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1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef FakeWebGraphicsContext3D_h | 5 #ifndef FakeWebGraphicsContext3D_h |
6 #define FakeWebGraphicsContext3D_h | 6 #define FakeWebGraphicsContext3D_h |
7 | 7 |
8 #include "GraphicsContext3D.h" | 8 #include "GraphicsContext3D.h" |
9 #include <public/WebGraphicsContext3D.h> | 9 #include <public/WebGraphicsContext3D.h> |
10 | 10 |
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69 virtual void blendEquation(WGC3Denum mode) { } | 69 virtual void blendEquation(WGC3Denum mode) { } |
70 virtual void blendEquationSeparate(WGC3Denum modeRGB, WGC3Denum modeAlpha) {
} | 70 virtual void blendEquationSeparate(WGC3Denum modeRGB, WGC3Denum modeAlpha) {
} |
71 virtual void blendFunc(WGC3Denum sfactor, WGC3Denum dfactor) { } | 71 virtual void blendFunc(WGC3Denum sfactor, WGC3Denum dfactor) { } |
72 virtual void blendFuncSeparate(WGC3Denum srcRGB, WGC3Denum dstRGB, WGC3Denum
srcAlpha, WGC3Denum dstAlpha) { } | 72 virtual void blendFuncSeparate(WGC3Denum srcRGB, WGC3Denum dstRGB, WGC3Denum
srcAlpha, WGC3Denum dstAlpha) { } |
73 | 73 |
74 virtual void bufferData(WGC3Denum target, WGC3Dsizeiptr size, const void* da
ta, WGC3Denum usage) { } | 74 virtual void bufferData(WGC3Denum target, WGC3Dsizeiptr size, const void* da
ta, WGC3Denum usage) { } |
75 virtual void bufferSubData(WGC3Denum target, WGC3Dintptr offset, WGC3Dsizeip
tr size, const void* data) { } | 75 virtual void bufferSubData(WGC3Denum target, WGC3Dintptr offset, WGC3Dsizeip
tr size, const void* data) { } |
76 | 76 |
77 virtual WGC3Denum checkFramebufferStatus(WGC3Denum target) | 77 virtual WGC3Denum checkFramebufferStatus(WGC3Denum target) |
78 { | 78 { |
79 return WebCore::GraphicsContext3D::FRAMEBUFFER_COMPLETE; | 79 return cc::GraphicsContext3D::FRAMEBUFFER_COMPLETE; |
80 } | 80 } |
81 | 81 |
82 virtual void clear(WGC3Dbitfield mask) { } | 82 virtual void clear(WGC3Dbitfield mask) { } |
83 virtual void clearColor(WGC3Dclampf red, WGC3Dclampf green, WGC3Dclampf blue
, WGC3Dclampf alpha) { } | 83 virtual void clearColor(WGC3Dclampf red, WGC3Dclampf green, WGC3Dclampf blue
, WGC3Dclampf alpha) { } |
84 virtual void clearDepth(WGC3Dclampf depth) { } | 84 virtual void clearDepth(WGC3Dclampf depth) { } |
85 virtual void clearStencil(WGC3Dint s) { } | 85 virtual void clearStencil(WGC3Dint s) { } |
86 virtual void colorMask(WGC3Dboolean red, WGC3Dboolean green, WGC3Dboolean bl
ue, WGC3Dboolean alpha) { } | 86 virtual void colorMask(WGC3Dboolean red, WGC3Dboolean green, WGC3Dboolean bl
ue, WGC3Dboolean alpha) { } |
87 virtual void compileShader(WebGLId shader) { } | 87 virtual void compileShader(WebGLId shader) { } |
88 | 88 |
89 virtual void compressedTexImage2D(WGC3Denum target, WGC3Dint level, WGC3Denu
m internalformat, WGC3Dsizei width, WGC3Dsizei height, WGC3Dint border, WGC3Dsiz
ei imageSize, const void* data) { } | 89 virtual void compressedTexImage2D(WGC3Denum target, WGC3Dint level, WGC3Denu
m internalformat, WGC3Dsizei width, WGC3Dsizei height, WGC3Dint border, WGC3Dsiz
ei imageSize, const void* data) { } |
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115 virtual WGC3Dint getAttribLocation(WebGLId program, const WGC3Dchar* name) {
return 0; } | 115 virtual WGC3Dint getAttribLocation(WebGLId program, const WGC3Dchar* name) {
return 0; } |
116 virtual void getBooleanv(WGC3Denum pname, WGC3Dboolean* value) { } | 116 virtual void getBooleanv(WGC3Denum pname, WGC3Dboolean* value) { } |
117 virtual void getBufferParameteriv(WGC3Denum target, WGC3Denum pname, WGC3Din
t* value) { } | 117 virtual void getBufferParameteriv(WGC3Denum target, WGC3Denum pname, WGC3Din
t* value) { } |
118 virtual Attributes getContextAttributes() { return m_attrs; } | 118 virtual Attributes getContextAttributes() { return m_attrs; } |
