| Index: cc/CCPrioritizedTextureManager.cpp
|
| diff --git a/cc/CCPrioritizedTextureManager.cpp b/cc/CCPrioritizedTextureManager.cpp
|
| index b6bb38dbb6a33c7ee5b93e2bd20d7a10797b79e4..d571e5f08532ddc8881a418940bd6144e62f90b1 100644
|
| --- a/cc/CCPrioritizedTextureManager.cpp
|
| +++ b/cc/CCPrioritizedTextureManager.cpp
|
| @@ -22,6 +22,7 @@ CCPrioritizedTextureManager::CCPrioritizedTextureManager(size_t maxMemoryLimitBy
|
| , m_memoryAboveCutoffBytes(0)
|
| , m_memoryAvailableBytes(0)
|
| , m_pool(pool)
|
| + , m_needsUpdateBackingsPrioritites(false)
|
| {
|
| }
|
|
|
| @@ -30,10 +31,10 @@ CCPrioritizedTextureManager::~CCPrioritizedTextureManager()
|
| while (m_textures.size() > 0)
|
| unregisterTexture(*m_textures.begin());
|
|
|
| - // Each remaining backing is a leaked opengl texture. We don't have the resourceProvider
|
| - // to delete the textures at this time so clearMemory() needs to be called before this.
|
| - while (m_backings.size() > 0)
|
| - destroyBacking(*m_backings.begin(), 0);
|
| + deleteEvictedBackings();
|
| +
|
| + // Each remaining backing is a leaked opengl texture. There should be none.
|
| + ASSERT(m_backings.isEmpty());
|
| }
|
|
|
| void CCPrioritizedTextureManager::prioritizeTextures()
|
| @@ -41,18 +42,12 @@ void CCPrioritizedTextureManager::prioritizeTextures()
|
| TRACE_EVENT0("cc", "CCPrioritizedTextureManager::prioritizeTextures");
|
| ASSERT(CCProxy::isMainThread());
|
|
|
| -#if !ASSERT_DISABLED
|
| - assertInvariants();
|
| -#endif
|
| -
|
| // Sorting textures in this function could be replaced by a slightly
|
| // modified O(n) quick-select to partition textures rather than
|
| // sort them (if performance of the sort becomes an issue).
|
|
|
| TextureVector& sortedTextures = m_tempTextureVector;
|
| - BackingVector& sortedBackings = m_tempBackingVector;
|
| sortedTextures.clear();
|
| - sortedBackings.clear();
|
|
|
| // Copy all textures into a vector and sort them.
|
| for (TextureSet::iterator it = m_textures.begin(); it != m_textures.end(); ++it)
|
| @@ -96,24 +91,44 @@ void CCPrioritizedTextureManager::prioritizeTextures()
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| if (isAbovePriorityCutoff && !(*it)->isSelfManaged())
|
| m_memoryAboveCutoffBytes += (*it)->bytes();
|
| }
|
| + sortedTextures.clear();
|
| +
|
| + m_needsUpdateBackingsPrioritites = true;
|
| +
|
| ASSERT(m_memoryAboveCutoffBytes <= m_memoryAvailableBytes);
|
| + ASSERT(memoryAboveCutoffBytes() <= maxMemoryLimitBytes());
|
| +}
|
| +
|
| +void CCPrioritizedTextureManager::updateBackingsPriorities()
|
| +{
|
| + TRACE_EVENT0("cc", "CCPrioritizedTextureManager::updateBackingsPriorities");
|
| + ASSERT(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked());
|
| +
|
| + if (!m_needsUpdateBackingsPrioritites)
|
| + return;
|
|
|
| - // Put backings in eviction/recycling order.
|
| - for (BackingSet::iterator it = m_backings.begin(); it != m_backings.end(); ++it)
|
| +#if !ASSERT_DISABLED
|
| + assertInvariants();
|
| +#endif
|
| +
|
| + // Update backings' priorities and put backings in eviction/recycling order.
