| OLD | NEW |
| 1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "config.h" | 5 #include "config.h" |
| 6 | 6 |
| 7 #include "CCScheduler.h" | 7 #include "CCScheduler.h" |
| 8 | 8 |
| 9 #include "TraceEvent.h" | 9 #include "TraceEvent.h" |
| 10 | 10 |
| 11 namespace WebCore { | 11 namespace cc { |
| 12 | 12 |
| 13 CCScheduler::CCScheduler(CCSchedulerClient* client, PassOwnPtr<CCFrameRateContro
ller> frameRateController) | 13 CCScheduler::CCScheduler(CCSchedulerClient* client, PassOwnPtr<CCFrameRateContro
ller> frameRateController) |
| 14 : m_client(client) | 14 : m_client(client) |
| 15 , m_frameRateController(frameRateController) | 15 , m_frameRateController(frameRateController) |
| 16 , m_hasMoreResourceUpdates(false) | 16 , m_hasMoreResourceUpdates(false) |
| 17 , m_updateMoreResourcesPending(false) | 17 , m_updateMoreResourcesPending(false) |
| 18 { | 18 { |
| 19 ASSERT(m_client); | 19 ASSERT(m_client); |
| 20 m_frameRateController->setClient(this); | 20 m_frameRateController->setClient(this); |
| 21 m_frameRateController->setActive(m_stateMachine.vsyncCallbackNeeded()); | 21 m_frameRateController->setActive(m_stateMachine.vsyncCallbackNeeded()); |
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| 205 m_client->scheduledActionAcquireLayerTexturesForMainThread(); | 205 m_client->scheduledActionAcquireLayerTexturesForMainThread(); |
| 206 break; | 206 break; |
| 207 } | 207 } |
| 208 } while (action != CCSchedulerStateMachine::ACTION_NONE); | 208 } while (action != CCSchedulerStateMachine::ACTION_NONE); |
| 209 | 209 |
| 210 // Activate or deactivate the frame rate controller. | 210 // Activate or deactivate the frame rate controller. |
| 211 m_frameRateController->setActive(m_stateMachine.vsyncCallbackNeeded()); | 211 m_frameRateController->setActive(m_stateMachine.vsyncCallbackNeeded()); |
| 212 } | 212 } |
| 213 | 213 |
| 214 } | 214 } |
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