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Side by Side Diff: cc/ProgramBinding.cpp

Issue 10914268: Change cc files from namespace WebCore to cc (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Rebased Created 8 years, 3 months ago
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1 // Copyright 2011 The Chromium Authors. All rights reserved. 1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "config.h" 5 #include "config.h"
6 6
7 #if USE(ACCELERATED_COMPOSITING) 7 #if USE(ACCELERATED_COMPOSITING)
8 8
9 #include "ProgramBinding.h" 9 #include "ProgramBinding.h"
10 10
11 #include "CCRendererGL.h" // For the GLC() macro. 11 #include "CCRendererGL.h" // For the GLC() macro.
12 #include "GeometryBinding.h" 12 #include "GeometryBinding.h"
13 #include "GraphicsContext3D.h" 13 #include "GraphicsContext3D.h"
14 #include "TraceEvent.h" 14 #include "TraceEvent.h"
15 #include <public/WebGraphicsContext3D.h> 15 #include <public/WebGraphicsContext3D.h>
16 16
17 using WebKit::WebGraphicsContext3D; 17 using WebKit::WebGraphicsContext3D;
18 18
19 namespace WebCore { 19 namespace cc {
20 20
21 ProgramBindingBase::ProgramBindingBase() 21 ProgramBindingBase::ProgramBindingBase()
22 : m_program(0) 22 : m_program(0)
23 , m_vertexShaderId(0) 23 , m_vertexShaderId(0)
24 , m_fragmentShaderId(0) 24 , m_fragmentShaderId(0)
25 , m_initialized(false) 25 , m_initialized(false)
26 { 26 {
27 } 27 }
28 28
29 ProgramBindingBase::~ProgramBindingBase() 29 ProgramBindingBase::~ProgramBindingBase()
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135 if (m_vertexShaderId) { 135 if (m_vertexShaderId) {
136 GLC(context, context->deleteShader(m_vertexShaderId)); 136 GLC(context, context->deleteShader(m_vertexShaderId));
137 m_vertexShaderId = 0; 137 m_vertexShaderId = 0;
138 } 138 }
139 if (m_fragmentShaderId) { 139 if (m_fragmentShaderId) {
140 GLC(context, context->deleteShader(m_fragmentShaderId)); 140 GLC(context, context->deleteShader(m_fragmentShaderId));
141 m_fragmentShaderId = 0; 141 m_fragmentShaderId = 0;
142 } 142 }
143 } 143 }
144 144
145 } // namespace WebCore 145 } // namespace cc
146 146
147 #endif // USE(ACCELERATED_COMPOSITING) 147 #endif // USE(ACCELERATED_COMPOSITING)
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