Index: include/utils/SkPathUtils.h |
diff --git a/include/utils/SkPathUtils.h b/include/utils/SkPathUtils.h |
deleted file mode 100644 |
index a27cbb8f0f3e28157e36799a17679d641405089d..0000000000000000000000000000000000000000 |
--- a/include/utils/SkPathUtils.h |
+++ /dev/null |
@@ -1,40 +0,0 @@ |
-/* |
- * CAUTION: EXPERIMENTAL CODE |
- * |
- * This code is not to be used and will not be supported |
- * if it fails on you. DO NOT USE! |
- * |
- */ |
- |
-#ifndef SkPathUtils_DEFINED |
-#define SkPathUtils_DEFINED |
- |
-#include "SkPath.h" |
- |
-/* |
- * The following methods return the boundary path given a 1-bit bitmap, specified |
- * by width/height and stride. The bits are interpreted as 1 being "in" the path, |
- * and 0 being "out". The bits are interpreted as MSB on the left, and LSB on the right. |
- */ |
- |
-class SK_API SkPathUtils { |
-public: |
- /** |
- This variation iterates the binary data sequentially (as in scanline fashion) |
- and will add each run of 1's to the path as a rectangular path. Upon parsing |
- all binary data the path is simplified using the PathOps::Simplify() method. |
- */ |
- static void BitsToPath_Path(SkPath* path, const char* bitmap, |
- int w, int h, int rowBytes); |
- |
- /** |
- This variation utilizes the SkRegion class to generate paths, adding |
- each run of 1's to the SkRegion as an SkIRect. Upon parsing the entirety |
- of the binary the SkRegion is converted to a Path via getBoundaryPath(). |
- */ |
- static void BitsToPath_Region(SkPath* path, const char* bitmap, |
- int w, int h, int rowBytes); |
- |
-}; |
- |
-#endif |