|
| + BackingVector& sortedBackings = m_tempBackingVector;
|
| + sortedBackings.clear();
|
| + for (BackingSet::iterator it = m_backings.begin(); it != m_backings.end(); ++it) {
|
| + (*it)->updatePriority();
|
| sortedBackings.append(*it);
|
| + }
|
| std::sort(sortedBackings.begin(), sortedBackings.end(), compareBackings);
|
|
|
| for (BackingVector::iterator it = sortedBackings.begin(); it != sortedBackings.end(); ++it) {
|
| m_backings.remove(*it);
|
| m_backings.add(*it);
|
| }
|
| -
|
| - sortedTextures.clear();
|
| sortedBackings.clear();
|
| + m_needsUpdateBackingsPrioritites = false;
|
|
|
| #if !ASSERT_DISABLED
|
| assertInvariants();
|
| - ASSERT(memoryAboveCutoffBytes() <= maxMemoryLimitBytes());
|
| #endif
|
| }
|
|
|
| @@ -146,10 +161,7 @@ bool CCPrioritizedTextureManager::requestLate(CCPrioritizedTexture* texture)
|
|
|
| m_memoryAboveCutoffBytes = newMemoryBytes;
|
| texture->setAbovePriorityCutoff(true);
|
| - if (texture->backing()) {
|
| - m_backings.remove(texture->backing());
|
| - m_backings.add(texture->backing());
|
| - }
|
| + m_needsUpdateBackingsPrioritites = true;
|
| return true;
|
| }
|
|
|
| @@ -161,12 +173,15 @@ void CCPrioritizedTextureManager::acquireBackingTextureIfNeeded(CCPrioritizedTex
|
| if (texture->backing() || !texture->isAbovePriorityCutoff())
|
| return;
|
|
|
| + // Make sure that the backings list is up to date and sorted before traversing it.
|
| + updateBackingsPriorities();
|
| +
|
| // Find a backing below, by either recycling or allocating.
|
| CCPrioritizedTexture::Backing* backing = 0;
|
|
|
| // First try to recycle
|
| for (BackingSet::iterator it = m_backings.begin(); it != m_backings.end(); ++it) {
|
| - if ((*it)->owner() && (*it)->owner()->isAbovePriorityCutoff())
|
| + if ((*it)->hadOwnerAtLastPriorityUpdate() && (*it)->wasAbovePriorityCutoffAtLastPriorityUpdate())
|
| break;
|
| if ((*it)->size() == texture->size() && (*it)->format() == texture->format()) {
|
| backing = (*it);
|
| @@ -176,7 +191,7 @@ void CCPrioritizedTextureManager::acquireBackingTextureIfNeeded(CCPrioritizedTex
|
|
|
| // Otherwise reduce memory and just allocate a new backing texures.
|
| if (!backing) {
|
| - reduceMemory(m_memoryAvailableBytes - texture->bytes(), resourceProvider);
|
| + evictBackingsToReduceMemory(m_memoryAvailableBytes - texture->bytes(), RespectManagerPriorityCutoff, resourceProvider);
|
| backing = createBacking(texture->size(), texture->format(), resourceProvider);
|
| }
|
|
|
| @@ -186,27 +201,36 @@ void CCPrioritizedTextureManager::acquireBackingTextureIfNeeded(CCPrioritizedTex
|
| texture->link(backing);
|
| m_backings.remove(backing);
|
| m_backings.add(backing);
|
| +
|
| + // Update the backing's priority from its new owner.
|
| + backing->updatePriority();
|
| }
|
|
|
| -void CCPrioritizedTextureManager::reduceMemory(size_t limitBytes, CCResourceProvider* resourceProvider)
|
| +void CCPrioritizedTextureManager::evictBackingsToReduceMemory(size_t limitBytes, EvictionPriorityPolicy evictionPolicy, CCResourceProvider* resourceProvider)
|
| {
|
| - ASSERT(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked());
|
| + ASSERT(CCProxy::isImplThread());
|
| if (memoryUseBytes() <= limitBytes)
|
| return;
|
| +
|
| // Destroy backings until we are below the limit,
|
| // or until all backings remaining are above the cutoff.
|
| while (memoryUseBytes() > limitBytes && m_backings.size() > 0) {
|
| - BackingSet::iterator it = m_backings.begin();
|
| - if ((*it)->owner() && (*it)->owner()->isAbovePriorityCutoff())
|
| - break;
|
| - destroyBacking((*it), resourceProvider);
|
| + CCPrioritizedTexture::Backing* backing = *m_backings.begin();
|
| + if (evictionPolicy == RespectManagerPriorityCutoff)
|
| + if (backing->hadOwnerAtLastPriorityUpdate() && backing->wasAbovePriorityCutoffAtLastPriorityUpdate())
|
| + break;
|
| + evictBackingResource(backing, resourceProvider);
|
| }
|
| }
|
|
|
| void CCPrioritizedTextureManager::reduceMemory(CCResourceProvider* resourceProvider)
|
| {
|
| ASSERT(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked());
|
| - reduceMemory(m_memoryAvailableBytes, resourceProvider);
|
| +
|
| + // Make sure that the backings list is up to date and sorted before traversing it.
