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Side by Side Diff: cc/CCMathUtil.cpp

Issue 10915313: cc: Apply the layer's initial CSS scale to the contentsScale to render text at the right resolution. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 8 years, 2 months ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "config.h" 5 #include "config.h"
6 6
7 #include "CCMathUtil.h" 7 #include "CCMathUtil.h"
8 8
9 #include "FloatPoint.h" 9 #include "FloatPoint.h"
10 #include "FloatQuad.h" 10 #include "FloatQuad.h"
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354 // 354 //
355 transform.setM13(0); 355 transform.setM13(0);
356 transform.setM23(0); 356 transform.setM23(0);
357 transform.setM31(0); 357 transform.setM31(0);
358 transform.setM32(0); 358 transform.setM32(0);
359 transform.setM33(1); 359 transform.setM33(1);
360 transform.setM34(0); 360 transform.setM34(0);
361 transform.setM43(0); 361 transform.setM43(0);
362 } 362 }
363 363
364 FloatPoint CCMathUtil::computeTransform2dScaleComponents(const WebTransformation Matrix& transform)
365 {
366 FloatPoint3D xAxis(transform.m11(), transform.m12(), transform.m13());
367 FloatPoint3D yAxis(transform.m21(), transform.m22(), transform.m23());
368 return FloatPoint(xAxis.distanceTo(FloatPoint3D()), yAxis.distanceTo(FloatPo int3D()));
369 }
370
364 float CCMathUtil::smallestAngleBetweenVectors(const FloatSize& v1, const FloatSi ze& v2) 371 float CCMathUtil::smallestAngleBetweenVectors(const FloatSize& v1, const FloatSi ze& v2)
365 { 372 {
366 float dotProduct = (v1.width() * v2.width() + v1.height() * v2.height()) / ( v1.diagonalLength() * v2.diagonalLength()); 373 float dotProduct = (v1.width() * v2.width() + v1.height() * v2.height()) / ( v1.diagonalLength() * v2.diagonalLength());
367 // Clamp to compensate for rounding errors. 374 // Clamp to compensate for rounding errors.
368 dotProduct = std::max(-1.f, std::min(1.f, dotProduct)); 375 dotProduct = std::max(-1.f, std::min(1.f, dotProduct));
369 return rad2deg(acosf(dotProduct)); 376 return rad2deg(acosf(dotProduct));
370 } 377 }
371 378
372 FloatSize CCMathUtil::projectVector(const FloatSize& source, const FloatSize& de stination) 379 FloatSize CCMathUtil::projectVector(const FloatSize& source, const FloatSize& de stination)
373 { 380 {
374 float sourceDotDestination = source.width() * destination.width() + source.h eight() * destination.height(); 381 float sourceDotDestination = source.width() * destination.width() + source.h eight() * destination.height();
375 float projectedLength = sourceDotDestination / destination.diagonalLengthSqu ared(); 382 float projectedLength = sourceDotDestination / destination.diagonalLengthSqu ared();
376 return FloatSize(projectedLength * destination.width(), projectedLength * de stination.height()); 383 return FloatSize(projectedLength * destination.width(), projectedLength * de stination.height());
377 } 384 }
378 385
379 } // namespace cc 386 } // namespace cc
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