| Index: ui/gl/gpu_switching_manager.h
|
| ===================================================================
|
| --- ui/gl/gpu_switching_manager.h (revision 0)
|
| +++ ui/gl/gpu_switching_manager.h (revision 0)
|
| @@ -0,0 +1,44 @@
|
| +// Copyright (c) 2012 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef UI_GL_GPU_SWITCHING_MANAGER_H_
|
| +#define UI_GL_GPU_SWITCHING_MANAGER_H_
|
| +
|
| +#include <vector>
|
| +
|
| +#include "base/memory/singleton.h"
|
| +#include "ui/gl/gl_export.h"
|
| +#include "ui/gl/gpu_preference.h"
|
| +
|
| +namespace gfx {
|
| +
|
| +class GL_EXPORT GpuSwitchingManager {
|
| + public:
|
| + // Getter for the singleton. This will return NULL on failure.
|
| + static GpuSwitchingManager* GetInstance();
|
| +
|
| + // Set the switching option, but don't take any actions until later
|
| + // we access GPU.
|
| + void ForceUseOfIntegratedGpu();
|
| + void ForceUseOfDiscreteGpu();
|
| +
|
| + // Adjust GpuPreference based on the current switching option.
|
| + // If none is set, return the original GpuPreference.
|
| + GpuPreference AdjustGpuPreference(GpuPreference gpu_preference);
|
| +
|
| + private:
|
| + friend struct DefaultSingletonTraits<GpuSwitchingManager>;
|
| +
|
| + GpuSwitchingManager();
|
| + virtual ~GpuSwitchingManager();
|
| +
|
| + std::vector<GpuPreference> gpu_switching_option_;
|
| +
|
| + DISALLOW_COPY_AND_ASSIGN(GpuSwitchingManager);
|
| +};
|
| +
|
| +} // namespace gfx
|
| +
|
| +#endif // UI_GL_GPU_SWITCHING_MANAGER_H_
|
| +
|
|
|
| Property changes on: ui/gl/gpu_switching_manager.h
|
| ___________________________________________________________________
|
| Added: svn:eol-style
|
| + LF
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|