| OLD | NEW |
| (Empty) |
| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "mojo/shell/android/native_viewport_application_loader.h" | |
| 6 | |
| 7 #include "components/gles2/gpu_state.h" | |
| 8 #include "components/native_viewport/native_viewport_impl.h" | |
| 9 #include "mojo/public/cpp/application/application_impl.h" | |
| 10 | |
| 11 namespace mojo { | |
| 12 namespace shell { | |
| 13 | |
| 14 NativeViewportApplicationLoader::NativeViewportApplicationLoader() { | |
| 15 } | |
| 16 | |
| 17 NativeViewportApplicationLoader::~NativeViewportApplicationLoader() { | |
| 18 } | |
| 19 | |
| 20 void NativeViewportApplicationLoader::Load( | |
| 21 const GURL& url, | |
| 22 InterfaceRequest<Application> application_request) { | |
| 23 DCHECK(application_request.is_pending()); | |
| 24 app_.reset(new ApplicationImpl(this, application_request.Pass())); | |
| 25 } | |
| 26 | |
| 27 bool NativeViewportApplicationLoader::ConfigureIncomingConnection( | |
| 28 ApplicationConnection* connection) { | |
| 29 connection->AddService<NativeViewport>(this); | |
| 30 connection->AddService<Gpu>(this); | |
| 31 return true; | |
| 32 } | |
| 33 | |
| 34 void NativeViewportApplicationLoader::Create( | |
| 35 ApplicationConnection* connection, | |
| 36 InterfaceRequest<NativeViewport> request) { | |
| 37 if (!gpu_state_) | |
| 38 gpu_state_ = new gles2::GpuState; | |
| 39 new native_viewport::NativeViewportImpl(false, gpu_state_, request.Pass()); | |
| 40 } | |
| 41 | |
| 42 void NativeViewportApplicationLoader::Create(ApplicationConnection* connection, | |
| 43 InterfaceRequest<Gpu> request) { | |
| 44 if (!gpu_state_) | |
| 45 gpu_state_ = new gles2::GpuState; | |
| 46 new gles2::GpuImpl(request.Pass(), gpu_state_); | |
| 47 } | |
| 48 | |
| 49 } // namespace shell | |
| 50 } // namespace mojo | |
| OLD | NEW |