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Side by Side Diff: cc/LayerTextureUpdater.h

Issue 10914268: Change cc files from namespace WebCore to cc (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Rebased Created 8 years, 3 months ago
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1 // Copyright 2011 The Chromium Authors. All rights reserved. 1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 5
6 #ifndef LayerTextureUpdater_h 6 #ifndef LayerTextureUpdater_h
7 #define LayerTextureUpdater_h 7 #define LayerTextureUpdater_h
8 8
9 #if USE(ACCELERATED_COMPOSITING) 9 #if USE(ACCELERATED_COMPOSITING)
10 10
11 #include "CCPrioritizedTexture.h" 11 #include "CCPrioritizedTexture.h"
12 #include "GraphicsTypes3D.h" 12 #include "GraphicsTypes3D.h"
13 #include <wtf/RefCounted.h> 13 #include <wtf/RefCounted.h>
14 14
15 namespace WebCore { 15 namespace cc {
16 16
17 class IntRect; 17 class IntRect;
18 class IntSize; 18 class IntSize;
19 class TextureManager; 19 class TextureManager;
20 struct CCRenderingStats; 20 struct CCRenderingStats;
21 21
22 class LayerTextureUpdater : public RefCounted<LayerTextureUpdater> { 22 class LayerTextureUpdater : public RefCounted<LayerTextureUpdater> {
23 public: 23 public:
24 // Allows texture uploaders to store per-tile resources. 24 // Allows texture uploaders to store per-tile resources.
25 class Texture { 25 class Texture {
(...skipping 30 matching lines...) Expand all
56 // If the format is TexelFormatBGRA, vec4.x is blue and vec4.z is red. 56 // If the format is TexelFormatBGRA, vec4.x is blue and vec4.z is red.
57 virtual SampledTexelFormat sampledTexelFormat(GC3Denum textureFormat) = 0; 57 virtual SampledTexelFormat sampledTexelFormat(GC3Denum textureFormat) = 0;
58 // The |resultingOpaqueRect| gives back a region of the layer that was paint ed opaque. If the layer is marked opaque in the updater, 58 // The |resultingOpaqueRect| gives back a region of the layer that was paint ed opaque. If the layer is marked opaque in the updater,
59 // then this region should be ignored in preference for the entire layer's a rea. 59 // then this region should be ignored in preference for the entire layer's a rea.
60 virtual void prepareToUpdate(const IntRect& contentRect, const IntSize& tile Size, float contentsWidthScale, float contentsHeightScale, IntRect& resultingOpa queRect, CCRenderingStats&) { } 60 virtual void prepareToUpdate(const IntRect& contentRect, const IntSize& tile Size, float contentsWidthScale, float contentsHeightScale, IntRect& resultingOpa queRect, CCRenderingStats&) { }
61 61
62 // Set true by the layer when it is known that the entire output is going to be opaque. 62 // Set true by the layer when it is known that the entire output is going to be opaque.
63 virtual void setOpaque(bool) { } 63 virtual void setOpaque(bool) { }
64 }; 64 };
65 65
66 } // namespace WebCore 66 } // namespace cc
67 #endif // USE(ACCELERATED_COMPOSITING) 67 #endif // USE(ACCELERATED_COMPOSITING)
68 #endif // LayerTextureUpdater_h 68 #endif // LayerTextureUpdater_h
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