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| 1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CCMathUtil_h | 5 #ifndef CCMathUtil_h |
| 6 #define CCMathUtil_h | 6 #define CCMathUtil_h |
| 7 | 7 |
| 8 #include "FloatPoint.h" | 8 #include "FloatPoint.h" |
| 9 #include "FloatPoint3D.h" | 9 #include "FloatPoint3D.h" |
| 10 | 10 |
| 11 namespace WebKit { | 11 namespace WebKit { |
| 12 class WebTransformationMatrix; | 12 class WebTransformationMatrix; |
| 13 } | 13 } |
| 14 | 14 |
| 15 namespace WebCore { | 15 namespace cc { |
| 16 | 16 |
| 17 class IntRect; | 17 class IntRect; |
| 18 class FloatRect; | 18 class FloatRect; |
| 19 class FloatQuad; | 19 class FloatQuad; |
| 20 | 20 |
| 21 struct HomogeneousCoordinate { | 21 struct HomogeneousCoordinate { |
| 22 HomogeneousCoordinate(double newX, double newY, double newZ, double newW) | 22 HomogeneousCoordinate(double newX, double newY, double newZ, double newW) |
| 23 : x(newX) | 23 : x(newX) |
| 24 , y(newY) | 24 , y(newY) |
| 25 , z(newZ) | 25 , z(newZ) |
| (...skipping 27 matching lines...) Expand all Loading... |
| 53 double invW = 1.0 / w; | 53 double invW = 1.0 / w; |
| 54 return FloatPoint3D(x * invW, y * invW, z * invW); | 54 return FloatPoint3D(x * invW, y * invW, z * invW); |
| 55 } | 55 } |
| 56 | 56 |
| 57 double x; | 57 double x; |
| 58 double y; | 58 double y; |
| 59 double z; | 59 double z; |
| 60 double w; | 60 double w; |
| 61 }; | 61 }; |
| 62 | 62 |
| 63 // This class contains math helper functionality that does not belong in WebCore
. | |
| 64 // It is possible that this functionality should be migrated to WebCore eventual
ly. | |
| 65 class CCMathUtil { | 63 class CCMathUtil { |
| 66 public: | 64 public: |
| 67 | 65 |
| 68 // Background: WebTransformationMatrix code in WebCore does not do the right
thing in | 66 // Background: WebTransformationMatrix code in WebCore does not do the right
thing in |
| 69 // mapRect / mapQuad / projectQuad when there is a perspective projection th
at causes | 67 // mapRect / mapQuad / projectQuad when there is a perspective projection th
at causes |
| 70 // one of the transformed vertices to go to w < 0. In those cases, it is nec
essary to | 68 // one of the transformed vertices to go to w < 0. In those cases, it is nec
essary to |
| 71 // perform clipping in homogeneous coordinates, after applying the transform
, before | 69 // perform clipping in homogeneous coordinates, after applying the transform
, before |
| 72 // dividing-by-w to convert to cartesian coordinates. | 70 // dividing-by-w to convert to cartesian coordinates. |
| 73 // | 71 // |
| 74 // These functions return the axis-aligned rect that encloses the correctly
clipped, | 72 // These functions return the axis-aligned rect that encloses the correctly
clipped, |
| (...skipping 22 matching lines...) Expand all Loading... |
| 97 static void flattenTransformTo2d(WebKit::WebTransformationMatrix&); | 95 static void flattenTransformTo2d(WebKit::WebTransformationMatrix&); |
| 98 | 96 |
| 99 // Returns the smallest angle between the given two vectors in degrees. Neit
her vector is | 97 // Returns the smallest angle between the given two vectors in degrees. Neit
her vector is |
| 100 // assumed to be normalized. | 98 // assumed to be normalized. |
| 101 static float smallestAngleBetweenVectors(const FloatSize&, const FloatSize&)
; | 99 static float smallestAngleBetweenVectors(const FloatSize&, const FloatSize&)
; |
| 102 | 100 |
| 103 // Projects the |source| vector onto |destination|. Neither vector is assume
d to be normalized. | 101 // Projects the |source| vector onto |destination|. Neither vector is assume
d to be normalized. |
| 104 static FloatSize projectVector(const FloatSize& source, const FloatSize& des
tination); | 102 static FloatSize projectVector(const FloatSize& source, const FloatSize& des
tination); |
| 105 }; | 103 }; |
| 106 | 104 |
| 107 } // namespace WebCore | 105 } // namespace cc |
| 108 | 106 |
| 109 #endif // #define CCMathUtil_h | 107 #endif // #define CCMathUtil_h |
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