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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CONTENT_BROWSER_RENDERER_HOST_ASYNC_RESOURCE_HANDLER_H_ | 5 #ifndef CONTENT_BROWSER_RENDERER_HOST_ASYNC_RESOURCE_HANDLER_H_ |
| 6 #define CONTENT_BROWSER_RENDERER_HOST_ASYNC_RESOURCE_HANDLER_H_ | 6 #define CONTENT_BROWSER_RENDERER_HOST_ASYNC_RESOURCE_HANDLER_H_ |
| 7 | 7 |
| 8 #include <string> | 8 #include <string> |
| 9 | 9 |
| 10 #include "content/browser/renderer_host/resource_handler.h" | 10 #include "content/browser/renderer_host/resource_handler.h" |
| 11 #include "googleurl/src/gurl.h" | 11 #include "googleurl/src/gurl.h" |
| 12 | 12 |
| 13 namespace net { | 13 namespace net { |
| 14 class URLRequest; | 14 class URLRequest; |
| 15 } | 15 } |
| 16 | 16 |
| 17 namespace content { | 17 namespace content { |
| 18 class ResourceBuffer; |
| 18 class ResourceDispatcherHostImpl; | 19 class ResourceDispatcherHostImpl; |
| 19 class ResourceMessageFilter; | 20 class ResourceMessageFilter; |
| 20 class SharedIOBuffer; | 21 class SharedIOBuffer; |
| 21 | 22 |
| 22 // Used to complete an asynchronous resource request in response to resource | 23 // Used to complete an asynchronous resource request in response to resource |
| 23 // load events from the resource dispatcher host. | 24 // load events from the resource dispatcher host. |
| 24 class AsyncResourceHandler : public ResourceHandler { | 25 class AsyncResourceHandler : public ResourceHandler { |
| 25 public: | 26 public: |
| 26 AsyncResourceHandler(ResourceMessageFilter* filter, | 27 AsyncResourceHandler(ResourceMessageFilter* filter, |
| 27 int routing_id, | 28 int routing_id, |
| (...skipping 26 matching lines...) Expand all Loading... |
| 54 int min_size) OVERRIDE; | 55 int min_size) OVERRIDE; |
| 55 virtual bool OnReadCompleted(int request_id, | 56 virtual bool OnReadCompleted(int request_id, |
| 56 int bytes_read, | 57 int bytes_read, |
| 57 bool* defer) OVERRIDE; | 58 bool* defer) OVERRIDE; |
| 58 virtual bool OnResponseCompleted(int request_id, | 59 virtual bool OnResponseCompleted(int request_id, |
| 59 const net::URLRequestStatus& status, | 60 const net::URLRequestStatus& status, |
| 60 const std::string& security_info) OVERRIDE; | 61 const std::string& security_info) OVERRIDE; |
| 61 virtual void OnDataDownloaded(int request_id, | 62 virtual void OnDataDownloaded(int request_id, |
| 62 int bytes_downloaded) OVERRIDE; | 63 int bytes_downloaded) OVERRIDE; |
| 63 | 64 |
| 64 static void GlobalCleanup(); | |
| 65 | |
| 66 private: | 65 private: |
| 67 // Returns true if it's ok to send the data. If there are already too many | 66 bool EnsureResourceBufferIsInitialized(); |
| 68 // data messages pending, it defers the request and returns false. In this | |
| 69 // case the caller should not send the data. | |
| 70 void WillSendData(bool* defer); | |
| 71 | |
| 72 void ResumeIfDeferred(); | 67 void ResumeIfDeferred(); |
| 73 | 68 |
| 74 scoped_refptr<SharedIOBuffer> read_buffer_; | 69 scoped_refptr<ResourceBuffer> buffer_; |
| 75 scoped_refptr<ResourceMessageFilter> filter_; | 70 scoped_refptr<ResourceMessageFilter> filter_; |
| 76 int routing_id_; | 71 int routing_id_; |
| 77 net::URLRequest* request_; | 72 net::URLRequest* request_; |
| 78 ResourceDispatcherHostImpl* rdh_; | 73 ResourceDispatcherHostImpl* rdh_; |
| 79 | 74 |
| 80 // |next_buffer_size_| is the size of the buffer to be allocated on the next | |
| 81 // OnWillRead() call. We exponentially grow the size of the buffer allocated | |
| 82 // when our owner fills our buffers. On the first OnWillRead() call, we | |
| 83 // allocate a buffer of 32k and double it in OnReadCompleted() if the buffer | |
| 84 // was filled, up to a maximum size of 512k. | |
| 85 int next_buffer_size_; | |
| 86 | |
| 87 // Number of messages we've sent to the renderer that we haven't gotten an | 75 // Number of messages we've sent to the renderer that we haven't gotten an |
| 88 // ACK for. This allows us to avoid having too many messages in flight. | 76 // ACK for. This allows us to avoid having too many messages in flight. |
| 89 int pending_data_count_; | 77 int pending_data_count_; |
| 90 | 78 |
| 79 int allocation_size_; |
| 80 |
| 91 bool did_defer_; | 81 bool did_defer_; |
| 92 | 82 |
| 93 bool sent_received_response_msg_; | 83 bool sent_received_response_msg_; |
| 84 bool sent_first_data_msg_; |
| 94 | 85 |
| 95 DISALLOW_COPY_AND_ASSIGN(AsyncResourceHandler); | 86 DISALLOW_COPY_AND_ASSIGN(AsyncResourceHandler); |
| 96 }; | 87 }; |
| 97 | 88 |
| 98 } // namespace content | 89 } // namespace content |
| 99 | 90 |
| 100 #endif // CONTENT_BROWSER_RENDERER_HOST_ASYNC_RESOURCE_HANDLER_H_ | 91 #endif // CONTENT_BROWSER_RENDERER_HOST_ASYNC_RESOURCE_HANDLER_H_ |
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