119 virtual WGC3Denum getError() { return 0; } | 119 virtual WGC3Denum getError() { return 0; } |
120 virtual void getFloatv(WGC3Denum pname, WGC3Dfloat* value) { } | 120 virtual void getFloatv(WGC3Denum pname, WGC3Dfloat* value) { } |
121 virtual void getFramebufferAttachmentParameteriv(WGC3Denum target, WGC3Denum
attachment, WGC3Denum pname, WGC3Dint* value) { } | 121 virtual void getFramebufferAttachmentParameteriv(WGC3Denum target, WGC3Denum
attachment, WGC3Denum pname, WGC3Dint* value) { } |
122 | 122 |
123 virtual void getIntegerv(WGC3Denum pname, WGC3Dint* value) | 123 virtual void getIntegerv(WGC3Denum pname, WGC3Dint* value) |
124 { | 124 { |
125 if (pname == WebCore::GraphicsContext3D::MAX_TEXTURE_SIZE) | 125 if (pname == cc::GraphicsContext3D::MAX_TEXTURE_SIZE) |
126 *value = 1024; | 126 *value = 1024; |
127 } | 127 } |
128 | 128 |
129 virtual void getProgramiv(WebGLId program, WGC3Denum pname, WGC3Dint* value) | 129 virtual void getProgramiv(WebGLId program, WGC3Denum pname, WGC3Dint* value) |
130 { | 130 { |
131 if (pname == WebCore::GraphicsContext3D::LINK_STATUS) | 131 if (pname == cc::GraphicsContext3D::LINK_STATUS) |
132 *value = 1; | 132 *value = 1; |
133 } | 133 } |
134 | 134 |
135 virtual WebString getProgramInfoLog(WebGLId program) { return WebString(); } | 135 virtual WebString getProgramInfoLog(WebGLId program) { return WebString(); } |
136 virtual void getRenderbufferParameteriv(WGC3Denum target, WGC3Denum pname, W
GC3Dint* value) { } | 136 virtual void getRenderbufferParameteriv(WGC3Denum target, WGC3Denum pname, W
GC3Dint* value) { } |
137 | 137 |
138 virtual void getShaderiv(WebGLId shader, WGC3Denum pname, WGC3Dint* value) | 138 virtual void getShaderiv(WebGLId shader, WGC3Denum pname, WGC3Dint* value) |
139 { | 139 { |
140 if (pname == WebCore::GraphicsContext3D::COMPILE_STATUS) | 140 if (pname == cc::GraphicsContext3D::COMPILE_STATUS) |
141 *value = 1; | 141 *value = 1; |
142 } | 142 } |
143 | 143 |
144 virtual WebString getShaderInfoLog(WebGLId shader) { return WebString(); } | 144 virtual WebString getShaderInfoLog(WebGLId shader) { return WebString(); } |
145 virtual void getShaderPrecisionFormat(WGC3Denum shadertype, WGC3Denum precis
iontype, WGC3Dint* range, WGC3Dint* precision) { } | 145 virtual void getShaderPrecisionFormat(WGC3Denum shadertype, WGC3Denum precis
iontype, WGC3Dint* range, WGC3Dint* precision) { } |
146 virtual WebString getShaderSource(WebGLId shader) { return WebString(); } | 146 virtual WebString getShaderSource(WebGLId shader) { return WebString(); } |
147 virtual WebString getString(WGC3Denum name) { return WebString(); } | 147 virtual WebString getString(WGC3Denum name) { return WebString(); } |
148 virtual void getTexParameterfv(WGC3Denum target, WGC3Denum pname, WGC3Dfloat
* value) { } | 148 virtual void getTexParameterfv(WGC3Denum target, WGC3Denum pname, WGC3Dfloat
* value) { } |
149 virtual void getTexParameteriv(WGC3Denum target, WGC3Denum pname, WGC3Dint*
value) { } | 149 virtual void getTexParameteriv(WGC3Denum target, WGC3Denum pname, WGC3Dint*
value) { } |
150 virtual void getUniformfv(WebGLId program, WGC3Dint location, WGC3Dfloat* va
lue) { } | 150 virtual void getUniformfv(WebGLId program, WGC3Dint location, WGC3Dfloat* va
lue) { } |
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251 virtual void getQueryObjectuivEXT(WebGLId, GC3Denum, GC3Duint*) { } | 251 virtual void getQueryObjectuivEXT(WebGLId, GC3Denum, GC3Duint*) { } |
252 | 252 |
253 protected: | 253 protected: |
254 unsigned m_nextTextureId; | 254 unsigned m_nextTextureId; |
255 Attributes m_attrs; | 255 Attributes m_attrs; |
256 }; | 256 }; |
257 | 257 |
258 } // namespace WebKit | 258 } // namespace WebKit |
259 | 259 |
260 #endif // FakeWebGraphicsContext3D_h | 260 #endif // FakeWebGraphicsContext3D_h |
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