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Side by Side Diff: remoting/webapp/crd/js/smart_reconnector.js

Issue 1091103002: [Webapp Refactor] Fix styles in SmartReconnector. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Use base.OneShotTimer and base.EventHooks Created 5 years, 8 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 /** 5 /**
6 * @fileoverview 6 * @fileoverview
7 * Class handling reconnecting the session when it is disconnected due to 7 * Class handling reconnecting the session when it is disconnected due to
8 * network failure. 8 * network failure.
9 * 9 *
10 * The SmartReconnector listens for changes in connection state of 10 * The SmartReconnector listens for changes in connection state of
11 * |clientSession| to determine if a reconnection is needed. It then calls into 11 * |clientSession| to determine if a reconnection is needed. It then calls into
12 * |connector| to reconnect the session. 12 * |connector| to reconnect the session.
13 */ 13 */
14 14
15 'use strict';
16
17 /** @suppress {duplicate} */ 15 /** @suppress {duplicate} */
18 var remoting = remoting || {}; 16 var remoting = remoting || {};
19 17
18 (function () {
19
20 'use strict';
21
20 /** 22 /**
21 * @constructor 23 * @constructor
22 * @param {function()} reconnectCallback 24 * @param {function()} reconnectCallback
23 * @param {function()} disconnectCallback 25 * @param {function()} disconnectCallback
24 * @param {remoting.ClientSession} clientSession This represents the current 26 * @param {remoting.ClientSession} clientSession This represents the current
25 * remote desktop connection. It is used to monitor the changes in 27 * remote desktop connection. It is used to monitor the changes in
26 * connection state. 28 * connection state.
27 * @implements {base.Disposable} 29 * @implements {base.Disposable}
28 */ 30 */
29 remoting.SmartReconnector = 31 remoting.SmartReconnector =
30 function(reconnectCallback, disconnectCallback, clientSession) { 32 function(reconnectCallback, disconnectCallback, clientSession) {
31 /** @private */ 33 /** @private */
32 this.reconnectCallback_ = reconnectCallback; 34 this.reconnectCallback_ = reconnectCallback;
33 35
34 /** @private */ 36 /** @private */
35 this.disconnectCallback_ = disconnectCallback; 37 this.disconnectCallback_ = disconnectCallback;
36 38
37 /** @private */ 39 /** @private */
38 this.clientSession_ = clientSession; 40 this.clientSession_ = clientSession;
39 41
42 /** @private {base.Disposable} */
43 this.pending_ = null;
Jamie 2015/04/16 20:05:49 You're using this for two separate pending operati
kelvinp 2015/04/16 20:57:58 |this.pending_| is intended to be a placeholder of
44
45 var Events = remoting.ClientSession.Events;
40 /** @private */ 46 /** @private */
41 this.reconnectTimerId_ = null; 47 this.eventHooks_ = new base.Disposables(
42 48 new base.EventHook(clientSession, Events.stateChanged,
43 /** @private */ 49 this.stateChanged_.bind(this)),
44 this.connectionTimeoutTimerId_ = null; 50 new base.EventHook(clientSession, Events.videoChannelStateChanged,
45 51 this.videoChannelStateChanged_.bind(this)));
46 /** @private */
47 this.bound_ = {
48 reconnect: this.reconnect_.bind(this),
49 reconnectAsync: this.reconnectAsync_.bind(this),
50 startReconnectTimeout: this.startReconnectTimeout_.bind(this),
51 stateChanged: this.stateChanged_.bind(this),
52 videoChannelStateChanged: this.videoChannelStateChanged_.bind(this)
53 };
54
55 clientSession.addEventListener(
56 remoting.ClientSession.Events.stateChanged,
57 this.bound_.stateChanged);
58 clientSession.addEventListener(
59 remoting.ClientSession.Events.videoChannelStateChanged,
60 this.bound_.videoChannelStateChanged);
61 }; 52 };
62 53
63 // The online event only means the network adapter is enabled, but 54 // The online event only means the network adapter is enabled, but
64 // it doesn't necessarily mean that we have a working internet connection. 55 // it doesn't necessarily mean that we have a working internet connection.
65 // Therefore, delay the connection by |kReconnectDelay| to allow for the network 56 // Therefore, delay the connection by |RECONNECT_DELAY_MS| to allow for the
66 // to connect. 57 // network to connect.
67 remoting.SmartReconnector.kReconnectDelay = 2000; 58 var RECONNECT_DELAY_MS = 2000;
68 59
69 // If the video channel is inactive for 10 seconds reconnect the session. 60 // If the video channel is inactive for 10 seconds reconnect the session.
70 remoting.SmartReconnector.kConnectionTimeout = 10000; 61 var CONNECTION_TIMEOUT_MS = 10000;
71 62
72 remoting.SmartReconnector.prototype = { 63 remoting.SmartReconnector.prototype.reconnect_ = function() {
73 reconnect_: function() { 64 base.dispose(this.pending_);
Jamie 2015/04/16 20:05:49 Reset pending_ to null, here and below.
kelvinp 2015/04/16 20:57:58 Done.
