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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_AURA_WINDOW_DELEGATE_H_ | 5 #ifndef UI_AURA_WINDOW_DELEGATE_H_ |
6 #define UI_AURA_WINDOW_DELEGATE_H_ | 6 #define UI_AURA_WINDOW_DELEGATE_H_ |
7 | 7 |
8 #include "base/compiler_specific.h" | 8 #include "base/compiler_specific.h" |
| 9 #include "base/memory/ref_counted.h" |
9 #include "ui/aura/aura_export.h" | 10 #include "ui/aura/aura_export.h" |
10 #include "ui/base/events/event_constants.h" | 11 #include "ui/base/events/event_constants.h" |
11 #include "ui/base/events/event_handler.h" | 12 #include "ui/base/events/event_handler.h" |
12 #include "ui/gfx/native_widget_types.h" | 13 #include "ui/gfx/native_widget_types.h" |
13 | 14 |
14 namespace gfx { | 15 namespace gfx { |
15 class Canvas; | 16 class Canvas; |
16 class Path; | 17 class Path; |
17 class Point; | 18 class Point; |
18 class Rect; | 19 class Rect; |
19 class Size; | 20 class Size; |
20 } | 21 } |
21 | 22 |
22 namespace ui { | 23 namespace ui { |
23 class GestureEvent; | 24 class GestureEvent; |
24 class KeyEvent; | 25 class KeyEvent; |
25 class MouseEvent; | 26 class MouseEvent; |
| 27 class Texture; |
26 class TouchEvent; | 28 class TouchEvent; |
27 } | 29 } |
28 | 30 |
29 namespace aura { | 31 namespace aura { |
30 | 32 |
31 // Delegate interface for aura::Window. | 33 // Delegate interface for aura::Window. |
32 class AURA_EXPORT WindowDelegate : public ui::EventHandler { | 34 class AURA_EXPORT WindowDelegate : public ui::EventHandler { |
33 public: | 35 public: |
34 // Returns the window's minimum size, or size 0,0 if there is no limit. | 36 // Returns the window's minimum size, or size 0,0 if there is no limit. |
35 virtual gfx::Size GetMinimumSize() const = 0; | 37 virtual gfx::Size GetMinimumSize() const = 0; |
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87 // Called from Window::HitTest to check if the window has a custom hit test | 89 // Called from Window::HitTest to check if the window has a custom hit test |
88 // mask. It works similar to the views counterparts. That is, if the function | 90 // mask. It works similar to the views counterparts. That is, if the function |
89 // returns true, GetHitTestMask below will be called to get the mask. | 91 // returns true, GetHitTestMask below will be called to get the mask. |
90 // Otherwise, Window will hit-test against its bounds. | 92 // Otherwise, Window will hit-test against its bounds. |
91 virtual bool HasHitTestMask() const = 0; | 93 virtual bool HasHitTestMask() const = 0; |
92 | 94 |
93 // Called from Window::HitTest to retrieve hit test mask when HasHitTestMask | 95 // Called from Window::HitTest to retrieve hit test mask when HasHitTestMask |
94 // above returns true. | 96 // above returns true. |
95 virtual void GetHitTestMask(gfx::Path* mask) const = 0; | 97 virtual void GetHitTestMask(gfx::Path* mask) const = 0; |
96 | 98 |
| 99 // Called from RecreateLayer() if the layer the window is associated with has |
| 100 // an external texture. |
| 101 virtual scoped_refptr<ui::Texture> CopyTexture() = 0; |
| 102 |
97 protected: | 103 protected: |
98 virtual ~WindowDelegate() {} | 104 virtual ~WindowDelegate() {} |
99 | 105 |
100 // Overridden from ui::EventHandler: | 106 // Overridden from ui::EventHandler: |
101 virtual ui::EventResult OnScrollEvent(ui::ScrollEvent* event) OVERRIDE; | 107 virtual ui::EventResult OnScrollEvent(ui::ScrollEvent* event) OVERRIDE; |
102 }; | 108 }; |
103 | 109 |
104 } // namespace aura | 110 } // namespace aura |
105 | 111 |
106 #endif // UI_AURA_WINDOW_DELEGATE_H_ | 112 #endif // UI_AURA_WINDOW_DELEGATE_H_ |
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