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Side by Side Diff: media/audio/audio_manager_base.h

Issue 10909271: Adds COM init to AudioManager thread for Windows (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 8 years, 3 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef MEDIA_AUDIO_AUDIO_MANAGER_BASE_H_ 5 #ifndef MEDIA_AUDIO_AUDIO_MANAGER_BASE_H_
6 #define MEDIA_AUDIO_AUDIO_MANAGER_BASE_H_ 6 #define MEDIA_AUDIO_AUDIO_MANAGER_BASE_H_
7 7
8 #include <map> 8 #include <map>
9 #include <string> 9 #include <string>
10 10
11 #include "base/atomic_ref_count.h" 11 #include "base/atomic_ref_count.h"
12 #include "base/compiler_specific.h" 12 #include "base/compiler_specific.h"
13 #include "base/memory/scoped_ptr.h" 13 #include "base/memory/scoped_ptr.h"
14 #include "base/synchronization/lock.h" 14 #include "base/synchronization/lock.h"
15 #include "base/threading/thread.h"
16 #include "base/win/scoped_com_initializer.h"
15 #include "media/audio/audio_manager.h" 17 #include "media/audio/audio_manager.h"
16 18
17 namespace base {
18 class Thread;
19 }
20
21 namespace media { 19 namespace media {
22 20
23 class AudioOutputDispatcher; 21 class AudioOutputDispatcher;
24 22
23 // Initializes the COM library for use by this thread and sets the thread's
24 // concurrency model to multi-threaded.
tommi (sloooow) - chröme 2012/09/17 15:56:45 s/concurrency model to multi-threaded/COM threadin
henrika (OOO until Aug 14) 2012/09/17 16:43:29 Done.
25 class AudioThread : public base::Thread {
scherkus (not reviewing) 2012/09/17 16:23:48 nit: this class can be forward declared + moved to
henrika (OOO until Aug 14) 2012/09/17 16:43:29 Done.
26 public:
tommi (sloooow) - chröme 2012/09/17 15:56:45 indent (and below)
henrika (OOO until Aug 14) 2012/09/17 16:43:29 Done.
27 explicit AudioThread(const char* name);
28 virtual ~AudioThread();
29
30 protected:
31 virtual void Init() OVERRIDE;
32 virtual void CleanUp() OVERRIDE;
33
34 private:
35 scoped_ptr<base::win::ScopedCOMInitializer> com_initializer_;
36 DISALLOW_COPY_AND_ASSIGN(AudioThread);
37 };
38
25 // AudioManagerBase provides AudioManager functions common for all platforms. 39 // AudioManagerBase provides AudioManager functions common for all platforms.
26 class MEDIA_EXPORT AudioManagerBase : public AudioManager { 40 class MEDIA_EXPORT AudioManagerBase : public AudioManager {
27 public: 41 public:
28 // Name of the generic "default" device. 42 // Name of the generic "default" device.
29 static const char kDefaultDeviceName[]; 43 static const char kDefaultDeviceName[];
30 // Unique Id of the generic "default" device. 44 // Unique Id of the generic "default" device.
31 static const char kDefaultDeviceId[]; 45 static const char kDefaultDeviceId[];
32 46
33 virtual ~AudioManagerBase(); 47 virtual ~AudioManagerBase();
34 48
(...skipping 66 matching lines...) Expand 10 before | Expand all | Expand 10 after
101 // Shutdown is called. 115 // Shutdown is called.
102 // This must be called in the destructor of the AudioManager<Platform>. 116 // This must be called in the destructor of the AudioManager<Platform>.
103 void Shutdown(); 117 void Shutdown();
104 118
105 void ShutdownOnAudioThread(); 119 void ShutdownOnAudioThread();
106 120
107 void SetMaxOutputStreamsAllowed(int max) { max_num_output_streams_ = max; } 121 void SetMaxOutputStreamsAllowed(int max) { max_num_output_streams_ = max; }
108 122
109 // Thread used to interact with AudioOutputStreams created by this 123 // Thread used to interact with AudioOutputStreams created by this
110 // audio manger. 124 // audio manger.
111 scoped_ptr<base::Thread> audio_thread_; 125 scoped_ptr<media::AudioThread> audio_thread_;
112 mutable base::Lock audio_thread_lock_; 126 mutable base::Lock audio_thread_lock_;
113 127
114 // Map of cached AudioOutputDispatcher instances. Must only be touched 128 // Map of cached AudioOutputDispatcher instances. Must only be touched
115 // from the audio thread (no locking). 129 // from the audio thread (no locking).
116 AudioOutputDispatchersMap output_dispatchers_; 130 AudioOutputDispatchersMap output_dispatchers_;
117 131
118 private: 132 private:
119 // Counts the number of active input streams to find out if something else 133 // Counts the number of active input streams to find out if something else
120 // is currently recording in Chrome. 134 // is currently recording in Chrome.
121 base::AtomicRefCount num_active_input_streams_; 135 base::AtomicRefCount num_active_input_streams_;
(...skipping 10 matching lines...) Expand all
132 146
133 // Number of currently open input streams. 147 // Number of currently open input streams.
134 int num_input_streams_; 148 int num_input_streams_;
135 149
136 DISALLOW_COPY_AND_ASSIGN(AudioManagerBase); 150 DISALLOW_COPY_AND_ASSIGN(AudioManagerBase);
137 }; 151 };
138 152
139 } // namespace media 153 } // namespace media
140 154
141 #endif // MEDIA_AUDIO_AUDIO_MANAGER_BASE_H_ 155 #endif // MEDIA_AUDIO_AUDIO_MANAGER_BASE_H_
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