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Side by Side Diff: cc/CCDebugRectHistory.h

Issue 10914268: Change cc files from namespace WebCore to cc (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Rebased Created 8 years, 3 months ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CCDebugRectHistory_h 5 #ifndef CCDebugRectHistory_h
6 #define CCDebugRectHistory_h 6 #define CCDebugRectHistory_h
7 7
8 #if USE(ACCELERATED_COMPOSITING) 8 #if USE(ACCELERATED_COMPOSITING)
9 9
10 #include "FloatRect.h" 10 #include "FloatRect.h"
11 #include "IntRect.h" 11 #include "IntRect.h"
12 #include <wtf/Noncopyable.h> 12 #include <wtf/Noncopyable.h>
13 #include <wtf/PassOwnPtr.h> 13 #include <wtf/PassOwnPtr.h>
14 #include <wtf/Vector.h> 14 #include <wtf/Vector.h>
15 15
16 namespace WebCore { 16 namespace cc {
17 17
18 class CCLayerImpl; 18 class CCLayerImpl;
19 struct CCLayerTreeSettings; 19 struct CCLayerTreeSettings;
20 20
21 // There are currently six types of debug rects: 21 // There are currently six types of debug rects:
22 // 22 //
23 // - Paint rects (update rects): regions of a layer that needed to be re-uploade d to the 23 // - Paint rects (update rects): regions of a layer that needed to be re-uploade d to the
24 // texture resource; in most cases implying that WebCore had to repaint them, too. 24 // texture resource; in most cases implying that they had to be repainted, too .
25 // 25 //
26 // - Property-changed rects: enclosing bounds of layers that cause changes to th e screen 26 // - Property-changed rects: enclosing bounds of layers that cause changes to th e screen
27 // even if the layer did not change internally. (For example, if the layer's o pacity or 27 // even if the layer did not change internally. (For example, if the layer's o pacity or
28 // position changes.) 28 // position changes.)
29 // 29 //
30 // - Surface damage rects: the aggregate damage on a target surface that is caus ed by all 30 // - Surface damage rects: the aggregate damage on a target surface that is caus ed by all
31 // layers and surfaces that contribute to it. This includes (1) paint rects, ( 2) property- 31 // layers and surfaces that contribute to it. This includes (1) paint rects, ( 2) property-
32 // changed rects, and (3) newly exposed areas. 32 // changed rects, and (3) newly exposed areas.
33 // 33 //
34 // - Screen space rects: this is the region the contents occupy in screen space. 34 // - Screen space rects: this is the region the contents occupy in screen space.
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69 69
70 void savePaintRects(CCLayerImpl*); 70 void savePaintRects(CCLayerImpl*);
71 void savePropertyChangedRects(const Vector<CCLayerImpl*>& renderSurfaceLayer List); 71 void savePropertyChangedRects(const Vector<CCLayerImpl*>& renderSurfaceLayer List);
72 void saveSurfaceDamageRects(const Vector<CCLayerImpl* >& renderSurfaceLayerL ist); 72 void saveSurfaceDamageRects(const Vector<CCLayerImpl* >& renderSurfaceLayerL ist);
73 void saveScreenSpaceRects(const Vector<CCLayerImpl* >& renderSurfaceLayerLis t); 73 void saveScreenSpaceRects(const Vector<CCLayerImpl* >& renderSurfaceLayerLis t);
74 void saveOccludingRects(const Vector<IntRect>& occludingScreenSpaceRects); 74 void saveOccludingRects(const Vector<IntRect>& occludingScreenSpaceRects);
75 75
76 Vector<CCDebugRect> m_debugRects; 76 Vector<CCDebugRect> m_debugRects;
77 }; 77 };
78 78
79 } // namespace WebCore 79 } // namespace cc
80 80
81 #endif // USE(ACCELERATED_COMPOSITING) 81 #endif // USE(ACCELERATED_COMPOSITING)
82 82
83 #endif 83 #endif
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