK_BLITANTIH2V2_VIRTUAL void blitAntiV2(int x, int y, U8CPU a0, U8CPU a1) { | 70 void blitAntiV2(int x, int y, U8CPU a0, U8CPU a1) { |
| 77 int16_t runs[2]; | 71 int16_t runs[2]; |
| 78 uint8_t aa[1]; | 72 uint8_t aa[1]; |
| 79 | 73 |
| 80 runs[0] = 1; | 74 runs[0] = 1; |
| 81 runs[1] = 0; | 75 runs[1] = 0; |
| 82 aa[0] = SkToU8(a0); | 76 aa[0] = SkToU8(a0); |
| 83 this->blitAntiH(x, y, aa, runs); | 77 this->blitAntiH(x, y, aa, runs); |
| 84 // reset in case the clipping blitter modified runs | 78 // reset in case the clipping blitter modified runs |
| 85 runs[0] = 1; | 79 runs[0] = 1; |
| 86 runs[1] = 0; | 80 runs[1] = 0; |
| (...skipping 154 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 241 SkBlitter* apply(SkBlitter* blitter, const SkRegion* clip, | 235 SkBlitter* apply(SkBlitter* blitter, const SkRegion* clip, |
| 242 const SkIRect* bounds = NULL); | 236 const SkIRect* bounds = NULL); |
| 243 | 237 |
| 244 private: | 238 private: |
| 245 SkNullBlitter fNullBlitter; | 239 SkNullBlitter fNullBlitter; |
| 246 SkRectClipBlitter fRectBlitter; | 240 SkRectClipBlitter fRectBlitter; |
| 247 SkRgnClipBlitter fRgnBlitter; | 241 SkRgnClipBlitter fRgnBlitter; |
| 248 }; | 242 }; |
| 249 | 243 |
| 250 #endif | 244 #endif |
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