Index: build/common.gypi |
diff --git a/build/common.gypi b/build/common.gypi |
index f7453f866c888fb66a706b4c58ae0895c9a0c87d..b55b68e084f61ea83dce4237cf73b74c5214a80f 100644 |
--- a/build/common.gypi |
+++ b/build/common.gypi |
@@ -891,6 +891,24 @@ |
'windows_sdk_default_path': '<(DEPTH)/third_party/platformsdk_win8/files', |
'directx_sdk_default_path': '<(DEPTH)/third_party/directxsdk/files', |
+ # Set these to bake API keys and OAuth client IDs/secrets into |
+ # your build. If they are not baked in, you can instead set |
+ # environment variables to provide the keys at runtime (see |
+ # src/google_apis/google_api_keys.h for details). Features that |
+ # require server-side APIs may fail to work if no keys are |
+ # provided. |
+ # |
+ # Note that if you are building an official build or if you set |
+ # use_official_google_api_keys to 1, these values will be ignored |
+ # and the official keys will be used instead. |
+ 'google_api_key%': '', |
+ 'google_default_client_id%': '', |
+ 'google_default_client_secret%': '', |
+ |
+ # Set this to 1 to use the Google-internal file containing |
+ # official API keys for Google Chrome even in a developer build. |
+ 'use_official_google_api_keys%': 0, |
+ |
'conditions': [ |
['OS=="win" and "<!(python <(DEPTH)/build/dir_exists.py <(windows_sdk_default_path))"=="True"', { |
'windows_sdk_path%': '<(windows_sdk_default_path)', |