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| 1 /* | 1 /* |
| 2 * Copyright (C) 2013 Google Inc. All rights reserved. | 2 * Copyright (C) 2013 Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
| 6 * met: | 6 * met: |
| 7 * | 7 * |
| 8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
| (...skipping 10 matching lines...) Expand all Loading... |
| 21 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT | 21 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| 22 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, | 22 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| 23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT | 23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| 24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, | 24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| 25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | 25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 29 */ | 29 */ |
| 30 | 30 |
| 31 #ifndef SubtreeLayoutScope_h | 31 #ifndef ResourceLoadPriorityOptimizer_h |
| 32 #define SubtreeLayoutScope_h | 32 #define ResourceLoadPriorityOptimizer_h |
| 33 | 33 |
| 34 #include "wtf/HashSet.h" | 34 #include "core/fetch/ImageResource.h" |
| 35 #include "core/fetch/ResourcePtr.h" |
| 36 #include "platform/geometry/LayoutRect.h" |
| 35 | 37 |
| 36 // This is the way to mark a subtree as needing layout during layout, | 38 #include "wtf/HashMap.h" |
| 37 // e.g. for the purposes of doing a multipass layout. | 39 #include "wtf/OwnPtr.h" |
| 38 // | |
| 39 // It should only be used during layout. Outside of layout, you should | |
| 40 // just call renderer->setNeedsLayout() directly. | |
| 41 // | |
| 42 // It ensures that you don't accidentally mark part of the tree as | |
| 43 // needing layout and not actually lay it out. | |
| 44 | 40 |
| 45 namespace WebCore { | 41 namespace WebCore { |
| 46 | 42 |
| 47 class RenderObject; | 43 class ResourceLoadPriorityOptimizer { |
| 48 | |
| 49 class SubtreeLayoutScope { | |
| 50 public: | 44 public: |
| 51 SubtreeLayoutScope(RenderObject* root); | 45 enum VisibilityStatus { |
| 52 ~SubtreeLayoutScope(); | 46 NotVisible, |
| 53 | 47 Visible, |
| 54 void setNeedsLayout(RenderObject* descendant); | 48 }; |
| 55 void setChildNeedsLayout(RenderObject* descendant); | 49 ResourceLoadPriorityOptimizer(); |
| 56 | 50 ~ResourceLoadPriorityOptimizer(); |
| 57 RenderObject* root() { return m_root; } | 51 void notifyImageResourceVisibility(ImageResource*, VisibilityStatus); |
| 58 void addRendererToLayout(RenderObject* renderer); | |
| 59 | 52 |
| 60 private: | 53 private: |
| 61 RenderObject* m_root; | 54 void updateImageResourcesWithLoadPriority(); |
| 62 | 55 |
| 63 #ifndef NDEBUG | 56 struct ResourceAndVisibility { |
| 64 HashSet<RenderObject*> m_renderersToLayout; | 57 ResourceAndVisibility(ImageResource*, VisibilityStatus); |
| 65 #endif | 58 ~ResourceAndVisibility(); |
| 59 ResourcePtr<ImageResource> imageResource; |
| 60 VisibilityStatus status; |
| 61 }; |
| 62 |
| 63 typedef HashMap<unsigned long, OwnPtr<ResourceAndVisibility> > ImageResource
Map; |
| 64 ImageResourceMap m_imageResources; |
| 66 }; | 65 }; |
| 67 | 66 |
| 68 } | 67 } |
| 69 | 68 |
| 70 #endif | 69 #endif |
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