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| 1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CCTextureUpdateController_h | 5 #ifndef CCTextureUpdateController_h |
| 6 #define CCTextureUpdateController_h | 6 #define CCTextureUpdateController_h |
| 7 | 7 |
| 8 #include "CCTextureUpdateQueue.h" | 8 #include "CCTextureUpdateQueue.h" |
| 9 #include "CCTimer.h" | 9 #include "CCTimer.h" |
| 10 #include <wtf/Noncopyable.h> | 10 #include <wtf/Noncopyable.h> |
| 11 #include <wtf/OwnPtr.h> | 11 #include <wtf/OwnPtr.h> |
| 12 | 12 |
| 13 namespace cc { | 13 namespace cc { |
| 14 | 14 |
| 15 class TextureCopier; | 15 class TextureCopier; |
| 16 class TextureUploader; | 16 class TextureUploader; |
| 17 | 17 |
| 18 class CCTextureUpdateControllerClient { | 18 class CCTextureUpdateControllerClient { |
| 19 public: | 19 public: |
| 20 virtual void readyToFinalizeTextureUpdates() = 0; | 20 virtual void readyToFinalizeTextureUpdates() = 0; |
| 21 | 21 |
| 22 protected: | 22 protected: |
| 23 virtual ~CCTextureUpdateControllerClient() { } | 23 virtual ~CCTextureUpdateControllerClient() { } |
| 24 }; | 24 }; |
| 25 | 25 |
| 26 class CCTextureUpdateController : public CCTimerClient { | 26 class CCTextureUpdateController : public CCTimerClient { |
| 27 WTF_MAKE_NONCOPYABLE(CCTextureUpdateController); | 27 WTF_MAKE_NONCOPYABLE(CCTextureUpdateController); |
| 28 public: | 28 public: |
| 29 static PassOwnPtr<CCTextureUpdateController> create(CCTextureUpdateControlle
rClient* client, CCThread* thread, PassOwnPtr<CCTextureUpdateQueue> queue, CCRes
ourceProvider* resourceProvider, TextureCopier* copier, TextureUploader* uploade
r) | 29 static PassOwnPtr<CCTextureUpdateController> create(CCTextureUpdateControlle
rClient* client, CCThread* thread, PassOwnPtr<CCTextureUpdateQueue> queue, CCRes
ourceProvider* resourceProvider, TextureCopier* copier, TextureUploader* uploade
r, size_t maxPartialTextureUpdates) |
| 30 { | 30 { |
| 31 return adoptPtr(new CCTextureUpdateController(client, thread, queue, res
ourceProvider, copier, uploader)); | 31 return adoptPtr(new CCTextureUpdateController(client, thread, queue, res
ourceProvider, copier, uploader, maxPartialTextureUpdates)); |
| 32 } | 32 } |
| 33 static size_t maxPartialTextureUpdates(); | 33 static size_t maxPartialUpdatesDefault(); |
| 34 static size_t maxPartialUpdates(TextureUploader*); |
| 34 static void updateTextures(CCResourceProvider*, TextureCopier*, TextureUploa
der*, CCTextureUpdateQueue*, size_t count); | 35 static void updateTextures(CCResourceProvider*, TextureCopier*, TextureUploa
der*, CCTextureUpdateQueue*, size_t count); |
| 35 | 36 |
| 36 virtual ~CCTextureUpdateController(); | 37 virtual ~CCTextureUpdateController(); |
| 37 | 38 |
| 38 void performMoreUpdates(double monotonicTimeLimit); | 39 void performMoreUpdates(double monotonicTimeLimit); |
| 39 void finalize(); | 40 void finalize(); |
| 40 | 41 |
| 41 // CCTimerClient implementation. | 42 // CCTimerClient implementation. |
| 42 virtual void onTimerFired() OVERRIDE; | 43 virtual void onTimerFired() OVERRIDE; |
| 43 | 44 |
| 44 // Virtual for testing. | 45 // Virtual for testing. |
| 45 virtual double monotonicTimeNow() const; | 46 virtual double monotonicTimeNow() const; |
| 46 virtual double updateMoreTexturesTime() const; | 47 virtual double updateMoreTexturesTime() const; |
| 47 virtual size_t updateMoreTexturesSize() const; | 48 virtual size_t updateMoreTexturesSize() const; |
| 48 | 49 |
| 49 protected: | 50 protected: |
| 50 CCTextureUpdateController(CCTextureUpdateControllerClient*, CCThread*, PassO
wnPtr<CCTextureUpdateQueue>, CCResourceProvider*, TextureCopier*, TextureUploade
r*); | 51 CCTextureUpdateController(CCTextureUpdateControllerClient*, CCThread*, PassO
wnPtr<CCTextureUpdateQueue>, CCResourceProvider*, TextureCopier*, TextureUploade
r*, size_t maxPartialTextureUpdates); |
| 52 |
| 53 static size_t maxFullUpdatesPerTick(TextureUploader*); |
| 51 | 54 |
| 52 // This returns true when there were textures left to update. | 55 // This returns true when there were textures left to update. |
| 53 bool updateMoreTexturesIfEnoughTimeRemaining(); | 56 bool updateMoreTexturesIfEnoughTimeRemaining(); |
| 54 void updateMoreTexturesNow(); | 57 void updateMoreTexturesNow(); |
| 55 | 58 |
| 56 CCTextureUpdateControllerClient* m_client; | 59 CCTextureUpdateControllerClient* m_client; |
| 57 OwnPtr<CCTimer> m_timer; | 60 OwnPtr<CCTimer> m_timer; |
| 58 OwnPtr<CCTextureUpdateQueue> m_queue; | 61 OwnPtr<CCTextureUpdateQueue> m_queue; |
| 59 bool m_contentsTexturesPurged; | 62 bool m_contentsTexturesPurged; |
| 60 CCResourceProvider* m_resourceProvider; | 63 CCResourceProvider* m_resourceProvider; |
| 61 TextureCopier* m_copier; | 64 TextureCopier* m_copier; |
| 62 TextureUploader* m_uploader; | 65 TextureUploader* m_uploader; |
| 63 double m_monotonicTimeLimit; | 66 double m_monotonicTimeLimit; |
| 67 size_t m_textureUpdatesPerTick; |
| 68 size_t m_maxPartialTextureUpdates; |
| 64 bool m_firstUpdateAttempt; | 69 bool m_firstUpdateAttempt; |
| 65 }; | 70 }; |
| 66 | 71 |
| 67 } | 72 } |
| 68 | 73 |
| 69 #endif // CCTextureUpdateController_h | 74 #endif // CCTextureUpdateController_h |
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