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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "media/audio/audio_manager_base.h" | 5 #include "media/audio/audio_manager_base.h" |
| 6 | 6 |
| 7 #include "base/bind.h" | 7 #include "base/bind.h" |
| 8 #include "base/command_line.h" | 8 #include "base/command_line.h" |
| 9 #include "base/message_loop_proxy.h" | 9 #include "base/message_loop_proxy.h" |
| 10 #include "base/threading/thread.h" | 10 #include "base/threading/thread.h" |
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| 32 | 32 |
| 33 // Default maximum number of input streams that can be open simultaneously | 33 // Default maximum number of input streams that can be open simultaneously |
| 34 // for all platforms. | 34 // for all platforms. |
| 35 static const int kDefaultMaxInputStreams = 16; | 35 static const int kDefaultMaxInputStreams = 16; |
| 36 | 36 |
| 37 static const int kMaxInputChannels = 2; | 37 static const int kMaxInputChannels = 2; |
| 38 | 38 |
| 39 const char AudioManagerBase::kDefaultDeviceName[] = "Default"; | 39 const char AudioManagerBase::kDefaultDeviceName[] = "Default"; |
| 40 const char AudioManagerBase::kDefaultDeviceId[] = "default"; | 40 const char AudioManagerBase::kDefaultDeviceId[] = "default"; |
| 41 | 41 |
| 42 // Initializes the COM library for use by this thread and sets the thread's |
| 43 // COM threading model on Windows to MTA. |
| 44 class AudioThread : public base::Thread { |
| 45 public: |
| 46 AudioThread(); |
| 47 virtual ~AudioThread(); |
| 48 |
| 49 protected: |
| 50 virtual void Init() OVERRIDE; |
| 51 virtual void CleanUp() OVERRIDE; |
| 52 |
| 53 private: |
| 54 scoped_ptr<base::win::ScopedCOMInitializer> com_initializer_; |
| 55 DISALLOW_COPY_AND_ASSIGN(AudioThread); |
| 56 }; |
| 57 |
| 58 AudioThread::AudioThread() |
| 59 : base::Thread("AudioThread") { |
| 60 } |
| 61 |
| 62 AudioThread::~AudioThread() { |
| 63 Stop(); |
| 64 } |
| 65 |
| 66 void AudioThread::Init() { |
| 67 using base::win::ScopedCOMInitializer; |
| 68 com_initializer_.reset(new ScopedCOMInitializer(ScopedCOMInitializer::kMTA)); |
| 69 CHECK(com_initializer_->succeeded()); |
| 70 } |
| 71 |
| 72 void AudioThread::CleanUp() { |
| 73 com_initializer_.reset(); |
| 74 } |
| 75 |
| 42 AudioManagerBase::AudioManagerBase() | 76 AudioManagerBase::AudioManagerBase() |
| 43 : num_active_input_streams_(0), | 77 : num_active_input_streams_(0), |
| 44 max_num_output_streams_(kDefaultMaxOutputStreams), | 78 max_num_output_streams_(kDefaultMaxOutputStreams), |
| 45 max_num_input_streams_(kDefaultMaxInputStreams), | 79 max_num_input_streams_(kDefaultMaxInputStreams), |
| 46 num_output_streams_(0), | 80 num_output_streams_(0), |
| 47 num_input_streams_(0) { | 81 num_input_streams_(0) { |
| 48 } | 82 } |
| 49 | 83 |
| 50 AudioManagerBase::~AudioManagerBase() { | 84 AudioManagerBase::~AudioManagerBase() { |
| 51 // The platform specific AudioManager implementation must have already | 85 // The platform specific AudioManager implementation must have already |
| 52 // stopped the audio thread. Otherwise, we may destroy audio streams before | 86 // stopped the audio thread. Otherwise, we may destroy audio streams before |
| 53 // stopping the thread, resulting an unexpected behavior. | 87 // stopping the thread, resulting an unexpected behavior. |
| 54 // This way we make sure activities of the audio streams are all stopped | 88 // This way we make sure activities of the audio streams are all stopped |
| 55 // before we destroy them. | 89 // before we destroy them. |
| 56 CHECK(!audio_thread_.get()); | 90 CHECK(!audio_thread_.get()); |
| 57 // All the output streams should have been deleted. | 91 // All the output streams should have been deleted. |
