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Issue 10914247: Enable by default threaded compositing on windows and FCM on mac (Closed) Base URL: http://git.chromium.org/chromium/src.git@master
Patch Set: shorten field trial period Created 8 years, 3 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "content/public/common/compositor_util.h" 5 #include "content/public/common/compositor_util.h"
6 6
7 #include "base/command_line.h" 7 #include "base/command_line.h"
8 #include "base/metrics/field_trial.h" 8 #include "base/metrics/field_trial.h"
9 #include "content/public/common/content_constants.h" 9 #include "content/public/common/content_constants.h"
10 #include "content/public/common/content_switches.h" 10 #include "content/public/common/content_switches.h"
11 11
12 namespace content { 12 namespace content {
13 13
14 bool IsThreadedCompositingEnabled() { 14 bool IsThreadedCompositingEnabled() {
15 #if defined(OS_WIN) && defined(USE_AURA) 15 #if defined(OS_WIN) && defined(USE_AURA)
16 // We always want compositing on Aura Windows. 16 // We always want compositing on Aura Windows.
17 return true; 17 return true;
18 #endif 18 #endif
19 19
20 const CommandLine& command_line = *CommandLine::ForCurrentProcess(); 20 const CommandLine& command_line = *CommandLine::ForCurrentProcess();
21 if (command_line.HasSwitch(switches::kEnableThreadedCompositing) && 21
22 !command_line.HasSwitch(switches::kDisableThreadedCompositing)) 22 // Command line switches take precedence over field trials.
23 if (command_line.HasSwitch(switches::kDisableForceCompositingMode) ||
24 command_line.HasSwitch(switches::kDisableThreadedCompositing))
25 return false;
26
27 if (command_line.HasSwitch(switches::kEnableThreadedCompositing))
23 return true; 28 return true;
24 29
25 base::FieldTrial* trial = 30 base::FieldTrial* trial =
26 base::FieldTrialList::Find(content::kGpuCompositingFieldTrialName); 31 base::FieldTrialList::Find(content::kGpuCompositingFieldTrialName);
27 return trial && 32 return trial &&
28 trial->group_name() == 33 trial->group_name() ==
29 content::kGpuCompositingFieldTrialThreadEnabledName; 34 content::kGpuCompositingFieldTrialThreadEnabledName;
30 } 35 }
31 36
32 bool IsForceCompositingModeEnabled() { 37 bool IsForceCompositingModeEnabled() {
33 #if defined(OS_WIN) && defined(USE_AURA) 38 #if defined(OS_WIN) && defined(USE_AURA)
34 // We always want compositing on Aura Windows. 39 // We always want compositing on Aura Windows.
35 return true; 40 return true;
36 #endif 41 #endif
37 42
38 const CommandLine& command_line = *CommandLine::ForCurrentProcess(); 43 const CommandLine& command_line = *CommandLine::ForCurrentProcess();
39 if (command_line.HasSwitch(switches::kForceCompositingMode) && 44
40 !command_line.HasSwitch(switches::kDisableForceCompositingMode)) 45 // Command line switches take precedence over field trials.
46 if (command_line.HasSwitch(switches::kDisableForceCompositingMode))
47 return false;
48
49 if (command_line.HasSwitch(switches::kForceCompositingMode))
41 return true; 50 return true;
42 51
43 base::FieldTrial* trial = 52 base::FieldTrial* trial =
44 base::FieldTrialList::Find(content::kGpuCompositingFieldTrialName); 53 base::FieldTrialList::Find(content::kGpuCompositingFieldTrialName);
45 54
46 // Force compositing is enabled in both the force compositing 55 // Force compositing is enabled in both the force compositing
47 // and threaded compositing mode field trials. 56 // and threaded compositing mode field trials.
48 return trial && 57 return trial &&
49 (trial->group_name() == 58 (trial->group_name() ==
50 content::kGpuCompositingFieldTrialForceCompositingEnabledName || 59 content::kGpuCompositingFieldTrialForceCompositingEnabledName ||
51 trial->group_name() == 60 trial->group_name() ==
52 content::kGpuCompositingFieldTrialThreadEnabledName); 61 content::kGpuCompositingFieldTrialThreadEnabledName);
53 } 62 }
54 63
55 } // compositor_util 64 } // compositor_util
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