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Side by Side Diff: remoting/webapp/crd/js/smart_reconnector.js

Issue 1091103002: [Webapp Refactor] Fix styles in SmartReconnector. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Fix Indent Created 5 years, 8 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 /** 5 /**
6 * @fileoverview 6 * @fileoverview
7 * Class handling reconnecting the session when it is disconnected due to 7 * Class handling reconnecting the session when it is disconnected due to
8 * network failure. 8 * network failure.
9 * 9 *
10 * The SmartReconnector listens for changes in connection state of 10 * The SmartReconnector listens for changes in connection state of
11 * |clientSession| to determine if a reconnection is needed. It then calls into 11 * |clientSession| to determine if a reconnection is needed. It then calls into
12 * |connector| to reconnect the session. 12 * |connector| to reconnect the session.
13 */ 13 */
14 14
15 'use strict';
16
17 /** @suppress {duplicate} */ 15 /** @suppress {duplicate} */
18 var remoting = remoting || {}; 16 var remoting = remoting || {};
19 17
18 (function () {
19
20 'use strict';
21
20 /** 22 /**
21 * @constructor 23 * @constructor
22 * @param {function()} reconnectCallback 24 * @param {function()} reconnectCallback
23 * @param {function()} disconnectCallback 25 * @param {function()} disconnectCallback
24 * @param {remoting.ClientSession} clientSession This represents the current 26 * @param {remoting.ClientSession} clientSession This represents the current
25 * remote desktop connection. It is used to monitor the changes in 27 * remote desktop connection. It is used to monitor the changes in
26 * connection state. 28 * connection state.
27 * @implements {base.Disposable} 29 * @implements {base.Disposable}
28 */ 30 */
29 remoting.SmartReconnector = 31 remoting.SmartReconnector =
30 function(reconnectCallback, disconnectCallback, clientSession) { 32 function(reconnectCallback, disconnectCallback, clientSession) {
31 /** @private */ 33 /** @private */
32 this.reconnectCallback_ = reconnectCallback; 34 this.reconnectCallback_ = reconnectCallback;
33 35
34 /** @private */ 36 /** @private */
35 this.disconnectCallback_ = disconnectCallback; 37 this.disconnectCallback_ = disconnectCallback;
36 38
37 /** @private */ 39 /** @private */
38 this.clientSession_ = clientSession; 40 this.clientSession_ = clientSession;
39 41
42 /**
43 * Placeholder of any pending reconnect operations, e.g. Waiting for online,
44 * or a timeout to reconnect.
45 *
46 * @private {base.Disposable}
47 */
48 this.pending_ = null;
49
50 var Events = remoting.ClientSession.Events;
40 /** @private */ 51 /** @private */
41 this.reconnectTimerId_ = null; 52 this.eventHooks_ = new base.Disposables(
42 53 new base.EventHook(clientSession, Events.stateChanged,
43 /** @private */ 54 this.stateChanged_.bind(this)),
44 this.connectionTimeoutTimerId_ = null; 55 new base.EventHook(clientSession, Events.videoChannelStateChanged,
45 56 this.videoChannelStateChanged_.bind(this)));
46 /** @private */
47 this.bound_ = {
48 reconnect: this.reconnect_.bind(this),
49 reconnectAsync: this.reconnectAsync_.bind(this),
50 startReconnectTimeout: this.startReconnectTimeout_.bind(this),
51 stateChanged: this.stateChanged_.bind(this),
52 videoChannelStateChanged: this.videoChannelStateChanged_.bind(this)
53 };
54
55 clientSession.addEventListener(
56 remoting.ClientSession.Events.stateChanged,
57 this.bound_.stateChanged);
58 clientSession.addEventListener(
59 remoting.ClientSession.Events.videoChannelStateChanged,
60 this.bound_.videoChannelStateChanged);
61 }; 57 };
62 58
63 // The online event only means the network adapter is enabled, but 59 // The online event only means the network adapter is enabled, but
64 // it doesn't necessarily mean that we have a working internet connection. 60 // it doesn't necessarily mean that we have a working internet connection.
65 // Therefore, delay the connection by |kReconnectDelay| to allow for the network 61 // Therefore, delay the connection by |RECONNECT_DELAY_MS| to allow for the
66 // to connect. 62 // network to connect.
67 remoting.SmartReconnector.kReconnectDelay = 2000; 63 var RECONNECT_DELAY_MS = 2000;
68 64
69 // If the video channel is inactive for 10 seconds reconnect the session. 65 // If the video channel is inactive for 10 seconds reconnect the session.
