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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "mojo/shell/android/native_viewport_application_loader.h" | 5 #include "mojo/runner/android/native_viewport_application_loader.h" |
| 6 | 6 |
| 7 #include "components/gles2/gpu_state.h" | 7 #include "components/gles2/gpu_state.h" |
| 8 #include "components/native_viewport/native_viewport_impl.h" | 8 #include "components/native_viewport/native_viewport_impl.h" |
| 9 #include "mojo/public/cpp/application/application_impl.h" | 9 #include "mojo/public/cpp/application/application_impl.h" |
| 10 | 10 |
| 11 namespace mojo { | 11 namespace mojo { |
| 12 namespace shell { | 12 namespace shell { |
| 13 | 13 |
| 14 NativeViewportApplicationLoader::NativeViewportApplicationLoader() { | 14 NativeViewportApplicationLoader::NativeViewportApplicationLoader() { |
| 15 } | 15 } |
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| 41 | 41 |
| 42 void NativeViewportApplicationLoader::Create(ApplicationConnection* connection, | 42 void NativeViewportApplicationLoader::Create(ApplicationConnection* connection, |
| 43 InterfaceRequest<Gpu> request) { | 43 InterfaceRequest<Gpu> request) { |
| 44 if (!gpu_state_) | 44 if (!gpu_state_) |
| 45 gpu_state_ = new gles2::GpuState; | 45 gpu_state_ = new gles2::GpuState; |
| 46 new gles2::GpuImpl(request.Pass(), gpu_state_); | 46 new gles2::GpuImpl(request.Pass(), gpu_state_); |
| 47 } | 47 } |
| 48 | 48 |
| 49 } // namespace shell | 49 } // namespace shell |
| 50 } // namespace mojo | 50 } // namespace mojo |
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