|
| + updateBackingsPriorities();
|
| +
|
| + evictBackingsToReduceMemory(m_memoryAvailableBytes, RespectManagerPriorityCutoff, resourceProvider);
|
| ASSERT(memoryUseBytes() <= maxMemoryLimitBytes());
|
|
|
| // We currently collect backings from deleted textures for later recycling.
|
| @@ -221,42 +245,64 @@ void CCPrioritizedTextureManager::reduceMemory(CCResourceProvider* resourceProvi
|
| wastedMemory += (*it)->bytes();
|
| }
|
| size_t tenPercentOfMemory = m_memoryAvailableBytes / 10;
|
| - if (wastedMemory <= tenPercentOfMemory)
|
| - return;
|
| - reduceMemory(memoryUseBytes() - (wastedMemory - tenPercentOfMemory), resourceProvider);
|
| + if (wastedMemory > tenPercentOfMemory)
|
| + evictBackingsToReduceMemory(memoryUseBytes() - (wastedMemory - tenPercentOfMemory), RespectManagerPriorityCutoff, resourceProvider);
|
| +
|
| + deleteEvictedBackings();
|
| }
|
|
|
| void CCPrioritizedTextureManager::clearAllMemory(CCResourceProvider* resourceProvider)
|
| {
|
| ASSERT(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked());
|
| ASSERT(resourceProvider);
|
| - // Unlink and destroy all backing textures.
|
| - while (m_backings.size() > 0) {
|
| - BackingSet::iterator it = m_backings.begin();
|
| - if ((*it)->owner())
|
| - (*it)->owner()->unlink();
|
| - destroyBacking((*it), resourceProvider);
|
| - }
|
| + evictBackingsToReduceMemory(0, DoNotRespectManagerPriorityCutoff, resourceProvider);
|
| + deleteEvictedBackings();
|
| }
|
|
|
| -void CCPrioritizedTextureManager::unlinkAllBackings()
|
| +void CCPrioritizedTextureManager::reduceMemoryOnImplThread(size_t limitBytes, CCResourceProvider* resourceProvider)
|
| {
|
| - ASSERT(CCProxy::isMainThread());
|
| - for (BackingSet::iterator it = m_backings.begin(); it != m_backings.end(); ++it)
|
| - if ((*it)->owner())
|
| - (*it)->owner()->unlink();
|
| + ASSERT(CCProxy::isImplThread());
|
| + ASSERT(resourceProvider);
|
| +
|
| + evictBackingsToReduceMemory(limitBytes, DoNotRespectManagerPriorityCutoff, resourceProvider);
|
| +
|
| + // Deleting just some (not all) resources is not supported yet because we do not clear
|
| + // only the deleted resources from the texture upload queues (rather, we clear all uploads).
|
| + // Make sure that if we evict all resources.
|
| + ASSERT(m_backings.isEmpty());
|
| }
|
|
|
| -void CCPrioritizedTextureManager::deleteAllUnlinkedBackings()
|
| +void CCPrioritizedTextureManager::getEvictedBackings(BackingVector& evictedBackings)
|
| {
|
| - ASSERT(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked());
|
| - BackingVector backingsToDelete;
|
| - for (BackingSet::iterator it = m_backings.begin(); it != m_backings.end(); ++it)
|
| - if (!(*it)->owner())
|
| - backingsToDelete.append((*it));
|
| + ASSERT(CCProxy::isImplThread());
|
| + evictedBackings.clear();
|
| + evictedBackings.append(m_evictedBackings);
|
| +}
|
|
|
| - for (BackingVector::iterator it = backingsToDelete.begin(); it != backingsToDelete.end(); ++it)
|
| - destroyBacking((*it), 0);
|
| +void CCPrioritizedTextureManager::unlinkEvictedBackings(const BackingVector& evictedBackings)
|
| +{
|
| + ASSERT(CCProxy::isMainThread());
|
| + for (BackingVector::const_iterator it = evictedBackings.begin(); it != evictedBackings.end(); ++it) {
|
| + CCPrioritizedTexture::Backing* backing = (*it);
|
| + if (backing->owner())
|
| + backing->owner()->unlink();
|
| + }
|
| +}
|
| +
|
| +bool CCPrioritizedTextureManager::deleteEvictedBackings()
|
| +{
|
| + ASSERT(CCProxy::isMainThread() || (CCProxy::isImplThread() && CCProxy::isMainThreadBlocked()));
|
| + bool linkedEvictedBackingsExisted = false;
|
| + for (BackingVector::const_iterator it = m_evictedBackings.begin(); it != m_evictedBackings.end(); ++it) {
|
| + CCPrioritizedTexture::Backing* backing = (*it);
|
| + if (backing->owner()) {
|
| + linkedEvictedBackingsExisted = true;
|
| + backing->owner()->unlink();
|
| + }
|
| + delete backing;
|
| + }
|
| + m_evictedBackings.clear();
|
| + return linkedEvictedBackingsExisted;
|
| }
|
|
|
| void CCPrioritizedTextureManager::registerTexture(CCPrioritizedTexture* texture)
|
| @@ -288,10 +334,8 @@ void CCPrioritizedTextureManager::returnBackingTexture(CCPrioritizedTexture* tex
|
| {
|
| ASSERT(CCProxy::isMainThread() || (CCProxy::isImplThread() && CCProxy::isMainThreadBlocked()));
|
| if (texture->backing()) {
|
| - // Move the backing texture to the front for eviction/recycling and unlink it.
