| Index: mojo/services/view_manager/gesture_manager.h
|
| diff --git a/mojo/services/view_manager/gesture_manager.h b/mojo/services/view_manager/gesture_manager.h
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..666dfec605bba3e1f038305080653b6e32e0fadc
|
| --- /dev/null
|
| +++ b/mojo/services/view_manager/gesture_manager.h
|
| @@ -0,0 +1,188 @@
|
| +// Copyright 2015 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef SERVICES_VIEW_MANAGER_GESTURE_MANAGER_H_
|
| +#define SERVICES_VIEW_MANAGER_GESTURE_MANAGER_H_
|
| +
|
| +#include <map>
|
| +#include <set>
|
| +
|
| +#include "base/memory/scoped_ptr.h"
|
| +#include "base/memory/scoped_vector.h"
|
| +
|
| +namespace mojo {
|
| +class Event;
|
| +}
|
| +
|
| +namespace view_manager {
|
| +
|
| +class GestureManagerDelegate;
|
| +class GestureManagerTest;
|
| +class ServerView;
|
| +
|
| +struct GestureStateChange {
|
| + GestureStateChange();
|
| + ~GestureStateChange();
|
| +
|
| + uint32_t chosen_gesture;
|
| + std::set<uint32_t> canceled_gestures;
|
| +};
|
| +
|
| +using ChangeMap = std::map<const ServerView*, GestureStateChange>;
|
| +
|
| +// GestureManager handles incoming pointer events. It determines the set of
|
| +// views (at most one per connection) that are interested in the event and
|
| +// informs the delegate at the appropriate time.
|
| +//
|
| +// Each pointer may have any number of views associated with it, and each view
|
| +// may have any number of gestures associated with it. Gesture are identified
|
| +// the by the pair of the connection id of the view and the client supplied
|
| +// gesture. The same gesture may be used in multiple pointers (see example
|
| +// below).
|
| +//
|
| +// Gestures have the following states:
|
| +// . initial: Initial state for new gestures. From this state the gesture may
|
| +// become chosen or canceled. Once a gesture moves out of this state it can
|
| +// never go back.
|
| +// . chosen: the gesture has been chosen. From this state the gesture may be
|
| +// canceled.
|
| +// . canceled: the gesture has been canceled.
|
| +// Gestures are active as long as they are included in the set of
|
| +// |possible_gesture_ids|. Gestures can be removed at any time by removing the
|
| +// gesture from |possible_gesture_ids|.
|
| +//
|
| +// A particular pointer has two distinct states:
|
| +// . initial: none of the gestures associated with the pointer have been
|
| +// chosen.
|
| +// . chosen: when a gesture associated with the pointer has been chosen.
|
| +// Pointers are removed when a POINTER_UP or POINTER_CANCEL event is received.
|
| +//
|
| +// When a pointer is chosen all other gestures associated with the pointer are
|
| +// implicitly canceled. If the chosen gesture is canceled the pointer remains
|
| +// in the chosen state and no gestures can be chosen.
|
| +//
|
| +// Event propagation (ProcessEvent()) is handled in two distinct ways:
|
| +// . Until a gesture has been chosen for the pointer, views are notified in
|
| +// order (deepest first). The next view (ancestor) is notified once
|
| +// SetGestures() has been invoked for the previous (descendant) view.
|
| +// . Once a gesture has been chosen, then incoming events are immediately
|
| +// dispatched.
|
| +//
|
| +// The following example highlights various states and transitions:
|
| +// . A POINTER_DOWN event is received for the pointer p1. The views that
|
| +// contain the location of the event (starting with the deepest) are v1, v2,
|
| +// v3 and v4. Both v1 and v2 have the property kViewManagerKeyWantsTouchEvents
|
| +// set, so only v1 and v2 are considered. v1 is the deepest view, so the
|
| +// touch event is set to it and only it first.
|
| +// . v1 responds with possible gestures g1 and g2. v1 does not specify either
|
| +// of the gestures as chosen.
|
| +// . As the response from v1 has been received and there is no chosen gesture
|
| +// the POINTER_DOWN event is sent to v2.
|
| +// . v2 responds with gestures g3 and g4, neither of which are chosen.
|
| +// . A POINTER_MOVE for p1 is received. As no gestures have been chosen event
|
| +// of the POINTER_MOVE continues with v1 first.
|
| +// . v1 returns g1 and g2 as possible gestures and does not choose one.
|
| +// . The POINTER_MOVE is sent to v2.
|
| +// . v2 returns g3 and g4 as possible gestures and does not choose one.
|
| +// At this point p1 has the possible gestures g1, g2, g3, g4. Gestures g1 and
|
| +// g2 are associated with v1. Gestures g3 and g4 are associated with v2.