70 remoting.SmartReconnector.kConnectionTimeout = 10000; 66 var CONNECTION_TIMEOUT_MS = 10000;
71 67
72 remoting.SmartReconnector.prototype = { 68 remoting.SmartReconnector.prototype.reconnect_ = function() {
73 reconnect_: function() { 69 this.cancelPending_();
70 this.disconnectCallback_();
71 remoting.setMode(remoting.AppMode.CLIENT_CONNECTING);
72 this.reconnectCallback_();
73 };
74
75 remoting.SmartReconnector.prototype.reconnectAsync_ = function() {
76 this.cancelPending_();
77 remoting.setMode(remoting.AppMode.CLIENT_CONNECTING);
78 this.pending_ =
79 new base.OneShotTimer(this.reconnect_.bind(this), RECONNECT_DELAY_MS);
80 };
81
82 /**
83 * @param {remoting.ClientSession.StateEvent=} event
84 */
85 remoting.SmartReconnector.prototype.stateChanged_ = function(event) {
86 var State = remoting.ClientSession.State;
87 if (event.previous === State.CONNECTED && event.current === State.FAILED) {
74 this.cancelPending_(); 88 this.cancelPending_();
75 this.disconnectCallback_(); 89 if (navigator.onLine) {
76 remoting.setMode(remoting.AppMode.CLIENT_CONNECTING); 90 this.reconnect_();
77 this.reconnectCallback_(); 91 } else {
78 }, 92 this.pending_ = new base.DomEventHook(
79 93 window, 'online', this.reconnectAsync_.bind(this), false);
80 reconnectAsync_: function() {
81 this.cancelPending_();
82 remoting.setMode(remoting.AppMode.CLIENT_CONNECTING);
83 this.reconnectTimerId_ = window.setTimeout(
84 this.bound_.reconnect, remoting.SmartReconnector.kReconnectDelay);
85 },
86
87 /**
88 * @param {remoting.ClientSession.StateEvent=} event
89 */
90 stateChanged_: function(event) {
91 var State = remoting.ClientSession.State;
92 if (event.previous === State.CONNECTED && event.current === State.FAILED) {
93 this.cancelPending_();
94 if (navigator.onLine) {
95 this.reconnect_();
96 } else {
97 window.addEventListener('online', this.bound_.reconnectAsync, false);
98 }
99 } 94 }
100 },
101
102 /**
103 * @param {boolean=} active True if the video channel is active.
104 */
105 videoChannelStateChanged_: function (active) {
106 this.cancelPending_();
107 if (!active) {
108 window.addEventListener(
109 'online', this.bound_.startReconnectTimeout, false);
110 }
111 },
112
113 startReconnectTimeout_: function () {
114 this.cancelPending_();
115 this.connectionTimeoutTimerId_ = window.setTimeout(
116 this.bound_.reconnect, remoting.SmartReconnector.kConnectionTimeout);
117 },
118
119 cancelPending_: function() {
120 window.removeEventListener(
121 'online', this.bound_.startReconnectTimeout, false);
122 window.removeEventListener('online', this.bound_.reconnectAsync, false);
123 window.clearTimeout(this.reconnectTimerId_);
124 window.clearTimeout(this.connectionTimeoutTimerId_);
125 this.reconnectTimerId_ = null;
126 this.connectionTimeoutTimerId_ = null;
127 },
128
129 dispose: function() {
130 this.clientSession_.removeEventListener(
131 remoting.ClientSession.Events.stateChanged,
132 this.bound_.stateChanged);
133 this.clientSession_.removeEventListener(
134 remoting.ClientSession.Events.videoChannelStateChanged,
135 this.bound_.videoChannelStateChanged);
136 } 95 }
137 }; 96 };
97
98 /**
99 * @param {boolean=} active True if the video channel is active.
100 */
101 remoting.SmartReconnector.prototype.videoChannelStateChanged_ =
102 function (active) {
103 this.cancelPending_();
104 if (!active) {
105 this.pending_ = new base.DomEventHook(
106 window, 'online', this.startReconnectTimeout_.bind(this), false);
107 }
108 };
109
110 remoting.SmartReconnector.prototype.startReconnectTimeout_ = function() {
111 this.cancelPending_();
112 this.pending_ =
113 new base.OneShotTimer(this.reconnect_.bind(this), CONNECTION_TIMEOUT_MS);
114 };
115
116 /** @private */
117 remoting.SmartReconnector.prototype.cancelPending_ = function() {
118 base.dispose(this.pending_);
119 this.pending_ = null;
120 };
121
122 remoting.SmartReconnector.prototype.dispose = function() {
123 this.cancelPending_();
124 base.dispose(this.eventHooks_);
125 this.eventHooks_ = null;
126 };
127
128 })();
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