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Side by Side Diff: cc/CCMathUtil.cpp

Issue 10914268: Change cc files from namespace WebCore to cc (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Rebased Created 8 years, 3 months ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "config.h" 5 #include "config.h"
6 6
7 #include "CCMathUtil.h" 7 #include "CCMathUtil.h"
8 8
9 #include "FloatPoint.h" 9 #include "FloatPoint.h"
10 #include "FloatQuad.h" 10 #include "FloatQuad.h"
11 #include "IntRect.h" 11 #include "IntRect.h"
12 #include <public/WebTransformationMatrix.h> 12 #include <public/WebTransformationMatrix.h>
13 13
14 using WebKit::WebTransformationMatrix; 14 using WebKit::WebTransformationMatrix;
15 15
16 namespace WebCore { 16 namespace cc {
17 17
18 static HomogeneousCoordinate projectHomogeneousPoint(const WebTransformationMatr ix& transform, const FloatPoint& p) 18 static HomogeneousCoordinate projectHomogeneousPoint(const WebTransformationMatr ix& transform, const FloatPoint& p)
19 { 19 {
20 // In this case, the layer we are trying to project onto is perpendicular to ray 20 // In this case, the layer we are trying to project onto is perpendicular to ray
21 // (point p and z-axis direction) that we are trying to project. This happen s when the 21 // (point p and z-axis direction) that we are trying to project. This happen s when the
22 // layer is rotated so that it is infinitesimally thin, or when it is co-pla nar with 22 // layer is rotated so that it is infinitesimally thin, or when it is co-pla nar with
23 // the camera origin -- i.e. when the layer is invisible anyway. 23 // the camera origin -- i.e. when the layer is invisible anyway.
24 if (!transform.m33()) 24 if (!transform.m33())
25 return HomogeneousCoordinate(0, 0, 0, 1); 25 return HomogeneousCoordinate(0, 0, 0, 1);
26 26
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369 return rad2deg(acosf(dotProduct)); 369 return rad2deg(acosf(dotProduct));
370 } 370 }
371 371
372 FloatSize CCMathUtil::projectVector(const FloatSize& source, const FloatSize& de stination) 372 FloatSize CCMathUtil::projectVector(const FloatSize& source, const FloatSize& de stination)
373 { 373 {
374 float sourceDotDestination = source.width() * destination.width() + source.h eight() * destination.height(); 374 float sourceDotDestination = source.width() * destination.width() + source.h eight() * destination.height();
375 float projectedLength = sourceDotDestination / destination.diagonalLengthSqu ared(); 375 float projectedLength = sourceDotDestination / destination.diagonalLengthSqu ared();
376 return FloatSize(projectedLength * destination.width(), projectedLength * de stination.height()); 376 return FloatSize(projectedLength * destination.width(), projectedLength * de stination.height());
377 } 377 }
378 378
379 } // namespace WebCore 379 } // namespace cc
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