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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ash/wm/workspace/multi_window_resize_controller.h" | 5 #include "ash/wm/workspace/multi_window_resize_controller.h" |
| 6 | 6 |
| 7 #include "ash/screen_ash.h" | 7 #include "ash/screen_ash.h" |
| 8 #include "ash/shell.h" | 8 #include "ash/shell.h" |
| 9 #include "ash/shell_window_ids.h" | 9 #include "ash/shell_window_ids.h" |
| 10 #include "ash/wm/window_animations.h" | 10 #include "ash/wm/window_animations.h" |
| 11 #include "ash/wm/workspace/workspace_event_handler.h" | 11 #include "ash/wm/workspace/workspace_event_handler.h" |
| 12 #include "ash/wm/workspace/workspace_window_resizer.h" | 12 #include "ash/wm/workspace/workspace_window_resizer.h" |
| 13 #include "grit/ui_resources.h" | 13 #include "grit/ash_resources.h" |
| 14 #include "ui/aura/client/screen_position_client.h" | 14 #include "ui/aura/client/screen_position_client.h" |
| 15 #include "ui/aura/event_filter.h" | 15 #include "ui/aura/event_filter.h" |
| 16 #include "ui/aura/root_window.h" | 16 #include "ui/aura/root_window.h" |
| 17 #include "ui/aura/shared/compound_event_filter.h" | 17 #include "ui/aura/shared/compound_event_filter.h" |
| 18 #include "ui/aura/window.h" | 18 #include "ui/aura/window.h" |
| 19 #include "ui/aura/window_delegate.h" | 19 #include "ui/aura/window_delegate.h" |
| 20 #include "ui/base/hit_test.h" | 20 #include "ui/base/hit_test.h" |
| 21 #include "ui/base/resource/resource_bundle.h" | 21 #include "ui/base/resource/resource_bundle.h" |
| 22 #include "ui/gfx/canvas.h" | 22 #include "ui/gfx/canvas.h" |
| 23 #include "ui/gfx/image/image.h" | 23 #include "ui/gfx/image/image.h" |
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| 503 | 503 |
| 504 gfx::Point window_loc(location_in_screen); | 504 gfx::Point window_loc(location_in_screen); |
| 505 aura::Window::ConvertPointToTarget( | 505 aura::Window::ConvertPointToTarget( |
| 506 window->GetRootWindow(), window, &window_loc); | 506 window->GetRootWindow(), window, &window_loc); |
| 507 return window->HitTest(window_loc) && | 507 return window->HitTest(window_loc) && |
| 508 window->delegate()->GetNonClientComponent(window_loc) == component; | 508 window->delegate()->GetNonClientComponent(window_loc) == component; |
| 509 } | 509 } |
| 510 | 510 |
| 511 } // namespace internal | 511 } // namespace internal |
| 512 } // namespace ash | 512 } // namespace ash |
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