74 this.cancelPending_(); 65 this.disconnectCallback_();
75 this.disconnectCallback_(); 66 remoting.setMode(remoting.AppMode.CLIENT_CONNECTING);
76 remoting.setMode(remoting.AppMode.CLIENT_CONNECTING); 67 this.reconnectCallback_();
77 this.reconnectCallback_(); 68 };
78 },
79 69
80 reconnectAsync_: function() { 70 remoting.SmartReconnector.prototype.reconnectAsync_ = function() {
81 this.cancelPending_(); 71 base.dispose(this.pending_);
82 remoting.setMode(remoting.AppMode.CLIENT_CONNECTING); 72 remoting.setMode(remoting.AppMode.CLIENT_CONNECTING);
83 this.reconnectTimerId_ = window.setTimeout( 73 this.pending_ =
84 this.bound_.reconnect, remoting.SmartReconnector.kReconnectDelay); 74 new base.OneShotTimer(this.reconnect_.bind(this), RECONNECT_DELAY_MS);
85 }, 75 };
86 76
87 /** 77 /**
88 * @param {remoting.ClientSession.StateEvent=} event 78 * @param {remoting.ClientSession.StateEvent=} event
89 */ 79 */
90 stateChanged_: function(event) { 80 remoting.SmartReconnector.prototype.stateChanged_ = function(event) {
91 var State = remoting.ClientSession.State; 81 var State = remoting.ClientSession.State;
92 if (event.previous === State.CONNECTED && event.current === State.FAILED) { 82 if (event.previous === State.CONNECTED && event.current === State.FAILED) {
93 this.cancelPending_(); 83 base.dispose(this.pending_);
94 if (navigator.onLine) { 84 if (navigator.onLine) {
95 this.reconnect_(); 85 this.reconnect_();
96 } else { 86 } else {
97 window.addEventListener('online', this.bound_.reconnectAsync, false); 87 this.pending_ = new base.DomEventHook(
98 } 88 window, 'online', this.reconnectAsync_.bind(this), false);
99 } 89 }
100 },
101
102 /**
103 * @param {boolean=} active True if the video channel is active.
104 */
105 videoChannelStateChanged_: function (active) {
106 this.cancelPending_();
107 if (!active) {
108 window.addEventListener(
109 'online', this.bound_.startReconnectTimeout, false);
110 }
111 },
112
113 startReconnectTimeout_: function () {
114 this.cancelPending_();
115 this.connectionTimeoutTimerId_ = window.setTimeout(
116 this.bound_.reconnect, remoting.SmartReconnector.kConnectionTimeout);
117 },
118
119 cancelPending_: function() {
120 window.removeEventListener(
121 'online', this.bound_.startReconnectTimeout, false);
122 window.removeEventListener('online', this.bound_.reconnectAsync, false);
123 window.clearTimeout(this.reconnectTimerId_);
124 window.clearTimeout(this.connectionTimeoutTimerId_);
125 this.reconnectTimerId_ = null;
126 this.connectionTimeoutTimerId_ = null;
127 },
128
129 dispose: function() {
130 this.clientSession_.removeEventListener(
131 remoting.ClientSession.Events.stateChanged,
132 this.bound_.stateChanged);
133 this.clientSession_.removeEventListener(
134 remoting.ClientSession.Events.videoChannelStateChanged,
135 this.bound_.videoChannelStateChanged);
136 } 90 }
137 }; 91 };
92
93 /**
94 * @param {boolean=} active True if the video channel is active.
95 */
96 remoting.SmartReconnector.prototype.videoChannelStateChanged_ =
97 function (active) {
98 base.dispose(this.pending_);
99 if (!active) {
100 this.pending_ = new base.DomEventHook(
Jamie 2015/04/16 20:05:49 Indentation.
kelvinp 2015/04/16 20:57:58 Done.
Jamie 2015/04/17 00:02:47 This still looks wrong. This line is indented by 4
kelvinp 2015/04/17 00:12:53 My bad. My this.pending_ change overwrote the ind
101 window, 'online', this.startReconnectTimeout_.bind(this), false);
102 }
103 };
104
105 remoting.SmartReconnector.prototype.startReconnectTimeout_ = function() {
106 base.dispose(this.pending_);
107 this.pending_ =
108 new base.OneShotTimer(this.reconnect_.bind(this), CONNECTION_TIMEOUT_MS);
109 };
110
111 remoting.SmartReconnector.prototype.dispose = function() {
112 base.dispose(this.pending_);
113 this.pending_ = null;
114 base.dispose(this.eventHooks_);
115 this.eventHooks_ = null;
116 };
117
118 })();
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