|
| +// . A POINTER_DOWN event is received for the pointer p2. v1 and v2 again
|
| +// contain the location of the pointer. v1 is handed the event first.
|
| +// . A POINTER_MOVE event is received for the pointer p2. As the response from
|
| +// v1 has not been received yet, the event is not sent yet (it is queued up).
|
| +// . v1 responds to the POINTER_DOWN for p2 with g1 and g2 and chooses g1.
|
| +// At this point g2, g3 and g4 are all canceled with g1 chosen. p2 is in the
|
| +// chosen state, as is p1 (p1 enters the chosen state as it contains the chosen
|
| +// gesture as well).
|
| +// . The POINTER_DOWN event for p2 is sent to v2. As p2 is in the chosen state
|
| +// the POINTER_MOVE event that was queued up is sent to both v1 and v2 at the
|
| +// same time (no waiting for response).
|
| +//
|
| +// TODO(sky): add some sort of timeout to deal with hung processes.
|
| +class GestureManager {
|
| + public:
|
| + using GestureAndConnectionId = uint64_t;
|
| +
|
| + static const uint32_t kInvalidGestureId;
|
| +
|
| + GestureManager(GestureManagerDelegate* delegate, const ServerView* root);
|
| + ~GestureManager();
|
| +
|
| + // Processes the current event. See GestureManager description for details.
|
| + bool ProcessEvent(const mojo::Event& event);
|
| +
|
| + // Sets the gestures for the specified view and pointer.
|
| + scoped_ptr<ChangeMap> SetGestures(
|
| + const ServerView* view,
|
| + int32_t pointer_id,
|
| + uint32_t chosen_gesture_id,
|
| + const std::set<uint32_t>& possible_gesture_ids,
|
| + const std::set<uint32_t>& canceled_gesture_ids);
|
| +
|
| + private:
|
| + friend class GestureManagerTest;
|
| +
|
| + class Gesture;
|
| + class Pointer;
|
| + struct PointerAndView;
|
| + class ScheduledDeleteProcessor;
|
| +
|
| + // Returns the Pointer for |pointer_id|, or null if one doesn't exist.
|
| + Pointer* GetPointerById(int32_t pointer_id);
|
| +
|
| + // Notification that |pointer| has no gestures. This deletes |pointer|.
|
| + void PointerHasNoGestures(Pointer* pointer);
|
| +
|
| + // Returns the Gesture for the specified arguments, creating if necessary.
|
| + Gesture* GetGesture(const ServerView* view, uint32_t gesture_id);
|
| +
|
| + // Called from Pointer when a gesture is associated with a pointer.
|
| + void AttachGesture(Gesture* gesture,
|
| + Pointer* pointer,
|
| + const ServerView* view);
|
| +
|
| + // Called from Pointer when a gesture is no longer associated with a
|
| + // pointer.
|
| + void DetachGesture(Gesture* gesture,
|
| + Pointer* pointer,
|
| + const ServerView* view);
|
| +
|
| + // Cancels the supplied gesture (if it isn't canceled already). Notifies all
|
| + // pointers containing |gesture| that |gesture| has been canceled.
|
| + void CancelGesture(Gesture* gesture,
|
| + Pointer* pointer,
|
| + const ServerView* view);
|
| +
|
| + // Chooses the supplied gesture. Notifies all pointers containing |gesture|
|
| + // that |gesture| has been chosen.
|
| + void ChooseGesture(Gesture* gesture,
|
| + Pointer* pointer,
|
| + const ServerView* view);
|
| +
|
| + // Deletes |pointer| after processing the current event. We delay deletion
|
| + // until after the event as immediate deletion can cause problems for Pointer
|
| + // (this is because the same Pointer may be on multiple frames of the stack).
|
| + void ScheduleDelete(Pointer* pointer);
|
| +
|
| + GestureManagerDelegate* delegate_;
|
| + const ServerView* root_view_;
|
| +
|
| + // Map for looking up gestures. Gestures are identified by the pair of
|
| + // connection id and supplied gesture id.
|
| + std::map<GestureAndConnectionId, Gesture*> gesture_map_;
|
| +
|
| + ScopedVector<Pointer> active_pointers_;
|
| +
|
| + // See comment in ScheduleDelete() for details.
|
| + ScopedVector<Pointer> pointers_to_delete_;
|
| +
|
| + // Accumulates changes as the result of SetGestures().
|
| + scoped_ptr<ChangeMap> current_change_;
|
| +
|
| + DISALLOW_COPY_AND_ASSIGN(GestureManager);
|
| +};
|
| +
|
| +} // namespace view_manager
|
| +
|
| +#endif // SERVICES_VIEW_MANAGER_GESTURE_MANAGER_H_
|
|
|