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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "config.h" | 5 #include "config.h" |
6 | 6 |
7 #include "CCTiledLayerImpl.h" | 7 #include "CCTiledLayerImpl.h" |
8 | 8 |
9 #include "CCAppendQuadsData.h" | 9 #include "CCAppendQuadsData.h" |
10 #include "CCLayerTestCommon.h" | 10 #include "CCLayerTestCommon.h" |
11 #include "CCLayerTilingData.h" | 11 #include "CCLayerTilingData.h" |
12 #include "CCSingleThreadProxy.h" | 12 #include "CCSingleThreadProxy.h" |
13 #include "CCTileDrawQuad.h" | 13 #include "CCTileDrawQuad.h" |
14 #include "MockCCQuadCuller.h" | 14 #include "MockCCQuadCuller.h" |
15 #include <gmock/gmock.h> | 15 #include <gmock/gmock.h> |
16 #include <gtest/gtest.h> | 16 #include <gtest/gtest.h> |
17 | 17 |
18 using namespace WebCore; | 18 using namespace cc; |
19 using namespace CCLayerTestCommon; | 19 using namespace CCLayerTestCommon; |
20 | 20 |
21 namespace { | 21 namespace { |
22 | 22 |
23 // Create a default tiled layer with textures for all tiles and a default | 23 // Create a default tiled layer with textures for all tiles and a default |
24 // visibility of the entire layer size. | 24 // visibility of the entire layer size. |
25 static PassOwnPtr<CCTiledLayerImpl> createLayer(const IntSize& tileSize, const I
ntSize& layerSize, CCLayerTilingData::BorderTexelOption borderTexels) | 25 static PassOwnPtr<CCTiledLayerImpl> createLayer(const IntSize& tileSize, const I
ntSize& layerSize, CCLayerTilingData::BorderTexelOption borderTexels) |
26 { | 26 { |
27 OwnPtr<CCTiledLayerImpl> layer = CCTiledLayerImpl::create(1); | 27 OwnPtr<CCTiledLayerImpl> layer = CCTiledLayerImpl::create(1); |
28 OwnPtr<CCLayerTilingData> tiler = CCLayerTilingData::create(tileSize, border
Texels); | 28 OwnPtr<CCLayerTilingData> tiler = CCLayerTilingData::create(tileSize, border
Texels); |
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235 | 235 |
236 for (size_t i = 0; i < quads.size(); ++i) { | 236 for (size_t i = 0; i < quads.size(); ++i) { |
237 ASSERT_EQ(quads[i]->material(), CCDrawQuad::TiledContent) << quadString
<< i; | 237 ASSERT_EQ(quads[i]->material(), CCDrawQuad::TiledContent) << quadString
<< i; |
238 CCTileDrawQuad* quad = static_cast<CCTileDrawQuad*>(quads[i].get()); | 238 CCTileDrawQuad* quad = static_cast<CCTileDrawQuad*>(quads[i].get()); |
239 | 239 |
240 EXPECT_EQ(IntRect(0, 0, 1, 1), quad->opaqueRect()) << quadString << i; | 240 EXPECT_EQ(IntRect(0, 0, 1, 1), quad->opaqueRect()) << quadString << i; |
241 } | 241 } |
242 } | 242 } |
243 | 243 |
244 } // namespace | 244 } // namespace |
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