| 58 DCHECK_EQ(0, num_output_streams_); | 92 DCHECK_EQ(0, num_output_streams_); |
| 59 // All the input streams should have been deleted. | 93 // All the input streams should have been deleted. |
| 60 DCHECK_EQ(0, num_input_streams_); | 94 DCHECK_EQ(0, num_input_streams_); |
| 61 } | 95 } |
| 62 | 96 |
| 63 void AudioManagerBase::Init() { | 97 void AudioManagerBase::Init() { |
| 64 base::AutoLock lock(audio_thread_lock_); | 98 base::AutoLock lock(audio_thread_lock_); |
| 65 DCHECK(!audio_thread_.get()); | 99 DCHECK(!audio_thread_.get()); |
| 66 audio_thread_.reset(new base::Thread("AudioThread")); | 100 audio_thread_.reset(new media::AudioThread()); |
| 67 CHECK(audio_thread_->Start()); | 101 CHECK(audio_thread_->Start()); |
| 68 } | 102 } |
| 69 | 103 |
| 70 string16 AudioManagerBase::GetAudioInputDeviceModel() { | 104 string16 AudioManagerBase::GetAudioInputDeviceModel() { |
| 71 return string16(); | 105 return string16(); |
| 72 } | 106 } |
| 73 | 107 |
| 74 scoped_refptr<base::MessageLoopProxy> AudioManagerBase::GetMessageLoop() { | 108 scoped_refptr<base::MessageLoopProxy> AudioManagerBase::GetMessageLoop() { |
| 75 base::AutoLock lock(audio_thread_lock_); | 109 base::AutoLock lock(audio_thread_lock_); |
| 76 return audio_thread_.get() ? audio_thread_->message_loop_proxy() : NULL; | 110 return audio_thread_.get() ? audio_thread_->message_loop_proxy() : NULL; |
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| 221 base::AtomicRefCountDec(&num_active_input_streams_); | 255 base::AtomicRefCountDec(&num_active_input_streams_); |
| 222 } | 256 } |
| 223 | 257 |
| 224 bool AudioManagerBase::IsRecordingInProcess() { | 258 bool AudioManagerBase::IsRecordingInProcess() { |
| 225 return !base::AtomicRefCountIsZero(&num_active_input_streams_); | 259 return !base::AtomicRefCountIsZero(&num_active_input_streams_); |
| 226 } | 260 } |
| 227 | 261 |
| 228 void AudioManagerBase::Shutdown() { | 262 void AudioManagerBase::Shutdown() { |
| 229 // To avoid running into deadlocks while we stop the thread, shut it down | 263 // To avoid running into deadlocks while we stop the thread, shut it down |
| 230 // via a local variable while not holding the audio thread lock. | 264 // via a local variable while not holding the audio thread lock. |
| 231 scoped_ptr<base::Thread> audio_thread; | 265 scoped_ptr<media::AudioThread> audio_thread; |
| 232 { | 266 { |
| 233 base::AutoLock lock(audio_thread_lock_); | 267 base::AutoLock lock(audio_thread_lock_); |
| 234 audio_thread_.swap(audio_thread); | 268 audio_thread_.swap(audio_thread); |
| 235 } | 269 } |
| 236 | 270 |
| 237 if (!audio_thread.get()) | 271 if (!audio_thread.get()) |
| 238 return; | 272 return; |
| 239 | 273 |
| 240 CHECK_NE(MessageLoop::current(), audio_thread->message_loop()); | 274 CHECK_NE(MessageLoop::current(), audio_thread->message_loop()); |
| 241 | 275 |
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| 286 #else | 320 #else |
| 287 // TODO(dalecurtis): This should include bits per channel and channel layout | 321 // TODO(dalecurtis): This should include bits per channel and channel layout |
| 288 // eventually. | 322 // eventually. |
| 289 return AudioParameters( | 323 return AudioParameters( |
| 290 AudioParameters::AUDIO_PCM_LOW_LATENCY, input_params.channel_layout(), | 324 AudioParameters::AUDIO_PCM_LOW_LATENCY, input_params.channel_layout(), |
| 291 GetAudioHardwareSampleRate(), 16, GetAudioHardwareBufferSize()); | 325 GetAudioHardwareSampleRate(), 16, GetAudioHardwareBufferSize()); |
| 292 #endif // defined(OS_IOS) | 326 #endif // defined(OS_IOS) |
| 293 } | 327 } |
| 294 | 328 |
| 295 } // namespace media | 329 } // namespace media |
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