| Index: pkg/intl/intl_standalone.dart
|
| ===================================================================
|
| --- pkg/intl/intl_standalone.dart (revision 0)
|
| +++ pkg/intl/intl_standalone.dart (revision 0)
|
| @@ -0,0 +1,116 @@
|
| +// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
|
| +// for details. All rights reserved. Use of this source code is governed by a
|
| +// BSD-style license that can be found in the LICENSE file.
|
| +
|
| +/**
|
| + * This provides facilities for Internationalization that are only available
|
| + * when running standalone. You should import only one of this or
|
| + * intl_browser.dart. Right now the only thing provided here is finding
|
| + * the operating system locale.
|
| + */
|
| +
|
| +#library("intl_standalone");
|
| +
|
| +#import("dart:io");
|
| +#import("intl.dart");
|
| +
|
| +// TODO(alanknight): The need to do this by forcing the user to specially
|
| +// import a particular library is a horrible hack, only done because there
|
| +// seems to be no graceful way to do this at all. Either mirror access on
|
| +// dart2js or the ability to do spawnUri in the browser would be promising
|
| +// as ways to get rid of this requirement.
|
| +/**
|
| + * Find the system locale, accessed via the appropriate system APIs, and
|
| + * set it as the default for internationalization operations in
|
| + * the [Intl.systemLocale] variable. To find it, we
|
| + * check the "LANG" environment variable on *nix, use the "systeminfo"
|
| + * command on Windows, and on the Mac check the environment variable "LANG",
|
| + * and if it's not found, use "defaults read -g AppleLocale". This
|
| + * is not an ideal way of getting a single system locale, even if that
|
| + * concept really made sense, but it's a reasonable first approximation that's
|
| + * not too difficult to get. If it can't find the locale information, it will
|
| + * not modify [Intl.systemLocale] and the Future will complete with null.
|
| + */
|
| +Future<String> findSystemLocale() {
|
| + // On *nix systems we expect this is an environment variable, which is the
|
| + // easiest thing to check. On a Mac the environment variable may be present
|
| + // so always check it first.
|
| + String baseLocale = _checkEnvironmentVariable();
|
| + if (baseLocale != null) return _setLocale(baseLocale);
|
| + if (Platform.operatingSystem == 'windows') {
|
| + return _getWindowsSystemInfo();
|
| + }
|
| + if (Platform.operatingSystem == 'macos') {
|
| + return _getAppleDefaults();
|
| + }
|
| + // We can't find anything, don't set the system locale and return null.
|
| + return new Future.immediate(null);
|
| +}
|
| +
|
| +/**
|
| + * Regular expression to match the expected output of systeminfo on
|
| + * Windows. e.g. System Locale:<tab>en_US;English (United States)
|
| + */
|
| +RegExp _sysInfoRegex = const RegExp(@"System Locale:\t(\w\w-\w+);");
|
| +
|
| +/**
|
| + * Regular expression to match the expected output of reading the defaults
|
| + * database for AppleLanguages on Mac systems.
|
| + * e.g. {
|
| + * en,
|
| + * "pt-PT",
|
| + * ...
|
| + */
|
| +RegExp _appleDefaultsRegex = const RegExp(@'(\w\w_\w+)');
|
| +
|
| +/**
|
| + * Check to see if we have a "LANG" environment variable we can use and return
|
| + * it if found. Otherwise return null;
|
| + */
|
| +String _checkEnvironmentVariable() {
|
| + try {
|
| + return Platform.environment['LANG'];
|
| + } catch (e) {};
|
| + return null;
|
| +}
|
| +
|
| +/**
|
| + * Run the "defaults read -g AppleLocale" command and return the output in
|
| + * a future.
|
| + */
|
| +Future _getAppleDefaults() {
|
| + var p = Process.run('defaults', ['read', '-g', 'AppleLocale']);
|
| + var myResult = p.chain((result) => _checkResult(result, _appleDefaultsRegex));
|
| + return myResult;
|
| +}
|
| +
|
| +/**
|
| + * Run the "systemlocale" command and return the output in a future.
|
| + */
|
| +Future _getWindowsSystemInfo() {
|
| + var p = Process.run('systeminfo', []);
|
| + var myResult = p.chain((result) => _checkResult(result, _sysInfoRegex));
|
| + return myResult;
|
| +}
|
| +
|
| +/**
|
| + * Given [result], find its text and extract the locale from it using
|
| + * [regex], and set it as the system locale. If the process didn't run correctly
|
| + * then don't set the variable and return a future that completes with null.
|
| + */
|
| +Future<String> _checkResult(ProcessResult result, RegExp regex) {
|
| + if (result.exitCode != 0) return new Future.immediate(null);
|
| + var match = regex.firstMatch(result.stdout);
|
| + if (match == null) return new Future.immediate(null);
|
| + var locale = match.group(1);
|
| + _setLocale(locale);
|
| + return new Future.immediate(locale);
|
| +}
|
| +
|
| +/**
|
| + * Set [Intl.systemLocale] to be the canonicalizedLocale of [aLocale].
|
| + */
|
| +Future<String> _setLocale(aLocale) {
|
| + Intl.systemLocale = Intl.canonicalizedLocale(aLocale);
|
| + return new Future.immediate(Intl.systemLocale);
|
| +}
|
|
|