| Index: sync/sessions/sync_session.h
|
| diff --git a/sync/sessions/sync_session.h b/sync/sessions/sync_session.h
|
| index 93d7f4161c3f2e745c30bb219d2d3cd9dcff7bfd..4026e88aa9b602ba1f4e17899729ad7799d0691e 100644
|
| --- a/sync/sessions/sync_session.h
|
| +++ b/sync/sessions/sync_session.h
|
| @@ -112,25 +112,11 @@ class SyncSession {
|
| // engine again.
|
| bool HasMoreToSync() const;
|
|
|
| - // Returns true if we completely ran the session without errors.
|
| - //
|
| - // There are many errors that could prevent a sync cycle from succeeding.
|
| - // These include invalid local state, inability to contact the server,
|
| - // inability to authenticate with the server, and server errors. What they
|
| - // have in common is that the we either need to take some action and then
|
| - // retry the sync cycle or, in the case of transient errors, retry after some
|
| - // backoff timer has expired. Most importantly, the SyncScheduler should not
|
| - // assume that the original action that triggered the sync cycle (ie. a nudge
|
| - // or a notification) has been properly serviced.
|
| - //
|
| - // This function also returns false if SyncShare has not been called on this
|
| - // session yet, or if ResetTransientState() has been called on this session
|
| - // since the last call to SyncShare.
|
| - bool Succeeded() const;
|
| -
|
| - // Returns true if we reached the server successfully and the server did not
|
| - // return any error codes. Returns false if no connection was attempted.
|
| - bool SuccessfullyReachedServer() const;
|
| + // Returns true if we reached the server. Note that "reaching the server"
|
| + // here means that from an HTTP perspective, we succeeded (HTTP 200). The
|
| + // server **MAY** have returned a sync protocol error.
|
| + // See SERVER_RETURN_* in the SyncerError enum for values.
|
| + bool DidReachServer() const;
|
|
|
| // Collects all state pertaining to how and why |s| originated and unions it
|
| // with corresponding state in |this|, leaving |s| unchanged. Allows |this|
|
| @@ -139,11 +125,13 @@ class SyncSession {
|
| // sessions.
|
| void Coalesce(const SyncSession& session);
|
|
|
| - // Compares the routing_info_, workers and payload map with the passed in
|
| - // session. Purges types from the above 3 which are not in session. Useful
|
| + // Compares the routing_info_, workers and payload map with those passed in.
|
| + // Purges types from the above 3 which are not present in latest. Useful
|
| // to update the sync session when the user has disabled some types from
|
| // syncing.
|
| - void RebaseRoutingInfoWithLatest(const SyncSession& session);
|
| + void RebaseRoutingInfoWithLatest(
|
| + const ModelSafeRoutingInfo& routing_info,
|
| + const std::vector<ModelSafeWorker*>& workers);
|
|
|
| // Should be called any time |this| is being re-used in a new call to
|
| // SyncShare (e.g., HasMoreToSync returned true).
|
| @@ -177,9 +165,6 @@ class SyncSession {
|
| // Returns the set of enabled groups that have conflicts.
|
| std::set<ModelSafeGroup> GetEnabledGroupsWithConflicts() const;
|
|
|
| - // Mark the session has having finished all the sync steps it needed.
|
| - void SetFinished();
|
| -
|
| private:
|
| // Extend the encapsulation boundary to utilities for internal member
|
| // assignments. This way, the scope of these actions is explicit, they can't
|
| @@ -217,10 +202,6 @@ class SyncSession {
|
| // |routing_info_|.
|
| std::set<ModelSafeGroup> enabled_groups_;
|
|
|
| - // Whether this session has reached its last step or not. Gets reset on each
|
| - // new cycle (via PrepareForAnotherSyncCycle).
|
| - bool finished_;
|
| -
|
| DISALLOW_COPY_AND_ASSIGN(SyncSession);
|
| };
|
|
|
|
|