|
| - m_backings.remove(texture->backing());
|
| - m_backings.insertBefore(m_backings.begin(), texture->backing());
|
| texture->unlink();
|
| + m_needsUpdateBackingsPrioritites = true;
|
| }
|
| }
|
|
|
| @@ -307,28 +351,24 @@ CCPrioritizedTexture::Backing* CCPrioritizedTextureManager::createBacking(IntSiz
|
| return backing;
|
| }
|
|
|
| -void CCPrioritizedTextureManager::destroyBacking(CCPrioritizedTexture::Backing* backing, CCResourceProvider* resourceProvider)
|
| +void CCPrioritizedTextureManager::evictBackingResource(CCPrioritizedTexture::Backing* backing, CCResourceProvider* resourceProvider)
|
| {
|
| + ASSERT(CCProxy::isImplThread());
|
| ASSERT(backing);
|
| - ASSERT(!backing->owner() || !backing->owner()->isAbovePriorityCutoff());
|
| - ASSERT(!backing->owner() || !backing->owner()->isSelfManaged());
|
| + ASSERT(resourceProvider);
|
| ASSERT(m_backings.find(backing) != m_backings.end());
|
|
|
| - if (resourceProvider)
|
| - resourceProvider->deleteResource(backing->id());
|
| - if (backing->owner())
|
| - backing->owner()->unlink();
|
| + resourceProvider->deleteResource(backing->id());
|
| + backing->setId(0);
|
| m_memoryUseBytes -= backing->bytes();
|
| m_backings.remove(backing);
|
| -
|
| - delete backing;
|
| + m_evictedBackings.append(backing);
|
| }
|
|
|
| -
|
| #if !ASSERT_DISABLED
|
| void CCPrioritizedTextureManager::assertInvariants()
|
| {
|
| - ASSERT(CCProxy::isMainThread());
|
| + ASSERT(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked());
|
|
|
| // If we hit any of these asserts, there is a bug in this class. To see
|
| // where the bug is, call this function at the beginning and end of
|
| @@ -351,12 +391,19 @@ void CCPrioritizedTextureManager::assertInvariants()
|
| // At all times, backings that can be evicted must always come before
|
| // backings that can't be evicted in the backing texture list (otherwise
|
| // reduceMemory will not find all textures available for eviction/recycling).
|
| - bool reachedProtected = false;
|
| + bool reachedOwned = false;
|
| + bool reachedAboveCutoff = false;
|
| for (BackingSet::iterator it = m_backings.begin(); it != m_backings.end(); ++it) {
|
| - if ((*it)->owner() && (*it)->owner()->isAbovePriorityCutoff())
|
| - reachedProtected = true;
|
| - if (reachedProtected)
|
| - ASSERT((*it)->owner() && (*it)->owner()->isAbovePriorityCutoff());
|
| + if ((*it)->hadOwnerAtLastPriorityUpdate())
|
| + reachedOwned = true;
|
| + if ((*it)->wasAbovePriorityCutoffAtLastPriorityUpdate())
|
| + reachedAboveCutoff = true;
|
| + if (reachedOwned)
|
| + ASSERT((*it)->hadOwnerAtLastPriorityUpdate());
|
| + if (reachedAboveCutoff) {
|
| + ASSERT((*it)->hadOwnerAtLastPriorityUpdate() && (*it)->wasAbovePriorityCutoffAtLastPriorityUpdate());
|
| + ASSERT(reachedOwned);
|
| + }
|
| }
|
| }
|
| #endif
|
|
|