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Side by Side Diff: cc/CCRenderPass.cpp

Issue 10914268: Change cc files from namespace WebCore to cc (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Rebased Created 8 years, 3 months ago
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1 // Copyright 2011 The Chromium Authors. All rights reserved. 1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "config.h" 5 #include "config.h"
6 6
7 #include "CCRenderPass.h" 7 #include "CCRenderPass.h"
8 8
9 #include "CCLayerImpl.h" 9 #include "CCLayerImpl.h"
10 #include "CCMathUtil.h" 10 #include "CCMathUtil.h"
11 #include "CCOcclusionTracker.h" 11 #include "CCOcclusionTracker.h"
12 #include "CCQuadCuller.h" 12 #include "CCQuadCuller.h"
13 #include "CCSharedQuadState.h" 13 #include "CCSharedQuadState.h"
14 #include "CCSolidColorDrawQuad.h" 14 #include "CCSolidColorDrawQuad.h"
15 15
16 using WebKit::WebTransformationMatrix; 16 using WebKit::WebTransformationMatrix;
17 17
18 namespace WebCore { 18 namespace cc {
19 19
20 PassOwnPtr<CCRenderPass> CCRenderPass::create(Id id, IntRect outputRect, const W ebKit::WebTransformationMatrix& transformToRootTarget) 20 PassOwnPtr<CCRenderPass> CCRenderPass::create(Id id, IntRect outputRect, const W ebKit::WebTransformationMatrix& transformToRootTarget)
21 { 21 {
22 return adoptPtr(new CCRenderPass(id, outputRect, transformToRootTarget)); 22 return adoptPtr(new CCRenderPass(id, outputRect, transformToRootTarget));
23 } 23 }
24 24
25 CCRenderPass::CCRenderPass(Id id, IntRect outputRect, const WebKit::WebTransform ationMatrix& transformToRootTarget) 25 CCRenderPass::CCRenderPass(Id id, IntRect outputRect, const WebKit::WebTransform ationMatrix& transformToRootTarget)
26 : m_id(id) 26 : m_id(id)
27 , m_transformToRootTarget(transformToRootTarget) 27 , m_transformToRootTarget(transformToRootTarget)
28 , m_outputRect(outputRect) 28 , m_outputRect(outputRect)
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83 83
84 // Manually create the quad state for the gutter quads, as the root layer 84 // Manually create the quad state for the gutter quads, as the root layer
85 // doesn't have any bounds and so can't generate this itself. 85 // doesn't have any bounds and so can't generate this itself.
86 // FIXME: Make the gutter quads generated by the solid color layer (make it smarter about generating quads to fill unoccluded areas). 86 // FIXME: Make the gutter quads generated by the solid color layer (make it smarter about generating quads to fill unoccluded areas).
87 IntRect rootTargetRect = rootLayer->renderSurface()->contentRect(); 87 IntRect rootTargetRect = rootLayer->renderSurface()->contentRect();
88 float opacity = 1; 88 float opacity = 1;
89 bool opaque = true; 89 bool opaque = true;
90 CCSharedQuadState* sharedQuadState = quadCuller.useSharedQuadState(CCSharedQ uadState::create(rootLayer->drawTransform(), rootTargetRect, rootTargetRect, opa city, opaque)); 90 CCSharedQuadState* sharedQuadState = quadCuller.useSharedQuadState(CCSharedQ uadState::create(rootLayer->drawTransform(), rootTargetRect, rootTargetRect, opa city, opaque));
91 ASSERT(rootLayer->screenSpaceTransform().isInvertible()); 91 ASSERT(rootLayer->screenSpaceTransform().isInvertible());
92 WebTransformationMatrix transformToLayerSpace = rootLayer->screenSpaceTransf orm().inverse(); 92 WebTransformationMatrix transformToLayerSpace = rootLayer->screenSpaceTransf orm().inverse();
93 Vector<IntRect> fillRects = fillRegion.rects(); 93 Vector<WebCore::IntRect> fillRects = fillRegion.rects();
94 for (size_t i = 0; i < fillRects.size(); ++i) { 94 for (size_t i = 0; i < fillRects.size(); ++i) {
95 // The root layer transform is composed of translations and scales only, no perspective, so mapping is sufficient. 95 // The root layer transform is composed of translations and scales only, no perspective, so mapping is sufficient.
96 IntRect layerRect = CCMathUtil::mapClippedRect(transformToLayerSpace, fi llRects[i]); 96 IntRect layerRect = CCMathUtil::mapClippedRect(transformToLayerSpace, cc ::IntRect(fillRects[i]));
97 // Skip the quad culler and just append the quads directly to avoid occl usion checks. 97 // Skip the quad culler and just append the quads directly to avoid occl usion checks.
98 m_quadList.append(CCSolidColorDrawQuad::create(sharedQuadState, layerRec t, screenBackgroundColor)); 98 m_quadList.append(CCSolidColorDrawQuad::create(sharedQuadState, layerRec t, screenBackgroundColor));
99 } 99 }
100 } 100 }
101 101
102 } 102 }
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