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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CCDelegatedRendererLayerImpl_h | 5 #ifndef CCDelegatedRendererLayerImpl_h |
6 #define CCDelegatedRendererLayerImpl_h | 6 #define CCDelegatedRendererLayerImpl_h |
7 | 7 |
8 #include "CCLayerImpl.h" | 8 #include "CCLayerImpl.h" |
9 #include "cc/scoped_ptr_vector.h" | 9 #include "cc/scoped_ptr_vector.h" |
10 | 10 |
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23 void clearRenderPasses(); | 23 void clearRenderPasses(); |
24 | 24 |
25 virtual void didLoseContext() OVERRIDE; | 25 virtual void didLoseContext() OVERRIDE; |
26 | 26 |
27 virtual CCRenderPass::Id firstContributingRenderPassId() const OVERRIDE; | 27 virtual CCRenderPass::Id firstContributingRenderPassId() const OVERRIDE; |
28 virtual CCRenderPass::Id nextContributingRenderPassId(CCRenderPass::Id) cons
t OVERRIDE; | 28 virtual CCRenderPass::Id nextContributingRenderPassId(CCRenderPass::Id) cons
t OVERRIDE; |
29 | 29 |
30 void appendContributingRenderPasses(CCRenderPassSink&); | 30 void appendContributingRenderPasses(CCRenderPassSink&); |
31 virtual void appendQuads(CCQuadSink&, CCAppendQuadsData&) OVERRIDE; | 31 virtual void appendQuads(CCQuadSink&, CCAppendQuadsData&) OVERRIDE; |
32 | 32 |
| 33 void createChild(); |
| 34 int childId() const { return m_childId; } |
| 35 |
33 private: | 36 private: |
34 explicit CCDelegatedRendererLayerImpl(int); | 37 explicit CCDelegatedRendererLayerImpl(int); |
35 | 38 |
36 CCRenderPass::Id convertDelegatedRenderPassId(CCRenderPass::Id delegatedRend
erPassId) const; | 39 CCRenderPass::Id convertDelegatedRenderPassId(CCRenderPass::Id delegatedRend
erPassId) const; |
37 | 40 |
38 void appendRenderPassQuads(CCQuadSink&, CCAppendQuadsData&, CCRenderPass* fr
omDelegatedRenderPass) const; | 41 void appendRenderPassQuads(CCQuadSink&, CCAppendQuadsData&, CCRenderPass* fr
omDelegatedRenderPass) const; |
39 | 42 |
40 PassOwnPtr<CCDrawQuad> createCopyOfQuad(const CCDrawQuad*); | 43 PassOwnPtr<CCDrawQuad> createCopyOfQuad(const CCDrawQuad*); |
41 | 44 |
42 virtual const char* layerTypeAsString() const OVERRIDE; | 45 virtual const char* layerTypeAsString() const OVERRIDE; |
| 46 void clearChild(); |
43 | 47 |
44 ScopedPtrVector<CCRenderPass> m_renderPassesInDrawOrder; | 48 ScopedPtrVector<CCRenderPass> m_renderPassesInDrawOrder; |
45 base::hash_map<CCRenderPass::Id, int> m_renderPassesIndexById; | 49 base::hash_map<CCRenderPass::Id, int> m_renderPassesIndexById; |
| 50 int m_childId; |
46 }; | 51 }; |
47 | 52 |
48 } | 53 } |
49 | 54 |
50 #endif // CCDelegatedRendererLayerImpl_h | 55 #endif // CCDelegatedRendererLayerImpl_h |
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