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| 1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "config.h" | 5 #include "config.h" |
| 6 | 6 |
| 7 #include "CCMathUtil.h" | 7 #include "CCMathUtil.h" |
| 8 | 8 |
| 9 #include "CCGeometryTestUtils.h" | 9 #include "CCGeometryTestUtils.h" |
| 10 #include "FloatRect.h" | 10 #include "FloatRect.h" |
| 11 #include <gmock/gmock.h> | 11 #include <gmock/gmock.h> |
| 12 #include <gtest/gtest.h> | 12 #include <gtest/gtest.h> |
| 13 #include <public/WebTransformationMatrix.h> | 13 #include <public/WebTransformationMatrix.h> |
| 14 | 14 |
| 15 using namespace WebCore; | 15 using namespace cc; |
| 16 using WebKit::WebTransformationMatrix; | 16 using WebKit::WebTransformationMatrix; |
| 17 | 17 |
| 18 namespace { | 18 namespace { |
| 19 | 19 |
| 20 TEST(CCMathUtilTest, verifyBackfaceVisibilityBasicCases) | 20 TEST(CCMathUtilTest, verifyBackfaceVisibilityBasicCases) |
| 21 { | 21 { |
| 22 WebTransformationMatrix transform; | 22 WebTransformationMatrix transform; |
| 23 | 23 |
| 24 transform.makeIdentity(); | 24 transform.makeIdentity(); |
| 25 EXPECT_FALSE(transform.isBackFaceVisible()); | 25 EXPECT_FALSE(transform.isBackFaceVisible()); |
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| 173 | 173 |
| 174 // Finally check than an arbitrary vector projected to another one gives a v
ector parallel to | 174 // Finally check than an arbitrary vector projected to another one gives a v
ector parallel to |
| 175 // the second vector. | 175 // the second vector. |
| 176 FloatSize targetVector(0.5, 0.2f); | 176 FloatSize targetVector(0.5, 0.2f); |
| 177 FloatSize projectedVector = CCMathUtil::projectVector(testVector, targetVect
or); | 177 FloatSize projectedVector = CCMathUtil::projectVector(testVector, targetVect
or); |
| 178 EXPECT_EQ(projectedVector.width() / targetVector.width(), | 178 EXPECT_EQ(projectedVector.width() / targetVector.width(), |
| 179 projectedVector.height() / targetVector.height()); | 179 projectedVector.height() / targetVector.height()); |
| 180 } | 180 } |
| 181 | 181 |
| 182 } // namespace | 182 } // namespace |
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